Squadron Hawk

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Squadron Hawk

Creature — Bird

Flying

When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.

AmoeboidChangeling on WG Aggro

2 months ago

BruhYouFarted thanks for the comment. I don't know how I would do that honestly. This is just a kitchentable deck that was turned into an only commons deck to be able to play Pauper with it. The only goal was to have a simple aggro deck, not necessarily a high power deck.

I think that Squadron Hawk is good (btw, the deck didn't have it yet when that first comment was written) because this deck doesn't have much card draw, so it helps me not to run out of creatures too early and the creatures it grants me also fly.

Also, a deck like this really needs some pump spells and I don't know what would be better. Maybe Groundswell, but still, that is only +4 when I had landfall, if I didn't, it's just +2. If you add that in turn 2 I can already hit my opponent with Vault Skirge, that means it will deal 4 damage and I'll gain 4 life. To a simple deck like this, I don't know any other pump spell better than Giant Growth. If you think about it, Lightning Bolt is also 3 damage for one mana, this one is also that except it needs a target of course, but it will make my opponent lose 3 more life or have my opponent lose an attacker or blocker while my creature will stay alive in many cases.

BruhYouFarted on WG Aggro

2 months ago

I'm gonna agree with Spell_Slam on this one, with aggro decks, it's usually go big or go home. For example, most aggro decks want to be very consistent, so they run many playsets of their best cards. And while I agree that Savannah Lions is a good magic card, Squadron Hawk is better used for midrange decks and Giant Growth is very 'meh'. Personally imo you should gear the deck more towards a midrange strategy instead of a clunky aggro one.

BruhYouFarted on Card creation challenge

3 months ago

Zantu, Head-First / 2 R/G R/G

Legendary Creature - Goblin Warrior

At the beginning of combat on your turn, you may pay 2 R/G. If you do, target creature gets +3 +0 and haste until end of turn.

4/3

Thick Skull / 1 R/G

Sorcery - Adventure

Target creature gets +3 +0 and haste until end of turn.

Make a creature that fetches copies of it from your deck Squadron Hawk or Avarax style.

Gidgetimer on Rules interaction with mechtitan core

4 months ago

The reasoning behind the Mirage Mirror staying exiled is that when an ability refers to the card it is on by name, what it means is "the card that this ability is on" regardless of the actual name of the card. If it were looking for a specific card name it would say "a card named..." or "cards named..." much like Linessa, Zephyr Mage's Grandeur ability and Squadron Hawk's search ability do.

DragonOfTheWest on Card creation challenge

6 months ago

3Blue1Brown 

Legendary Creature — Human Advisor

~ gets +X/+X where X is the total number of cards in all player's hands divided by two rounded up.

{T}: Draw a card. Each other player my draw a card. For each player who does, create a Treasure token and you gain 1 life.

0/1


Create a noncreature card with the Squadron Hawk ability.

wallisface on Flyers

6 months ago

Some thoughts:

  • Celestial Colonnade is only really played in hard-control decks that generally lack any other practical ways to win. In general, i'd say ditch all of your taplands and just ru basics. You'll find that a land coming in tapped will trip up your tempo faaar too often, and with your current card selection I don't see you having many issues at all just running basics anyway. If you are wanting a better manabase on a sudo-budget, I'd suggest getting cards like Glacial Fortress, Adarkar Wastes, and Seachrome Coast. You want to avoid lands that enter tapped at all costs.

  • Warden of Evos Isle and Watcher of the Spheres don't look like they'll do too much as they won't be able to reduce the cost of a lot of your team (i.e. Skycat Sovereign, Healer's Hawk, Watcher of the Spheres, realistically Sephara, Sky's Blade). I'd think it would make sense to reduce the number of these you're playing (personally i'd ditch Warden of Evos Isle entirely)

  • a playset of Squadron Hawk should be useful here.

  • As Foretold does almost nothing for you here, I'd suggest ditching it. Griffin Aerie should probably also be ditched, because there are just too few ways to get value from it in your current list.

  • Creature based lists like these oftentimes can't make good use of countermagic, like Absorb and Counterspell, because they're using their mana on their turn to play creatures. I thing you would be better off playing proactive-spells instead of reactive ones. Stuff like Path to Exile is going to get you a LOT more value, because it lets you keep playing aggressively on your turns, without having to slow down so much for countering stuff.

  • Modern decks should always aim towards 60 cards. While running 64 might not seem like much more, it will make your hands & draws weaker overall, and create less consistency. I would suggest strongly to aim to get down to 60 cards (there are a lot of suggestions of stuff to remove above so should be an easy job)

mdf64 on Bringing Turbo Fog to the …

8 months ago

Hey, my turbo frog list actually comes as a variation of Martyr, as that is the deck that I play. Martyr already plays a one of Kami of False Hope which can lock the opponent if they are playing no ways to deal with Abiding Grace. The win condition is usually Squadron Hawk, Solitude or Serra Ascendant. There is also room to play Hope of Ghirapur to lock out control and combo.

zapyourtumor on Serra's Descendants, competitive Angel Tribal

10 months ago

(I mean we got an angel Squadron Hawk they just doubled the mana cost xd)

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