Creature — Zombie
Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.
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|Commander / EDH||Legal|
Liliana's Reaver occurrence in decks from the last year
Latest Decks as Commander
Liliana's Reaver Discussion
1 month ago
I just went through your deck real quickly and tried to pick out some cards I thought didn't quite fit with the theme of the deck. Torbran, Thane of Red Fell, Liliana's Reaver, Hammer of Ruin, Lobe Lobber, Manriki-Gusari, Mirror Shield, Sharpened Pitchfork, Umbral Mantle, Wolfhunter's Quiver, The equip cost is way to high. Terminate, You shouldn't need this card with all your deathtouch. Inferno Titan, Agent of the Fates,
I saw a lot of cards that would give creatures first strike or double strike. I don't think you need so many. Try cutting some of them out. Also it might be a better idea to focus a bit more on getting -1/-1 counters on creature for the card draw from you commander. Murderous Redcap would probably be able to drawing a couple cards for you. And you might want to look at the persist ability.
Here is a link to a deck I made that is a death touch tribal kind of idea. It's not perfect but it might help you with some ideas. And the commander might work in the 99 of your deck. https://tappedout.net/mtg-decks/they-said-it-would-never-work/
4 months ago
OMG dude thank you very much for your feedback!!!....really useful info here: i didnt put any ramp artifacts cause i didnt think theyll be necessary to be honest, but i havnt had the chance to test the deck either so, dunno for sure. Although there are some ramp in the deck such as Cabal Stronghold Crypt Ghast Magus of the Coffers and rituals,like a said dunno how effective they can be yet so... I avoided put discard spells cause i wanted to be a bit diffent , i do have some to add in case this build doesnt work properly such as Vicious Rumors Duress Blackmail etc. the idea behind Mind Slash is to sac zombie tokens you create with Waste Not Liliana's Reaver and Bone Miser... I do realise the deck still need some sharpening so, ill see how i can improve it having in mind your advide...thanks dude!
4 months ago
And I already love the deck, for you did the very best thing a brewer can do: Keyword "discard" and search therefrom.
I have a discard deck of my own, you see, and thence I may be able to tell some cards. It is also my oldest deck, and it is here if you so wish to see it.
Thereupon, I have quite the meiny of suggestions:
Ramp would be best for such a mana-hungry complot, withal I would like to recommend a seldomly known card. Ahem. SOL RING?! It's too powerful to ignore, and thence I would most see to its inclusion. Charcoal Diamond is splendid, Mind Stone does quite a bit, Worn Powerstone is slow but leastway worth a mention. K'rrik, Son of Yawgmoth does much for any black-based strategy, anent all of the resource life offers.
It is important to be ahead on cards whiles playing a discard deck, so I would try Necropotence. It may exile those discarded, but the amount it draws is ayont worth an inclusion. Greed and Erebos are also fine. Castle Locthwain is essentially a free inclusion, where at Sign in Blood should be here, too.
There are a few cards I trow to be lacking:
Mind Slash is one with which I have tested. What exactly are you sacrificing? You haven't much in terms of fodder, not much to reanimation, and thus it is almost certes a dead card most of the time.
Curse of Fool's Wisdom doesn't do anything, thereupon it is slow to slaughter and expensive to cast.
May fortune betide and may your opponents be hagridden.
5 months ago
5 months ago
Since you rely so much on the Amulet, I think you need a way to at least increase your odds of getting it every game, as well as always play 4 copies of the artifact itself. Dizzy Spell can tutor for it, Fabricate too. Also I would put some answer spells in here, like Spell Pierce, Vapor Snag, Fatal Push, Go for the Throat, Spell Snare, Stern Dismissal, Remand or Echoing Truth because your creatures are frail and the opponent won't be standing idle waiting for you to complete your board
Liliana's Reaver might also be useful here
6 months ago
Ah, I have piloted a mono-black discard deck for quite the number of years. I have Chainer, Dementia Master at the helm myself, as he is a rather powerful card when everyone's hands are empty, thus he reigns unanswered. Therefrom, a great amount of methods may be used to win.
Tinybones is less of a finisher itself, more so a value engine. As such, I would recommend possessing a lower curve to take advantage of the card draw and more potent finishers within the deck to hent for victory. Also, having card draw outside of the commander would grant a better backup plan. A discard deck's goal is to empty each opponent's hand and win by going unthreatened. If no players have cards to discard, Tinybones cannot provide draw.
The changes I would make are more instants so you kill things once they resolve as opposed to waiting a full turn, swifter discard in the early game to make your commander more effective, stronger finishers for the sake of ending the game betime, and just cutting some cards.
So, first, there are some things I would remove.
- Murderous Compulsion may go with the discard theme, but it's conditional removal at sorcery-speed.
- Bad Deal is ironically a bad deal, as it is six mana for two cards gone.
- Assassin's Strike is just egregious. A six-mana sorcery to kill one thing and they discard but one card. Begone.
- Unnerve is fine but not great. Being a one time effect at four mana, I dislike it, though Xantcha is a great character in the art.
- Haunting Hymn is six mana, which is far too late for discard effects to be effective. You want discard early, as it makes it far more difficult for decks to catch their footing.
- I have the same reason for Tasigur's Cruelty.
- Cabal Conditioning has an identical reason.
- I have a shortlist for this category, being creatures without long-game value; Burglar Rat, Liliana's Reaver, and Banshee of the Dread Choir have discard stapled to them, but don't do much else whilst lacking much in terms of evasion for Larceny.
- Scythe Specter is slow and other cards just do its job better, and Herald of Anguish is slow and lacks fodder for its second ability.
- Necrogen Spellbomb is just crap. Two mana for one card from a single player's hand is awful. Don't play this.
- Awaken the Erstwhile neglects the game plan of having more cards than your opponents whilst lacking the option of going back. I'd just add a stronger finisher.
Alright. With that out of the way, I may suggest other cards.
Upon card draw, you have none outside of the Trinket Thief, Rankle, and Geth's Grimoire. I'd add any of Phyrexian Arena, Sign in Blood, Underworld Connections, and Dread Presence. Necropotence may seem as if it negates the strategy, but it is always worth it.
Lightning Greaves just seem great.
Now, for the finishers I have many. Do note that these are meant to be played when people haven't any cards in hand, hence lacking answers for these once on the field. Sheoldred, the Whispering One grants value from each player's bin whiles eating at their board. Abhorrent Overlord offers a swarm of flyers to end the game. Grave Titan is much the same. Archfiend of Despair goes well with Tinybones's second ability. Though I am not too fond of it, Archfiend of Spite offers much. Geth, Lord of the Vault hents the opponent's graveyards to swarm the board. Kokusho, the Evening Star is a massive threat that harms upon death. Kothophed allows for a quite a bit of card draw. Lord of the Void is always fun. Lastly, Gray Merchant of Asphodel does so much every time it hits the field.
Of course, I'd add more ramp and reanimation. Mind Stone, Arcane Signet, Charcoal Diamond, and Lake of the Dead are great for ramp. Animate Dead, Reanimate, and Dread Return are fine ways to get stuff from anyone's yard, save for the Return.
That shall be all from me. Do enjoy your day!
9 months ago
9 months ago
ulmo, I've been thinking about your recent suggestions a bit. First of all, yes, I think Bedevil over The Elderspell for sure. The Elderspell is more attractive only really because getting to the ultimate of any of my planeswalkers is almost a wincon. But unless I see a lot of planeswalkers on the other side it really does me little good.
Liliana's Reaver and Grave Titan both sound good for my other EDH graveyard themed deck, Cleverly Named Graveyard Deck, because it has a bit more mana ramp. There's definitely some ramp in this deck, but I'm trying to keep the curve here as low as I can get away with. However, Slavering Nulls does for sure sound like a good addition.