|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Creature — Human Soldier
When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.
Thalia's Lieutenant Discussion
3 weeks ago
Since edh games last so long creatures like Mogg Sentry , Lightning Mare , Tithe Taker , Thalia's Lieutenant , and Skyknight Legionnaire are really not the most optimal kinda plays especially if you are brought into the late game.
You could throw in Loxodon Warhammer to get some good lifeline off Aurelia.
A great equipment for card draw is Mask of Memory pretty much being draw 4 and discard 2 with the double combat step Aurelia provides. This is also the same reason to put in Sword of the Animist since it will net you 2 extra basic lands in a turn.
Here is my Aurelia list that I've had a good amount of success with in my local groups.
Also check out Commander Replay on Youtube, Aurelia edh decks may as well be his bread and butter and you can see him play some really highly tuned ones.
1 month ago
I think you are missing Thalia's Lieutenant
I'd take off to make room:
1x Knight of Glory
3x Elder Cathar
1 month ago
i'm trying to fit him in my humans deck having Thalia's Lieutenant in play
1 month ago
Metroid_Hybrid I play Esper Delver Blade in Legacy, so I know my way around a Stoneforge Mystic. I do not think that Stoneforge Mystic would be cancer in modern at all. Blade decks are not oppressive in legacy.
As for stoneblade in legacy, the deck is tier 2 or 3. It is not oppressive in the least. Wrenn and Six + Wasteland is what oppression looks like. And the majority of cards in a stoneblade deck are actually not modern legal. Here is a sample list.. Of 40 nonland cards in the main deck, 14 are legal in modern. If I'm counting correctly, literally less than half.
But the tier level of a legacy deck is a very bad metric for modern power level. I think it's okay in modern because modern is a completely different format. I am absolutely comparing format dynamics; card power levels mean nothing without format context. Looking around, I'm struggling to see what modern deck can't beat a Batterskull . Burn can Searing Blaze your Stoneforge, which is awful for the stoneforge player. Hardcasting Batterskull on turn 5 is not good against burn. And if you do jam through a Batterskull, legacy burn players already know how to sideboard in Smash to Smithereens . I think even modern players can figure out how to do that. Jund has Kolaghan's Command . And Tarmogoyf is bigger than Batterskull . And Thoughtseize is so good vs Stoneforge. And they don't care about you gaining life, so Batterskull is just a 4/4 to them. When you play against Tron, stoneforge is slow. Attacking turn 4 with a 4/4 and a 1/2 is not a winning strategy. Mono-R Phoenix is in about the same position as Burn. Whirza doesn't care. E-tron plays bigger creatures, and can use Thought-Knot Seer to take your Batterskull away after you tutor it if it's that big of a deal. UR Pheonix flies over it or bounces your germ token. Or Flame Slash es your germ token. Gaining 4 life is nice against Phoenix decks, but connecting will be difficult. And even Humans can easily beat a Batterskull. They can go bigger with Thalia's Lieutenant or remove your token with Reflector Mage or Deputy of Detention .
Of course I know that Stoneforge Mystic will be a good card in some of those matchups. And I know that half the time you'll grab Sword of Feast and Famine instead of Batterskull . My point is that modern has the tools to deal with Stoneforge. It will not be oppressive on its own; it needs the support of a good deck to back it up. UW Stoneblade in legacy is a good deck because of True-Name Nemesis , not Stoneforge.
To address the case of a potential unban, I agree that WOTC will probably not unban it unless there is an upcoming reprint set. Some people may accuse WOTC for taking advantage of a money-grab, but consider the alternative: Stoneforge Mystic spikes to being a $100 card and the barrier to enter modern is even higher than usual. And without a reprint it will stay at $100 for awhile. This is not a reality you want. Having a reprint right after an unban is what players should want for the sake of card accessibility.
3 months ago
Sorry, but I disagree with Plague Engineer not being maindeckable. I think people are thinking of it the way Engineered Plague is used in Legacy, which makes a certain amount of sense since it has the same ability. But in modern there are a LOT of 1 toughness creatures running around that this snipes. I love it when my turn 2 play kills my opponent's Noble Hierarch and keeps them from playing ANY of their Champion of the Parish , Thalia's Lieutenant , Thalia herself... And okay, that's a matchup where it's obviously good. But let's say you use pridemages to snipe any Hardened Scales and name Beast vs Hardened Scales, that feels really good too, just keeping opponents from playing Arcbound Ravager . Same matchup there are times you'll name construct or servo. Against control you usually name Wizards. Sure, they still get the ETB, but the reason Snapcaster Mage and Vendilion Clique are good is that they come with bodies. The effect itself isn't really worth the same cost, it's tacking it on to a body with flash that makes these cards so powerful. It comes out in game 2 vs control, my point is just that it isn't really dead most of the time, that even when its "bad" it can still be pretty good. Elves, Spirits, and Humans it's a strict hoser, but most matchups its at least a kill spell, sometimes killing multiple targets.
Yeah, the 7/7 on Gruul Spellbreaker is assuming exalted triggers. I've had it get bigger than that too, with Anafenza counters, but that's kind of the sweet spot, when it's a Carnage Tyrant with haste. On its own Gruul Spellbreaker is just another 4/4 the deck can drop on turn 2, but ideally, we're making several buddies for him. Could be that running Qasali Pridemage instead of switching the Spellbreakers for Knight of Autumn and running another 2 drop (scooze) is wrong. It makes me less flexible. But I think being able to destroy artifacts at instant speed is way better than sorcery speed vs Hardened Scales and Affinity, both of which can build a big creature at instant speed, and likewise, Gruul Spellbreaker's trample is often very relevant. Considering switching a 1 of Spellbreaker for a Knight of Autumn to make room for a Scavenging Ooze , but on the other hand Spellbreaker is doing his job. Hexproof saves him from instant speed lightning bolts, and occasionally allow him to charge in for the final blow, but that's not why you run him.
It could be that I should just be playing humans, but this deck does a lot of things humans doesn't, and attacks the format in a slightly different way, while still being a deck that creates a bunch of early 4/4s and attacks. I get what you're saying re my creatures dying to lightning bolts, but guess what humans creatures die to removal too. I'm willing to accept a slightly worse matchup against Burn decks and Tempo decks given that I see a lot more Path to Exile and Fatal Push than Lightning Bolt these days.
3 months ago
First, I would like to give my "resume" of Modern. I've been playing the format for about 6 years, playing Atarka Burn, Bogles, Jeskai Control, Tron, and Affinity. This is not a brag, moreover a showing that you can trust my advice and recommendations. Given that, I have a couple critiques of your counterargument. I'm not here to start a flame war, rather just to give a different perspective.
Control players do not care about their creatures living or dying. They want their ETB effect and they're essentially done with them. As someone who played Jeskai Control a year or two ago, I can attest to this. Against you, having the body on the field just blocks one creature, which does almost nothing in the grand scheme of the game. They'll never attack with the creature in a normal game. As such, Plague Engineer is not as good as you think against something like U/W Control. I would almost use Engineer naming Elemental for Celestial Colonnade over Wizard, assuming Engineer doesn't get boardwiped away, which it probably will.
Again regarding Plague Engineer , the only matchups where it's going to be useful in the mainboard is against Humans and Spirits, the latter almost completely falling out of the format. Aside from rogue decks, there aren't a lot of tribal decks in the format. I just don't think it's useful enough comparatively against all Modern decks to be in the mainboard. You'll get minimal value out of it against even regular creature decks. If I were building this deck, I'd replace it with Scavenging Ooze .
I don't really understand where you're getting the 7/7 figure from Gruul Spellbreaker , I'm assuming from a bunch of Exalted triggers from Hierarch and Pridemage. The problem is, having a bunch of those Exalted triggers is going to make almost any creature immediately amazing. Having Trample and Haste is nice, yes, but you're kind of relying on the other creatures to make it good, which you can't guarantee you'll have regularly. In the super fast format that Modern is, a regular 3/3 trample haste for 3 really isn't that good, and having Hexproof on your turn doesn't do a whole lot. Jund and Lantern Control would have already used their discards spells by the time it comes out and Burn players don't mind waiting until their turn to play their spells. And against other decks like Titanshift, Ad Nauseam, and Storm, they were going to kill you on their turn anyway. Knight of Autumn is going to give you more options and better utility.
I do understand your idea of having the Exalted subtheme. The only issue with it is that the buff is not permanent. If you look at the Humans deck, they play cards like Champion of the Parish and Thalia's Lieutenant . These two cards make either themselves or other cards into giant threats by themselves permanently, just by playing creatures, which is what the deck does. If you just rely on Exalted to make your stuff big, your creatures are almost always going to be in range of a Lightning Bolt .
Now all of this critique is completely subject to the power level you are looking for with this deck. If you're just trying to make a casual deck that you can play with your friends, go for it. Build whatever you want. I would happily cheer you on playing your Gruul Spellbreaker . However, if you're trying to make this a competitive deck to play in tournaments there are parameters that you need to fit in, otherwise you run the risk of your deck either a.) running too slow to be able to keep up or b.) Not doing what you need it to do. And seeing the price of this deck, it does seem to be fitting into the latter category. I'm definitely not trying to squash your fun or your creativity, but this is the reality of the format. You either come in with a deck that can at least parry the hyper-tuned decks, or leave the tournament with a slouch. I've personally been in both camps, and you can probably guess which is the category I wanted to be in.
Thalia's Lieutenant occurrence in decks from the last year
All decks: 0.11%
Commander / EDH:
All decks: 0.0%