Balustrade Spy

Balustrade Spy

Creature — Vampire Rogue

Flying When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Latest Decks as Commander

Balustrade Spy Discussion

YamishiTheWickedOne on Sexy Vampires

2 months ago

If you're looking for further advice still, here's my list of best 1 mana vampires:

Viscera Seer

Knight of the Ebon Legion

Stromkirk Noble

Indulgent Aristocrat

Insolent Neonate

More niche 1-drops include

Falkenrath Gorger

Vampire Lacerator

Vicious Conquistador

Skymarcher Aspirant really only if you wanna be hyper aggressive and run like 8-12 lords.

If you want my opinion on the best vampires in MtG in no particular order:

Viscera Seer

Gatekeeper of Malakir

Bloodghast

Knight of the Ebon Legion

Kalitas, Traitor of Ghet

Gifted Aetherborn

Stromkirk Noble

Olivia Voldaren

Champion of Dusk (because Sorin's a thing, before 5 mana was really pushing it)

and a narrow niche that makes him the best vampire in the game but ONLY in manaless dredge: Balustrade Spy

lagotripha on

3 months ago

Hi, can I check how competitive you'd like to be? Casual tables, FNMs, Tournaments?

I've got a few landfall ideas on the back burner that you might be able to make work with this. White black will rely more heavily on supporting cards than other landfall lists as 'lands matter' hasn't been printed on many cards in those colours. Overall, I'd look at being a lot lower on the curve, playing 1/2/3 drops that affect the boad - bodies, killing creatures or similar.

Try to focus budget on lands. Especially with landfall. Evolving wilds/Terramorphic Expanse/Warped Landscape for pure budget, the more expensive fetches when you can. Shocks can let you cheat on the exact colours of the fetches. Lands are the most important part of (almost) any deck, and with landfall that is emphasised somewhat.

Options;

Steppe Lynx. Most of the other options are in other colours, but decks it is in basically just 'play 1 drops, attack, crack fetches, maybe burn'.

Knight of the White Orchid is a great body with ramp, while Loyal Warhound a solid extra 4 copies. If you can turn them on, they make 'being on the draw' games a lot better - something not a lot of cards can say. Solemn Simulacrum is good. Especially if you get it back from the graveyard.

Felidar Retreat/Retreat to emeria are incredible value engines if you can turn them on. The rest of the deck would be setting up for that and making use of it.

Sword of the Animist + Sword of Hearth and Home points to an equipment and attacking list.

Unearth + graveyard matters stuff, self mill and bloodghast shenanigans.

Black has land destruction, which is almost like ramp - a deck that gets itself lots of basic lands and casts Smallpox will work.

Balustrade Spy/Endless Horizons. Yes its dumb, yes it catches people by surprise.

taylorfisdboss on U.S.S. Deathstar: NCC-1701-FU (Paunza)

3 months ago

oops! @Gattison came back to mention I found another Psychic Venom effect and realized I totally missed your bigger message on the 9th. The place holders make sense and the Ninja of the Deep Hours Balustrade Spy combo honestly sounds legit! also makes sense to run preordains or some other cantrip action to filter for important pieces. Ninja also combos with Jace's Phantasm's for some early draw to find key pieces so I like that addition even more!

The card I was going to mention was Erosion. seeing the color break down for the deck makes me less hopeful for it, as is a tough casting cost in multicolored pauper decks : /

I'm not sure how well it would play either, but a critical mass of "ouch my lands hurt" cards and land destruction seems to be one way to build this deck and that card works for both! My excitement to make suggestions aside it is more mana, more color requirement, and less damage if they don't sac it.... so.... and we can't stack it on lands with other damage effects without making them more likely to sac it.... which might be bad? Either way I saw the card and thought of you XD <3

Gattison on U.S.S. Deathstar: NCC-1701-FU (Paunza)

4 months ago

taylorfisdboss: Had some time to fiddle with this deck some more, and this is where I'm at currently. I could only find 1x Contaminated Ground, 1x Destroy the Evidence and 3x Psychic Venom in my collection. So I'm using 4x Singing Bell Strike and 3x Ninja of the Deep Hours as placeholders. I like the ninja's ability to let me re-use Balustrade Spy, so he may stay.

(My LGS isn't good for pauper singles, so next time I buy cards online... I'ma spend like 80 bucks on 10 cent singles. At least I'll get my money's worth lol)

Beyond that, Duress and Dark Ritual didn't work out as well as I thought in "playtesting", I felt like I needed to be more of a dick and have some legit removal, so Vapor Snag is back. Preordain is back because this is turning out to rely heavily on a few key cards, which makes it combo in my mind, which in turn means I either need to find redundancies to use as backups, or add draw power to find my pieces on time. Since there are no redundancies for Balustrade Spy and Destroy the Evidence in pauper, I went with draw. It's not enough though, so I'm back to brainstorming. Not using Brainstorm the card, just you know, using my brain.

My bad for the wait for a response. Also, I assume you're last sentence that got cut off was something along the lines of "love what you've done with the place." To which I say, thanks!

taylorfisdboss on U.S.S. Deathstar: NCC-1701-FU (Paunza)

4 months ago

Gattison The pay offs you just mentioned for black actually synergize with the Cleansing Wildfire and Geomancer's Gambit in that by helping our opponent search up lands we leave them with less lands and make both Destroy the Evidence and Balustrade Spy mill our opponents for more. Black also has the diverse Befoul for land or nonblack creature removal. Another cool idea is to lean into your Psychic Venom and also run Contaminated Ground so that you can really make their spells cost them.

I totally get what you're saying about playtesting in a vaccum and not wanting to make people play against it a bunch XD - that makes building ponza all the more difficult! love what you'v

Gattison on U.S.S. Deathstar: NCC-1701-FU (Paunza)

4 months ago

taylorfisdboss: Hmm, yes, fair point. Part of my reasoning behind them is to make this degenerate paunza deck a bit more ... idk "fun?" It's harder to playtest in a vacuum, and since it's pretty douchy, I don't really wanna subject my playgroup to a bunch of playtests either.

Silverbluff Bridge is a good idea though, I'll get some and make that swap. It's always good to have backup plans.

You did make me reconsider my approach here though. I searched for cards that might have better synergy, but there are no pauper cards that care about your opponent's lands LTB or ETG. There is however Roiling Terrain and Destroy the Evidence which got me re-strategizing. If I add black and things like Duress and Balustrade Spy... and Dark Ritual... but then... Hm.

king-saproling on Never Fear the Grave

10 months ago

You could include combo lines around Intruder Alarm , such as Alarm + Deranged Assistant + Hua Tuo, Honored Physician . There are actually a lot of cheap self-mill creatures that work here like Cathartic Adept , Vantress Gargoyle , and Millikin among many others. Drift of Phantasms could be nice to include here since it can find either Alarm or Hua Tuo.

Another good combo card is Mana Severance . You could follow it up with Balustrade Spy , Hermit Druid , or Undercity Informer to mill your whole library. This is good since you could then flashback Dread Return targeting Necrotic Ooze, which in turn is good if you toss in Necrotic Ooze combo lines (there are many) such as Phyrexian Devourer + Triskelion .

Another notable self-mill card is Cephalid Illusionist . With it and Lightning Greaves you can mill your whole library, 3 cards at a time. The 3 card chunks is significant since you'll get a bunch of triggers from Sidisi, so a finisher like the above-mentioned Necrotic Ooze combo may not be needed since you'll have tons of zombies. Dimir Infiltrator and Muddle the Mixture are nice here since they can find either combo piece.

Nemesis on Huge Banned & Restricted Announcement

11 months ago

B&R Announcement today and it's a doozy:

Historic:

Omnath, Locus of Creation is banned (from suspended).

Uro, Titan of Nature's Wrath is banned.

Pioneer:

Balustrade Spy is banned.

Teferi, Time Raveler is banned.

Undercity Informer is banned.

Uro, Titan of Nature's Wrath is banned.

Wilderness Reclamation is banned.

Modern:

Field of the Dead is banned.

Mystic Sanctuary is banned.

Simian Spirit Guide is banned.

Tibalt's Trickery is banned.

Uro, Titan of Nature's Wrath is banned.

Legacy:

Arcum's Astrolabe is banned.

Dreadhorde Arcanist is banned.

Oko, Thief of Crowns is banned.

Vintage:

Lurrus of the Dream-Den is unbanned.

Also, Cascade has been changed so that it only works on the side of dfc/split cards that is below the casting cost of the cascade card.

Thoughts on this everyone?

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