|Commander / EDH||Legal|
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|Ultimate Masters (UMA)||Common|
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Martyr of Sands
Creature — Human Cleric
, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
Martyr of Sands Discussion
2 weeks ago
Serra Ascendant , Rest for the Weary , Martyr of Sands , Beacon of Immortality , Words of Worship . if your willing to add green Heroes' Reunion , Kitchen Finks , and Armadillo Cloak . if you include higher power creatures you could include Feed the Clan . Baneslayer Angel , Divinity of Pride .
I am not saying you should add all of these, and they are all just options.
3 weeks ago
I think you can do better than all those gain-life then draw spells.
1 month ago
Traditionally these lists run Martyr of Sands and Soul's Attendant . The old school variants used Squadron Hawk for bigger martyrs, most modern lists are red/white for Norin the Wary / Genesis Chamber .
Ranger of Eos / Ranger-Captain of Eos are powerful tools to put a lot of lifegain creatures on the board. Black white 'pay life'/ Children of Korlis is a thing. Condemn plays nice with alternative wincons. Essence Warden and cards like Weather the Storm point towards a green list, which would likely run some newer token-generation like Haazda Marshal & Legion's Landing Flip.
Have fun brewing- martyr proc/soul sisters is a classic which deserves to be back in the meta.
1 month ago
austintayshus Originally I chose to cut out Aetherflux Reservoir due to the 50 life payment cost, but now that I remembered Children of Korlis and Tainted Sigil , I'll probably put it back in. As for the Soul Sisters. I know they'll give me a lot of life in the long run, but those small drops of life won't help me get Licia out quicky. Martyr of Sands , Chaplain's Blessing and other such cards will give me bursts of life to help me get Licia out much quicker (as early as turn 3).
Also, thank you for being my first commenter!
1 month ago
I'm a little surprised you're not running Aetherflux Reservoir
1 month ago
I think Holy Light would be a great inclusion to the deck, as White has very few ways of dealing with masses of tokens efficiently. This card lets you do that without affecting your own smaller creatures.
You have Suture Priest twice in your list, under board control and Life Gain.
Survival Cache seems like a great card for your deck. You'll most likely be the player with the most life anyways, and this gives you two life gain triggers and will most likely draw you two cards.
Children of Korlis could be a good "Fog" effect for you.
Exile seems like a good fit for removal in your deck.
Seems a shame to pass up on Martyr of Sands . It only gets you one trigger, but it's still a lot of life, which is worth something.
Seraph of Dawn is an absolute beast in this format. the big butt means it survives a lot of removal and combat, and putting equipment on it is amazing.
Along the same lines, Student of Ojutai really dishes out the lifegain for you on a great body, especially considering how few creatures you're playing.
I feel like most of your lifelink creatures are not really worth playing. They're going to be easily blocked and killed in most situations and not net you much of an advantage. I'd say only the ones that gain your some sort of card advantage are really worth playing. I could be wrong about Healer's Hawk, though.
Lastly, you have plenty of ways to protect your commander, but I would just like to suggest Angelic Renewal . You can play this before your commander and not have to hold mana up all the time for it. Same goes for Benevolent Bodyguard . This lets you play a much tighter, more efficient game plan.
2 months ago
The biggest problem I can see is that you don't have enough lands. In my experience, Martyr Proc works better on 22-24. 19 is Burn territory. I would cut Force of Virtue to make room since you don't really need it. As a Martyr Proc deck, you should be able to afford to durdle for several turns after gaining life, thus there is no need to pump your creatures and win faster since you have the ability to attack and pass the turn without dying.
Next is that you need to have the fourth Martyr of Sands . It's the centerpiece of the deck, being that it's the deck's fastest and most consistent win-con enabler; you want it every game.
I also question the need for Oketra's Monument . I get that it's there to help supplement the soul sisters and Ajani, but something that creates value immediately like Spectral Procession is more valuable in my opinion. Though my bigger beef with it is that it takes up spaces that you could use for better cards like the fourth Martyr, more Ranger-Captain of Eos , and Giver of Runes (all of which I consider to be better for the deck than Oketra's Monument). That said, I don't think it's horrible, but if you end up cutting Force of Virtue (which I would) it would be best to play less Monument or just cut it completely and add any of the three cards I just mentioned.
3 months ago
Nice to see someone else starting their modern life with Soul Sisters, in fact it's still my main deck and even now i'm still tweaking it to make it better. What you need to know about modern is that it's blazing fast. You need to get going as fast as possible. There are a couple of cards here that are very...meh. While Ajani's Pridemate becomes the biggest card in the deck, Serra Ascendant is how you're going to win most games. Because of that, its just about required to run 4 Serra Ascendant in this deck, as well as 4 Martyr of Sands . The reasoning behind that is the turn 2 combo in which turn 1 you play Serra Ascendant then turn two play Martyr of Sands , immediately crack it for 9-12 life, get to 30+ life turn 2 and get the +5/+5 on Serra Ascendant then attack for 6 lifelink damage. You also need to get a set of Path to Exile because it is the strongest 1 mana removal in white. Having that will but you in a huge advantage. Trust me when i say this, DO NOT RUN Kabira Crossroads !!!! THE 2 LIFE IN EXCHANGE FOR A TAPPED LAND IS NOT WORTH IT!! I use to have it in mine and wow, was it mega mega slow to get going with something like that. Militia Bugler is extremely slow and restrictive, you need to go for Ranger of Eos because it can let you bring out stuff like 2 soul sisters, 1 Serra Ascendant and 1 Martyr of Sands , all your bread and butter. I would personally recommend Ranger-Captain of Eos becuase its 3 mana instead of 4, while it only gets 1 creature instead of two, it only costs 3 mana and has the added ability of being able to be sacrificed to stop any sort of kill spells / control spells for the rest of that turn so you can end the game without having a fat Cryptic Command come out to tap all our creatures. I would maybe also say to check out my decklist for soul sisters, even though its 2-4 times more expensive, see if you get any ideas from it, If you wanna talk mono white lifegain cards let me know because I can go on about them all day :)
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Martyr of Sands occurrence in decks from the last year
All decks: 0.05%