|Commander / EDH||Legal|
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|Tenth Edition (10E)||Rare|
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Creature — Human Nomad Cleric
, : Put target Aura card in a graveyard into play attached to a creature you control. (You control that Aura.)
Nomad Mythmaker Discussion
1 week ago
If you’re gonna Traumatize yourself you might also want to add Open the Vaults or Replenish if you can afford it. Bruna does it herself but in the event they deny you access to her it’s good to have a plan B Retether is also an option
Nomad Mythmaker is also good recursion on his own.
Spellseeker if you want another tutor
5 months ago
Attunement is kind of a repeatable filter engine. I think the deck would operate quite well with a Mesmeric Orb also fueling the grave, and then take advantage of the low creature presence with cards like Honor the Fallen for graveyard hate.
10 months ago
Ayoooo, kind of drunk, bud.
Alright, so a couple things jump out; foremost, Cloudcrest Lake is really, really bad. I would replace it with Arcane Sanctum. Actually, with such a low curve, you could even drop down to 37 lands, dropping a basic land.
With the freed up slot, I would suggest running another wrath, or piece of spot removal. The following are staples: Utter End, Anguished Unmaking, Path to Exile, and Day of Judgment or Merciless Eviction. Cleansing Nova is a sweet, new card as well. However, for your theme, Seal of Doom may be more fitting.
Additionally, you could run Phyresis if you're feeling degenerate.
Concerning the mana base, you could run fewer Islands for more Plains. Of course, the deck would really appreciate more premium dual lands, but I understand they're expensive and not particularly exciting purchases.
Other than those points, the deck has a solid strategy, and should be frustrating to play against. Good job.
11 months ago
Nomad Mythmaker provides repeatable Aura recursion.
Sun Titan is the undisputed King of Recursion, and has many targets in your deck.
Sylvan Caryatid is one of the better mana dorks available. It's a decent blocker and produces both of your colours.
Rancor is cheap, effective, and recurs itself.
Sol Ring is a Commander staple. It's included in every Commander Precon deck, so it's easy to acquire. Colourless mana may make things awkward for Krond, but it's still ramp for your other spells and can pay for Commander Tax.
Reviving Melody is a great recursion spell for enchantment decks.
Spot Removal options:
- Path to Exile and Swords to Plowshares are the best creature removal spells in the game. Path is a bit on the pricey side, but well worth it.
- Sylvan Reclamation exiles two targets and can be cycled for a basic land early game to hit a land drop.
- Krosan Grip can't be responded to.
- Song of the Dryads is on-theme and hits anything. Excellent at disabling Commanders.
Command Tower is a Commander staple. It's included in every multicoloured Commander Precon deck, so it's easy to acquire.
Cascading Cataracts makes colourless mana less awkward for Krond.
Field of Ruin tags one of your opponents' utility lands.
11 months ago
Nomad Mythmaker is not very good in this deck, considering that you only have 2 auras, you don't really want to be relying on your opponents to have good auras in their yard to run it.
You don't really have flicker, so cards like Arashin Cleric is not a great card in the deck, if you had flicker, then it'd be decent.
11 months ago
I specifically meant Sen Triplets, not Sharuum the Hegemon (the real artifact esper commander of choice other than Sydri, Galvanic Genius), in fact now that I think about it, Sen Triplets sucks as an esper artifact commander, and also Celestial Dawn isn't exactly an artifact combo.
Exquisite Blood and Sanguine Bond are enchantments, so they can be Replenished/Open the Vaultsed back with ease after a Tunnel Vision/Traumatize, and the fact they need lifeloss is easy with an unblockable hexproof commander. Neither of your "combos" win the game, let alone can be Replenished.
Celestial Dawn + Caged Sun = Double you land mana, and give it perfect fixing, minus Ancient Tomb, which now only receives fixing, and Boseiju, Who Shelters All doesn't protect you stuff, ad your artifact mana is kind of sucky now.
See what happened, a 9 mana two card combo did worse than a Mirari's Wake, which is another way of saying it sucks, together. On their own, Caged Sun does very little ramping, and it outclassed by Thran Dynamo/Gilded Lotus most of the time, which I could make an argument that they were bad, and Celestial Dawn is even worse, with this deck already having an incredibly powerful landbase, it un-ramps you with Ancient Tomb and Boseiju, Who Shelters All sucks now.
Onto the next "combo:" This one you were kind enough to even put a reason for:
Okay, Mycosynth Lattice + Unwinding Clock untaps all of your permanents (lands, artifacts and creatures mostly), along with fixing each players mana perfectly, and leaving you open to a blowout with Hellkite Tyrant, By Force, Vandalblast or Shattering Spree.
Okay, so tons of value? I mean it has a major couple of downsides, this deck is fine on its own fixing, and it fixes for all of your opponents? it is 10 mana, and can't be cheated out by Replenish, so it comes late in the game, and your opponents can probably tutor a Vandalblast up be now, so tons of value? Lets, see, if we untap every one of our permanents, every turn, what ways do we have to abuse the excess of mana? 8 things, of which 5 are instants (Cyclonic Rift, Dark Ritual, Enlightened Tutor, Mystical Tutor, and Vampiric Tutor), we can also move around Felidar Umbra a lot, activate Nomad Mythmaker, or Flickerform a little bit.
Well, yeah, and the cards are bad on their own, so it is a trash combo in this deck, despite what you said.
11 months ago
City of Solitude is in green ;-;
Autumn's Veil? Wait no... ;-;
I guess you can run Recruiter of the Guard though. Nice synergy with the enchantress effects like Mesa Enchantress, Sram, Senior Edificer, Kor Spiritdancer, it also hits Eidolon of Countless Battles, Hero of Iroas, Nomad Mythmaker, and Snapcaster Mage.
1 year ago
Nomad Mythmaker occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%