Nomad Mythmaker

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Judgment (JUD) Rare

Combos Browse all

Nomad Mythmaker

Creature — Human Nomad Cleric

, : Put target Aura card in a graveyard into play attached to a creature you control. (You control that Aura.)

Nomad Mythmaker Discussion

Azeworai on Enchante, Mademoiselle.

1 month ago

So, I have just learnt of the existence of Nomad Mythmaker , and it seems ample for a strategy such as this.

Joe_Ken_ on Poor mans Tiana Auras

1 month ago

Since you are trying to keep to a budget I will make sure to only suggest some more budget cards.

Battle Mastery will give your creature double strike, pretty much doubling her damage output and Scourge of the Nobilis will give her lifelink, +2/+2, and an ability to pump mana into her for a big increase in damage.

Sage's Reverie is a card draw aura with also giving a big boost to power to your commander.

Gift of Immortality (is a little more expensive) will bring your commander back after it is killed so you can attach all your auras back on.

Eidolon of Countless Battles is another one that will give you a lot of power for each aura you control while also doubling as another creature.

Felidar Umbra More umbras never hurt since they will help your commander dodge board wipes and targeted removal, also lifelink is very good to have in Voltron decks since you won't always be able to block easily.

Prowler's Helm is an equipment that is good to make your creature pretty much unblock able until you run across a defender themed deck.

Nomad Mythmaker will get you back some enchantments in your graveyard in case they ever do get stuck in there.

Faith Healer if you ever just have nothing to do with your mana then sacrificing your auras for life gain and having them come back with Tiana's ability is a good thing to do to keep you in the game.

Burnished Hart is good for mana ramp as well as Oreskos Explorer and Kor Cartographer

Lastly since I can't recommend cards all day I would suggest Totem-Guide Hartebeest as another tutor for aura cards in your deck.

Nemesis on Shes so Evasive! HELP!

3 months ago

Okay, this list will probably be long so I'll see if I can break it up.

Sram, Senior Edificer - basic stuff, card draw when you play an enchant

Kor Spiritdancer - same thing as above

Sphinx's Revelation and other x draw spells like Pull from Tomorrow , or Read the Runes

Curator's Ward - hexproof for your enchanted and draw if it's on bruna

Starfield Mystic - not crazy about this one, but it does reduce the cost of your enchantments when you have to cast them.

Danitha Capashen, Paragon - More Enchantment cost reduction

Hero of Iroas - same as above

Traumatize fast, ableit expensive, way to dump a ton of enchantments into your graveyard for Bruna
Winds of Rath - self explanatory

Divine Reckoning - nice when you have bruna and want to keep her

Single Combat - same as above

Umbra Mystic - good safety net for your auras

Eldrazi Conscription - expensive, but powerful aura

Spectra Ward - usually makes bruna unblockable

Spirit Mantle - usually makes bruna unblockable

Temple of the False God - land ramp, usually nice

Hedron Archive - ramp that turns into card draw if needed

Tons of tons of cards tutor enchantments, so consider those as well.

ClockworkSwordfish on Uril, The Miststalker

4 months ago

No Shield of the Oversoul ? Hexproof is all well and good, but I think the more ways you can get to protect Uril from boardwipes, the better.

Since auras themselves are often vulnerable, you might appreciate Monk Idealist and Nomad Mythmaker as ways to recycle lost goodies. Kor Spiritdancer , Verduran Enchantress , Mesa Enchantress and Eidolon of Blossoms are likewise ways to help combat card disadvantage from auras - or even earn card advantage from them, if you're lucky!

Ashen0ne on

5 months ago

If you’re gonna Traumatize yourself you might also want to add Open the Vaults or Replenish if you can afford it. Bruna does it herself but in the event they deny you access to her it’s good to have a plan B Retether is also an option

Nomad Mythmaker is also good recursion on his own.

Spellseeker if you want another tutor

Other enchantments to consider maybe are Celestial Mantle , Daybreak Coronet , Empyrial Armor . I’m sure I’ll think of more as I brainstorm but that’s a start!

Osbert on First Draft Bruna aura

11 months ago

Gift of Immortality is a better False Demise but I would recommend running both to circumvent commander tax.

Attunement is kind of a repeatable filter engine. I think the deck would operate quite well with a Mesmeric Orb also fueling the grave, and then take advantage of the low creature presence with cards like Honor the Fallen for graveyard hate.

Sram, Senior Artificer, Mesa Enchantress, and Kor Spiritdancer would be great includes to always keep you hand topped up.

Nomad Mythmaker and Retether are great grave recursion plans that don't include your commander or Replenish and it's absurd price tag..

DiscoMiniFridge on The French Taunter, ft. Zur

1 year ago

Ayoooo, kind of drunk, bud.

Alright, so a couple things jump out; foremost, Cloudcrest Lake is really, really bad. I would replace it with Arcane Sanctum. Actually, with such a low curve, you could even drop down to 37 lands, dropping a basic land.

With the freed up slot, I would suggest running another wrath, or piece of spot removal. The following are staples: Utter End, Anguished Unmaking, Path to Exile, and Day of Judgment or Merciless Eviction. Cleansing Nova is a sweet, new card as well. However, for your theme, Seal of Doom may be more fitting.

Seal of Doom and Seal of Cleansing become even better with some recursion, which is markedly absent. I can suggest, at least, Sun Titan and Auramancer.

While only relevant to auras, Bruna, Light of Alabaster, Nomad Mythmaker, and Retether are great.

Additionally, you could run Phyresis if you're feeling degenerate.

Concerning the mana base, you could run fewer Islands for more Plains. Of course, the deck would really appreciate more premium dual lands, but I understand they're expensive and not particularly exciting purchases.

Other than those points, the deck has a solid strategy, and should be frustrating to play against. Good job.

NensouHiebara on Krond's Justice

1 year ago

Nomad Mythmaker provides repeatable Aura recursion.

Sun Titan is the undisputed King of Recursion, and has many targets in your deck.

Sylvan Caryatid is one of the better mana dorks available. It's a decent blocker and produces both of your colours.

Rancor is cheap, effective, and recurs itself.

Sol Ring is a Commander staple. It's included in every Commander Precon deck, so it's easy to acquire. Colourless mana may make things awkward for Krond, but it's still ramp for your other spells and can pay for Commander Tax.

Reviving Melody is a great recursion spell for enchantment decks.

Spot Removal options:

Command Tower is a Commander staple. It's included in every multicoloured Commander Precon deck, so it's easy to acquire.

Bountiful Promenade, Canopy Vista, Fortified Village, Scattered Groves, Sunpetal Grove, and Temple of Plenty are all relatively cheap dual lands.

Blighted Woodland, Krosan Verge, and Myriad Landscape are ramp effects on lands.

Cascading Cataracts makes colourless mana less awkward for Krond.

Field of Ruin tags one of your opponents' utility lands.

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Nomad Mythmaker occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%