This description is several years out of date.

Welcome to my Karador decklist, Go Forth and Die. My deck is a Boonweaver combo list, heavily inspired by Cobblepott's decklist Karador Multiplayer Boonweaver Combo/Control. The deck's plan A is a fast Boonweaver combo, but it can also play a slow grindy game and pick a better spot for Boonweaver or Blood Artist + any infinite sac pair.

This deck evolved from my first EDH deck I built back in September 2013, with Jarad, Golgari Lich Lord as commander. BG was my favorite color combination, and Jarad just had so much text, it was great. I had a good amount of success dumping fatties into my graveyard, reanimating them, and then sacrificing them to Jarad, but I felt like the deck was too "one-shot." Outside of a few cards like Sheoldred, Whispering One, Phyrexian Processor, and Mimic Vat, there weren't many engines for fueling Jarad.

I wanted a stronger late game. I had recently been introduced to the reanimation shenanigans of Karmic Guide and Reveillark in my friend's Roon of the Hidden Realm, and I liked those cards more than Reanimate and Animate Dead because of their recurrability.

Then I discovered Karador. Karador did exactly what I wanted in the color combination that I wanted. As a limited junkie and an owner of a peasant cube, I love 2-for-1 creatures like Shriekmaw, and Karador really enables that strategy more than any other BGx commander.

The first incarnation of my Karador deck was much rampier than the current. Most games were won with Avenger of Zendikar and/or Craterhoof Behemoth. All my mana dorks allowed me to chump aggro decks while accelerating to my late game. I refined this strategies for over a year, but eventually my more competitive friends stopped playing and I was winning 80-90% of my games.

So I decided to tune down my deck a bit. I borrowed certain elements from my competitive list (e.g. less ramp, lower curve, low-cmc reanimation package), which sort of invalidated cards like Avenger, Craterhoof, and Tooth and Nail (you'll notice that almost all my 6+ drops are good targets for turn 2 Animate Dead.) Overall, the deck was a weaker midrange deck.

My meta was getting more competitive again around the time Meren of Clan Nel Toth came out. I decided to break my deck down into two decks: a casual Meren deck, and a fully-blown competitive Karador deck. That's where I am now. My competitive EDH meta is still early in development, but I'll keep my decklist up to date as I make small adjustments.
  1. Have a sac outlet in play
  2. Get Pattern of Rebirth onto the battlefield by (a) reanimating Boonweaver Giant, (b) sacrificing Academy Rector, or (c) hard casting Pattern (or Boonweaver)
  3. If you don't have Boonweaver, sacrifice the enchanted creature to get it with Pattern
  4. Sacrifice Boonweaver to get Karmic Guide to reanimate Boonweaver
  5. Sacrifice Boonweaver to get Fiend Hunter
  6. Target Karmic Guide with Fiend Hunter, then sac Fiend Hunter, use Karmic Guide to reanimate Boonweaver
  7. Sacrifice Boonweaver to get Reveillark
  8. At this point you can create a Lark -> Karmic Guide + Fiend Hunter -> Lark + Boonweaver -> ... loop to get any number of creatures out of the library. Usually you want Blood Artist

Tutors

Hate

  • Aven Mindcensor - very annoying for all of your opponents, especially because they can't tutor for removal. Note that you can find this with Survival and flash it in in response to a tutor
  • Containment Priest - powerful against most unfair creature-based strategies, can be flashed in with Survival. It's not a huge deal that it shuts us down, since a sac outlet is necessary to perform the combo anyway
  • Eidolon of Rhetoric - slows the table down (completely hoses storm) until we can combo
  • Elesh Norn, Grand Cenobite - shuts down many creature-based strategies (Azami, Narset, Prossh, Hermit Druid), good Loyal Retainers target
  • Gaddock Teeg - only really good against big spell decks, but can be GSZed into
  • Kataki, War's Wage - slows down fast mana, keeps other stax decks from establishing hard locks
  • Linvala, Keeper of Silence - necessary against many commanders
  • Peacekeeper - one of our only answers to aggro decks
  • Spirit of the Labyrinth - we're not often drawing many cards a turn, but this hoses many blue decks, storm, etc. Note that Dark Confidant gets around this ("put into your hand")
  • Stony Silence - the ultimate artifact deck hoser

Taxes

Ramp

Recursion

Card Draw

Removal

Sac Outlets

Karador is my favorite commander. I've played hundreds of games and spent countless hours researching other Karador lists and EDH in general. I've tried to record the most important info on this page, but feel free to ask me any questions in the comments. Also, I like when people send me suggestions on what to add, but I love when people suggest what to cut. Lastly, be sure to +1 the deck if you like it or found it helpful!

(You can find my old Karador deck on MTGSalvation)

Suggestions

Comments View Archive

Date added 11 years
Last updated 3 years
Exclude colors UR
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

59 - 0 Rares

17 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.16
Folders edh idea's, EDH, cammander decks, Cool Decks, Decks I play, EDH, EDH, Decks EDH intresting, commander, cEDH
Votes
Ignored suggestions
Shared with
Views