Word of Seizing

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare
Commander 2014 (C14) Rare
Time Spiral (TSP) Rare

Combos Browse all

Word of Seizing

Instant

Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)

Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

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Word of Seizing Discussion

Carmasem on Commander Xenagos

1 month ago

It looks like you still need to cut some cards. Here are my suggestions: Word of Seizing isn't a great one time effect, better to have your own big creatures. Garruk, Primal Hunter will almost never make big creatures. Reiterate/Reverberate don't do much in a creature deck, try Strionic Resonator for the sweet quad power. Those are probably the only easy cuts. Sweet deck! Have fun refining it and smashing face!

KumaBozu on Enough Lands...Or Need More?

1 month ago

Your deck has a lot of tools, but the thing is, I don't see a visible win condition. I can see the idea of chipping someone out kinda working in 1v1, but in multiplayer, I expect you to have a bad time. To make up for this, you have some options, and they all focus around the spells you cast.

Damage based cards like Guttersnipe, Faerie Tauntings and Aetherflux Reservoir, etc.Counter-based cards like planeswalkers, infect and Inexorable Tide, etc.Theft cards like Bribery, Insurrection, Slave of Bolas, Hostage Taker and even Rite of Replication.You could even mill with Memory Erosion, Leyline of the Void, and cards like Circu, Dimir Lobotomist Also, just dumb good cards like Draining Whelk, Venser, Shaper Savant and Kaervek the Merciless

Not to say what you're doing is bad, it's totally not. You just gotta squeeze that sweet value out of everything you do.

As for the cards you mentioned, I'd say Arcane Denial, Nicol Bolas, Planeswalker, neither but put Dark Petition in that slot, Duplicant because it's a body, Liliana of the Veil, Word of Seizing, and neither, kinda.

All that said, I don't really play control, I'm a Timmy at heart. I play against it enough to know that you want to use every part of that orange, not just the juice

UpperDeckerTaco on Enough Lands...Or Need More?

1 month ago

KumaBozu since you're the only one who commented on this, I would like your opinion on something. Here is a list of cards I find undwhelming in my list and a list of replacements I was thinking about:

Countersquall ---> Arcane Denial

Nicol Bolas, God-Pharaoh ---> Thirst for Knowledge

Leyline of Anticipation ---> Faithless Looting

Duplicant ---> Reality Shift

Liliana of the Veil ---> Tribute to Hunger

Word of Seizing ---> Dark Petition

Silumgar's Command ---> Search for Azcanta  Flip

Reasons:

Arcane Denial answers more than Countersquall does and is easier to cast.

Thirst for Knowledge offers more card draw and filtering along with synergy with my general whereas Nicol Bolas is powerful but doesn't really fit the mold of the deck.

Tribute to Hunger is instant speed and is a spell which interacts more with my deck and offers a bit of lifegain, although, Liliana can win independent games and is very controlling and reusable if not dealt with.

Faithless Looting is card filtering and lower on the curve where Leyline only turns about 1/3 of my deck into instant speed. I understand Leyline being powerful and letting me cast wraths on my opponents turn or something else that is big game, but it seems like late game, it isn't necessary.

Reality Shift is a cheaper to cast, spell version of Duplicant.

Silumgar's Command seems underwhelming in general and expensive whereas Search for Azcanta  Flip has a lot of early and late game value.

Word of Seizing is a tough one to rid myself of because of how swinging it can be. But Dark Petition would just be better to find the direct spells I need.

So what are your thoughts on this matter?

Is Liliana too good to pass on? Is Tribute worth it? Are the cards given to the opponent from arcane denial back breaking? Is Shift giving them a 2/2 manifest horrendous? Is Leyline too good not to use? Is Dark Petition too many tutors with Vampiric and Demonic already in the deck? Is Seizing overrated?

Any help would be great. Thank you.

CinnaToastKrunch on Endeavor, The Eternal

3 months ago

When Neheb was spoiled a buddy of mine and I lost it because back in the day he ran Minotaur's and loved them. I like this deck a lot and it would definitely "rustle some jimmies" as my friend and I would say. As for some suggestion I have: Koth of the Hammer, Word of Seizing, and maybe Caged Sun. Awesome deck deff have my up-vote!

epajula on Prossh Totty

3 months ago

In my build I have had solid gameplay with Atarka, World Render, and Bloodsoaked Champion. I built my Prossh with a ton of removal. Much of my removal is actually based on Threaten mechanics with sac outlets. I run Sarkhan Vol, Conquering Manticore, Molten Primordial, Zealous Conscripts, Act of Aggression, Word of Seizing, Harness by Force, Hijack, and Kari Zev's Expertise all just to steal and sac to one of my outlets.

I have to agree with MindAblaze on the Grave Pact/Dictate of Erebos/Butcher of Malakir add. I personally only run Dictate however when it's live it is brutal. Your opponents are helpless until it's removed.

You can look at my list, That's so Prossh, if you would like. I have some janky combos like deathtouch + Deathbringer Thoctar or Goblin Sharpshooter that I could probably take out, but overall the deck is really fun.

jkolb712 on

4 months ago

megaPisces13 The cards I took out are these:

Creatures

Gigantoplasm, Broodbirth Viper, Illusory Ambusher, Lone Revenant, Warchief Giant Goblin Electromancer, Charmbreaker Devils, Arjun, the Shifting Flame <-(Might be worth keeping), Etherium-Horn Sorcerer, Melek, Izzet Paragon, Dragon Mage.

Sorcery

Faithless Looting, Stolen Goods, Chain Reaction, Call the Skybreaker

Instant

Echoing Truth, Desperate Ravings, Reins of Power, Steam Augury, Word of Seizing, Aethersnatch, Magmaquake, Act of Aggression, DominateFor artifacts its a toss up, but I got rid of Seal of the Guildpact.

Get rid of all three enchantments.

For lands, limit it down to 36. Get rid of Rogue's Passage, and Temple of the False God.

Replacements*

I'll just put this is as a block text. Dig Through Time, Pieces of the Puzzle, Void Shatter, Swiftfoot Boots (or Lightning Greaves, if you prefer, thought you can go with both), Whispers of the Muse, Mystical Tutor, Part the Waterveil, Scour from Existence, Commit / Memory, Desolate Lighthouse, Cyclonic Rift, Tezzeret's Gambit, Mirrorpool, Disallow, Insidious Will, Shivan Reef, Spirebluff Canal, Metallurgic Summonings, Temple of Epiphany, Reiterate, Past in Flames, Learn from the Past, Meekstone, Epiphany at the Drownyard, Ponder, Merchant Scroll, Blasphemous Act, Mnemonic Nexus, Treasure Cruise, Guttersnipe, The Locust God, Wheel of Fate, Reforge the Soul, Sky Diamond, Expropriate, Insurrection, Caldera Lake, Halimar Depths

If you want some other upgrades to make this deck truly yours, you can go to EDHRec (https://edhrec.com/commanders/mizzix-of-the-izmagnus) to see what else you want to do. My deck is by no means the end all be all of upgrades. Keep it fun and make it work for you. :)

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

6 months ago

Interesting point about Grab the Reins. I was looking for low CMC Threaten effects that are instant. I want both defense and offense. The sorcery speed cards are mostly unable to provide defense. Besmirch does provide defense, so it is actually a decent option, and I even considered putting Grenzo, Havoc Raiser back into the deck for more goad/pillage effects, but the dependence on attacking creatures makes Grenzo questionable. Besmirch does not have that dependence as much. Act of Aggression is more expensive, but does what Grab the Reins does, only it untaps and gives Haste, and it has the CMC flexibility of phyrexian mana if I need to cast it earlier. I also have a Disharmony that is asking to be played, but the only use it has is for defense, making it an awkward combination of half-fog, half-removal/control/combat trick. I am not sure if it will make the cut, but I will try it out. Kari Zev's Expertise may be great, with the number of <3 CMC cards in the deck, but a large number of them are reactive spells, so I am not sure how often it would pay off. I ordered one for testing anyway, thanks for the tip. Harness by Force would give a middle ground between the normal single target Threaten effects and the multi-target Insurrection/Mass Mutiny/Mob Rule, and could swing games, but is less flexible than Word of Seizing. The only real issue I have with Word of Seizing is the higher CMC, which may be something I just have to get over. Zealous Conscripts is an interesting option, but too many decks have it, and it may scream combo, which I don't want. I will have to play with the rest of these some to find out what I like. Cards like Backlash and Delirium have been really strong for this deck, and I could see any of the Threaten effects doing the exact same work, plus having potentially more flexibility. I will likely cycle through all of them, and every time I draw/play one, I will ask myself if I would have rather had one of the other ones in the list instead.

The other option I was considering was beefing up the midrange elements of the deck some. I am not sure I would have enough card slots to make it worthwhile, and I would be afraid that adding more overt offense would paint more of a target on my head. I would need midrange options that are significant defensive additions, that happened to come with some offense. I think Dread is a good example of this, but Jotun Grunt could make the cut as well, for it's graveyard work that can be used for my own recursion and as anti-reanimator tech. Midrange elements would potentially help against Stax and more reactive decks, but my meta actually frowns on Stax, so this would be a change to prepare for stepping into other metas, and may not really ever pay off. I think adding to what the deck already does through the addition of Threaten effects is probably the better plan that shifting to more midrange, even though it would be mostly useless agains other reactive decks.

As a side note, I have really liked Burning Wish, but had poor outcomes with Death Wish. The Wishboard has been fun, and does create a lot of flexibility, without being totally overpowered. I may work on the contents of the Wishboard as I go along, but I will be replacing Death Wish with a Cruel Tutor I just traded for.

MegaMatt13 on Queen Marchesa: Politics, Aikido, and Control

6 months ago

Be careful with Grab the Reins. It doesn't untap the creature you steal which can often be relevant. I still like it but it's further down the list of red "threaten" cards for me.

I love Besmirch. With the goading it's almost like you control the creature for two turns. Word of Seizing is great because of split second and the flexibility of stealing any permanent. With your very low CMC, Kari Zev's Expertise may work for you. I wouldn't normally suggest it in commander but you actually have quite a few 1-2 CMC spells you could cast for free.

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