Grab the Reins

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Uncommon
Mirrodin (MRD) Uncommon

Combos Browse all

Grab the Reins

Instant

Choose one —- Until end of turn, you gain control of target creature and it gains haste- Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to target creature or player.

Entwine (Choose both if you pay the entwine cost.)

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Grab the Reins Discussion

rexxxif on Bazaar Coils

2 weeks ago

Phyrexian Tower is outside my budget, don't get me wrong would love it but....

Grab the Reins Nihil Spellbomb is a definite.

After looking at Gottsplitter deck, I think this is going to become Grixis. Dimir House Guard is gonna make a great addition to it.

Gottsplitter on Bazaar Coils

2 weeks ago

Hi there! I work on a somewhat similar deck (but without enchantment donation) and maybe got some ideas for you:

  • Maybe some more Fetchlands so you can't get bolted with Immortal Coil on your side before donating it. Also its pretty good to have some extra life and card draw if you cant get an Trader running or a Harmless Offering.
  • Think about Grab the Reins over Mark of Mutiny for its sacrifice possibility
  • Something like Phyrexian Tower to sacrifice stolen creatures when your Bazaar Trader got killed again
  • Thought about Nihil Spellbomb over Crypt? Costs more mana, but can give you a card

Here is my decklist: Grixis Coil Trader

GreetingsGottsplitter

Hobbez9186 on Dragon/Gobby Deck

2 weeks ago

Goblins and Dragons, I like it.

Impact Tremors, Purphoros, God of the Forge, and Goblin Piledriver all came to mind first for this. The first two work wonders with Krenko, and the Piledriver could be absolutely massive if you can get his damage through. A Fling or similar card could just end the game for one or more opponents. Panharmonicon becomes a real problem for everyone if you have Tremors or Purphoros but also works with the ETB effects you have. Furnace of Rath can be another option, though dangerous since it works for your opponent's as well.

Soul's Fire, Grab the Reins, and Rupture are all nice finishers, but Warstorm Surge does the job I suppose.

Even more mana generation could be had with Phyrexian Altar and Ashnod's Altar. Plenty of things to sink mana into. Works great with Boggart Shenanigans.

Valakut, the Molten Pinnacle is always good for decks like this that run a lot of mountains for added damage. I also recommend some room for Seismic Assault and Crucible of Worlds to give you a way to ditch extra land to keep smaller creatures under control or deal face damage but then play them anyway, and for the Monument that makes you discard/draw you can make sure you don't lose any land that you discard.

An upgrade for Heat Shimmer that's always fun for EDH is Blade of Selves. Gives you up to two more ETB triggers and is repeatable every time you attack.

Utvara Hellkite seems good, much better than Volcanic Dragon.

Crucible of Fire?

Just some thoughts for you. I've spent a lot of time on and off with a lot of the cards you've got going on in both Modern and Standard but haven't tried them in EDH before. Seems like a solid mono red build, and as it stands it's one of the least expensive Commander decks at less than $100. If you go for some of the cards I proposed that'll change quickly lol. I like how it starts as a Goblin deck and becomes a Dragon deck at the finish line. Good luck, seems like a lot of fun!

LVL_666 on Sliver Overlord

3 weeks ago

"This will be done by amassing a steady stream of creatures, stealing my opponents creatures" Forgot this part. Here are some spells that can help with that:

Act of Treason, Slave of Bolas, and Grab the Reins just to name a few.

Hydronvanquisher on How does Sudden Spoiling affect ...

1 month ago

Thanks Bio and Neotrup, I appreciate the quick reply and explanation/confirmation.

So for my second question, it appears that since attackers have been officially declared it won't matter once I take control of Void Winnower and use it to defend against my attacking opponent. He can attack with both even numbered and odd numbered cmc critters; correct? Bio's response indicates my opponent can't attack (but still can with odd numbered cmc creatures) but Neotrup's response indicates my opponent can attack with both even/odd numbered cmc critters. Sorry to belabor this point but it can be a tad confusing.

As a last question on this topic (Question 2), what would happen if I decided to first cast Sudden Spoiling before I declared blockers and then decide to cast an even cmc spell such as Grab the Reins? The Void Winnower and all other creatures my opponent controls become base 0/2 and lose some of their abilities due to the Sudden Spoiling so I'm presuming those effects take precedence and remain in effect once I take control of the Void Winnower. Is that correct? If so, it doesn't sound like a feasible option I'd want to pursue.

PartyJ on Bad Luck Brion

2 months ago

It's a good looking deck and one I never encountered before. I really had to crack my thoughts as how to give you some solid suggestions. Here I go:

Hope I could have been of some help.

Good luck!

PJ

Funkydiscogod on

3 months ago

These kinds of decks are good metagame answers to midrange beatdown decks. You'd be out of luck if the opponent plays something with hexproof, or protection from colored spells or has ways to protect their critters. I don't know what to do about that, except maybe Fleshbag Marauder, since if it's your only creature you can fling it in response to its ability.

Also, if the opponent is playing a creatureless combo, you're kind of out of luck. I really feel like you'd need something to do if the enemy doesn't have any creatures you can control. You need creatures that don't mind being flung at the enemy. Why does the horribly unplayable Kathari Bomber come to mind? We need better suggestions.

It seems like you'd need some ramp to make your spells really worthwhile: you'd need 5 mana to cast a Mark of Mutiny and Altar's Reap which is more or less just a Slave of Bolas or a cheap entwined Grab the Reins. Sure, you have Expertise and the cheap one, but you're still looking at turn 3 minimum.

Now...Blood Funnel might be the weirdest thought I've had all day. Pair it with Bloodghast, Prized Amalgam and others, so all your spells get to be cheap, but, more importantly It gives you a way to sacrifice their critters. Imagine you cast a Dark Petition to get a Languish or other toolbox spell, and you can cast it immediately (provided you have the bodies to sac for it). Alternatively, you run permanents that make tokens like Bitterblossom, but I'm just brainstorming.

This would give you things to do while you take control of their critters. There are tons of possibilities with Blood Funnel, since it makes every spell is also a potential sacrifice outlet. And, you'd want the revolving door graveyard for your sacrifice stuff. I don't know how many of these ideas are any good.

If nothing else Miren, the Moaning Well as a one-of land.

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