|Commander / EDH||Legal|
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|Commander 2016 (C16)||Uncommon|
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Grab the Reins
Choose one —- Until end of turn, you gain control of target creature and it gains haste- Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to target creature or player.
Entwine (Choose both if you pay the entwine cost.)
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Grab the Reins Discussion
18 hours ago
For the stealing theme I have some suggestion that are not crazy expensive, that you might be intrested in :
if that's the case you can consider Mob Rule 2 red might be easier to handle
Knowledge Exploitation stealing instant or sorcery from opponents deck.
Act of Aggression let you pay phyrexian mana and instant speed.
Grab the Reins good spell in general
2 days ago
BX223Hunter, I decided to respond here so that everything is all together as far as conversations go regarding this deck.
I tried Grab the Reins as one of the Threaten effects. It worked pretty well, but I found that Act of Aggression with it's flexible cost and Word of Seizing with split second to be better inclusions. In reality, this was a judgement call, and Grab the Reins was a great inclusion. It could easily be added in for either of those two, or even as an additional Threaten effect.
I had not seen Imp's Mischief, but I had considered Shunt. I didn't ever play it, but I ultimately concluded that Shunt shunt was not likely versatile enough to include. I think Imp's Mischief would be the same thing. Although, it may be fun to play in the right meta. Surprise cards like that out of non-Blue decks care really rock someone's plans.
2 months ago
Phyrexian Tower is outside my budget, don't get me wrong would love it but....
After looking at Gottsplitter deck, I think this is going to become Grixis. Dimir House Guard is gonna make a great addition to it.
2 months ago
Hi there! I work on a somewhat similar deck (but without enchantment donation) and maybe got some ideas for you:
- Maybe some more Fetchlands so you can't get bolted with Immortal Coil on your side before donating it. Also its pretty good to have some extra life and card draw if you cant get an Trader running or a Harmless Offering.
- Think about Grab the Reins over Mark of Mutiny for its sacrifice possibility
- Something like Phyrexian Tower to sacrifice stolen creatures when your Bazaar Trader got killed again
- Thought about Nihil Spellbomb over Crypt? Costs more mana, but can give you a card
Here is my decklist: Grixis Coil Trader
2 months ago
Goblins and Dragons, I like it.
Impact Tremors, Purphoros, God of the Forge, and Goblin Piledriver all came to mind first for this. The first two work wonders with Krenko, and the Piledriver could be absolutely massive if you can get his damage through. A Fling or similar card could just end the game for one or more opponents. Panharmonicon becomes a real problem for everyone if you have Tremors or Purphoros but also works with the ETB effects you have. Furnace of Rath can be another option, though dangerous since it works for your opponent's as well.
Valakut, the Molten Pinnacle is always good for decks like this that run a lot of mountains for added damage. I also recommend some room for Seismic Assault and Crucible of Worlds to give you a way to ditch extra land to keep smaller creatures under control or deal face damage but then play them anyway, and for the Monument that makes you discard/draw you can make sure you don't lose any land that you discard.
An upgrade for Heat Shimmer that's always fun for EDH is Blade of Selves. Gives you up to two more ETB triggers and is repeatable every time you attack.
Utvara Hellkite seems good, much better than Volcanic Dragon.
Just some thoughts for you. I've spent a lot of time on and off with a lot of the cards you've got going on in both Modern and Standard but haven't tried them in EDH before. Seems like a solid mono red build, and as it stands it's one of the least expensive Commander decks at less than $100. If you go for some of the cards I proposed that'll change quickly lol. I like how it starts as a Goblin deck and becomes a Dragon deck at the finish line. Good luck, seems like a lot of fun!
2 months ago
"This will be done by amassing a steady stream of creatures, stealing my opponents creatures" Forgot this part. Here are some spells that can help with that:
3 months ago
So for my second question, it appears that since attackers have been officially declared it won't matter once I take control of Void Winnower and use it to defend against my attacking opponent. He can attack with both even numbered and odd numbered cmc critters; correct? Bio's response indicates my opponent can't attack (but still can with odd numbered cmc creatures) but Neotrup's response indicates my opponent can attack with both even/odd numbered cmc critters. Sorry to belabor this point but it can be a tad confusing.
As a last question on this topic (Question 2), what would happen if I decided to first cast Sudden Spoiling before I declared blockers and then decide to cast an even cmc spell such as Grab the Reins? The Void Winnower and all other creatures my opponent controls become base 0/2 and lose some of their abilities due to the Sudden Spoiling so I'm presuming those effects take precedence and remain in effect once I take control of the Void Winnower. Is that correct? If so, it doesn't sound like a feasible option I'd want to pursue.