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Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn
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3 weeks ago
Can't you just cast Seize the Day on your second main phase after attacking targetting Zada, Hedron Grinder copy and untap, swing again with your first extra combat then on your extra main cast Wrangle, Act of Treason,Besmirch,Harness by Force,Hijack,Kari Zev's Expertise,Mark of Mutiny,Threaten,Traitorous Blood,Unwilling Recruit,Lose Calm,Malevolent Whispers,Portent of Betrayal,Temporary Insanity,or Traitorous Instinct on Zada, Hedron Grinder then copy and untap all your creatures move to the next combat phase Ad Nauseam. Or you could Kiki-Jiki, Mirror Breaker with Zealous Conscripts to infinite swing each combat. Or have Sword of Feast and Famine on a creature when it hit and combo off with cantrip copies on Zada into draw and more untap. Then if you're going with the infinite combat should probably put in Aggravated Assault as another infinite combat option, though with all the card draw you'll get it relatively quickly not even putting into consideration Past in Flames to cast those already cast untap spells again from the graveyard. Should be enough untap + combat phases to kill everyone. Though this seems like a lot of mana with a spliced Desperate Ritual onto Blazing Shoal you should get three red mana per creature if for some reason you weren't able to equip Sword of Feast and Famine. All of this relies on having the cards but cantrip draw shouldn't be a problem. Maybe this would work , haven't done the math, but it's a possibility.
1 month ago
I'm going to suggest you change this completely, here it goes! :)
But a weakness is many do not untap...but wait! Artifacts like Magewright's Stone, Voltaic Construct, Thousand-Year Elixir, Clock of Omens, Voltaic Key, etc. do just that. More fun though can be had with Threaten effects that you can use either on opponents' stuff or to untap your own. Interactive decks few!
And there's lots of fun utility golems to abuse. Ancestral Statue can bounce a big guy who attacked and just recast cheaply due to Rakdos' ability. Solemn Simulacrum is a staple. Beast of Burden takes advantage of token decks. Glass Golem's art looks wicked ;). Precursor Golem can add in some 1-shot draw spells like Crimson Wisps to draw a ton if lucky. Sundering Titan for fun control.
Feldon of the Third Path, Daretti, Scrap Servant, Kurkesh, Onakke Ancient, Slobad, Goblin Tinkerer, Tuktuk the Explorer, and Urabrask the Hidden are all legendaries that play nicely with a theme like this I think.
So keep your burn/damage to activate Rakdos' ability, add some haste enabler like Fervor so your golems can attack upon entering, include fun enchantments like Blood Mist, Flameshadow Conjuring, and Mana Echoes.
2 months ago
In the description you said your main goal is to Burn the opponent down and creatures are just a backup plan. If this is truly the case here are a few suggestions.
Every deck with red has Lightning Bolt because it is the strongest common and you should consider investing in them.
Searing Blaze, Lightning Storm, Magma Jet, Skullcrack, Shard Volleythese are all great cheap burn spells that can replace Weapon Surge, Tormenting Voice, Cathartic Reunion, Hijack Lava Axe, Lightning Talons Seismic Stomp, Talons of Falkenrath, Hammerhand
12 Creatures is plenty for a burn deck so any extras I didn't name can become burn spells.
With all of that said it looks like you are a actually pushing for a more creature dmg based deck with all of the combat tricks and enchants that you added in the original deck. If this is the case I would direct you to this deck for something to gain inspiration from https://www.mtggoldfish.com/deck/474720#online
2 months ago
JakeandJoelareMagic, you can check my built at Boros Dwarf-nought.I'm considering both Shock or Chandra's Pyrohelix to clear the chump blocker.I prepared 3 Hijack in sideboard if opponent guard with fatty/flyer. Alternatively Tears of Valakut or Incendiary Flow
3 months ago
I would likely take out Sly Requisitioner as the card only triggers on NONtoken artifacts and you do not have many artifacts in the main board to trigger this. Same could be said about Pia's Revolution. Not saying you have to remove these cards, but you need more normal artifacts in the main deck to make good use of them.
I would highly suggest Scrapheap Scrounger as the card can keep coming back from its own skill and becomes an easy sacrifice target when you need it to be.
The balance feels of somewhere but I am not sure where or how to fix it. Like the idea overall. A silly thought for the deck would be any of the steal cards like Hijack so you can take their creature or artifact, use it, then sacrifice it to one of your creatures.
3 months ago
I had Chandra, Pyrogenius and Jace, Unraveler of Secrets in at first because they were the only blue and red walkers I had. But they were too slow. Flamecaller would be excellent if I can trade for some, can't afford to buy them right now. That's why deck is only $23.
Thanks a lot for the suggestions, I appreciate it. Thanks for the upvote as well!
3 months ago
Okay, interesting idea. But what happens when they have Lost Legacy? I mean, why not run even one of the modification cards mainboard?