Slaughter Cry

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Slaughter Cry

Instant

Target creature gets +3/+0 and gains first strike until end of turn.

Hijjak on Amonkhet Zealots

1 year ago

If you're still updating this deck, Sure Strike is the strictly better version of Slaughter Cry, and Hammer of Purphoros is probably more useful than Fervor.

Avlex on Pauper EDH Zada

3 years ago

I do see the value of Titan's Strength, I just haven't ever been able to capitalize on it the way my Zada deck plays. I would definitely have lost a few games drawing it instead a stronger buff. The reason usually being, that there is no more draw step after I need the buff spell and it providing one less power than the smallest vanilla buff slot. I will try running it instead of Slaughter Cry for a while, though First Strike provided by the former is usually more important than a fixed draw when I actually need another turn, as it usually means my guys will live where they otherwise wouldn't, considering many of the buffs don't affect toughness. Blood Frenzy and Traitorous Instinct may also be potential slots, but Seething Anger is too important as a Mana-sink and card advantage to exchange.

I recounted my creatures and you are correct, not sure where I counted the remaining bodies, but during test games I found it to be a reasonable amount. Your logic concerning body count is flawed however, as having fewer body generator (and creature) cards in the 99 is not as relevant if the average body count per card is higher. You do have to prioritize body count a bit when deciding whether or not to mulligan though. Otherwise the higher variance will result in a slightly higher rate in blow-out games.

I am not sure how you got the same value out of Hissing Iguanar though, that you get from an additional buff or draw spell. Although it is a Zada target, I guess, I don't see opponents creatures dying to matter as much. Usually it will be your guys, who trigger it at some point. I could see it as wipe protection, but its one toughness actually makes it too vulnerable. Changing the way people play will paint a target on your back though and that won't just hit the Iguanar. So it likely not sticking around (against PDH decks everyone is scared of Zada and is just looking for an excuse to make the Zada player the first target, while EDH decks probably don't consider it as much of a threat) and the most broken thing in the deck actually being buffing Zada and your team and swinging, I really can't see it being worth the slot.

With the Threaten effects, please don't forget, that attacking with an additional commander, that also received all the Zada buffs will fairly often save your ass by killing an additional opponent.

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