Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
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Traitorous Blood Discussion
3 days ago
There are a few cards that do the same as Act of Treason, but just a little better, for the same converted mana cost. Examples: Harness by Force, Hijack, Kari Zev's Expertise, Traitorous Blood. Just some food for thought.
1 month ago
1 month ago
2 months ago
derhealman Thanks again for your suggestions, I am choosing to keep Traitorous Blood over Act of Aggression because of the nature of the deck, I think that the trample makes a difference in getting the damage to your opponent.
3 months ago
Yea, I have the big three colorless tutors in the maybeboard. I'm going to be testing them out more extensively soon.
I like Vow of Lightning as much as Assault Suit, which is a bit, but not a whole bunch. I usually don't play pod games, but instead 1v1s. There just isn't anyone who plays EDH in my area anymore. So while they are amazing in a pod, in 1v1 I want to trick my opponent into discarding their hand into using her which doesn't do much if they can only attack me. Vow of Lightning is also an enchantment and doesn't have much recursion value like Assault Suit with Goblin Welder or Daretti, Scrap Savant. I'll definitely add it to the maybeboard and test it out.
Worldslayer is hilarious, but I can't stand the thought of not having mana. Especially if I don't have the right combo and all I can do is Traitorous Blood her for the turn, attach and swing. Then they get Hazoret and Worldslayer and I have nothing. I'mma stay away from this one for just a tid bit.
Sword of the Ages was added because it could target more than 1 creature and because I could recur it from the graveyard with Goblin Welder or Daretti, Scrap Savant in the case that I either discarded it or my opponent(s) recognized the threat and destroyed it. And this was when I had like 140+ cards so I actually had creatures with large P/T to make it viable for a one-shot-kill. I don't have much in the way for recurring Instants. Sure Shreds of Sanity could work there, and hell even my Charmbreaker Devils, but I dislike Shreds of Sanity for the inconsistencies. It would be better if it had flashback and no exiling itself. I guess the Devils could get it.... fine, you convinced me. I'll add it in and test it out. As for Repercussion, the same argument as I posted in response to Zimmers_0: She's attacking me and my creatures and I don't always have the right cards to defend, thus even blocking with a Stuffy Doll will double that damage to my face.
Fetches are here for thinning purposes as well as the Crucible of Worlds combo. I don't play mono-red much and I hate how little ramp they have, so I at least need consistent land drops.
3 months ago
Can't you just cast Seize the Day on your second main phase after attacking targetting Zada, Hedron Grinder copy and untap, swing again with your first extra combat then on your extra main cast Wrangle, Act of Treason,Besmirch,Harness by Force,Hijack,Kari Zev's Expertise,Mark of Mutiny,Threaten,Traitorous Blood,Unwilling Recruit,Lose Calm,Malevolent Whispers,Portent of Betrayal,Temporary Insanity,or Traitorous Instinct on Zada, Hedron Grinder then copy and untap all your creatures move to the next combat phase Ad Nauseam. Or you could Kiki-Jiki, Mirror Breaker with Zealous Conscripts to infinite swing each combat. Or have Sword of Feast and Famine on a creature when it hit and combo off with cantrip copies on Zada into draw and more untap. Then if you're going with the infinite combat should probably put in Aggravated Assault as another infinite combat option, though with all the card draw you'll get it relatively quickly not even putting into consideration Past in Flames to cast those already cast untap spells again from the graveyard. Should be enough untap + combat phases to kill everyone. Though this seems like a lot of mana with a spliced Desperate Ritual onto Blazing Shoal you should get three red mana per creature if for some reason you weren't able to equip Sword of Feast and Famine. All of this relies on having the cards but cantrip draw shouldn't be a problem. Maybe this would work , haven't done the math, but it's a possibility.
3 months ago
Pretty dark premise you've got here. I'll admit to being the type that wouldn't really have fun against this type of deck, but I can respect the amount of power this would hold over the board.
So saying though, I wonder if you've looked into cards like Traitorous Blood, or similar cards, that would let you take your opponent's stuff before you swing with Rakdos, thus letting you sacrifice their cards in response to his attack trigger, and making them have less options when sacrificing to the commander's damage trigger. Something I've realized that is a really dirty combo within red is Radiate + Word of Seizing to take literally everything from everyone. Doing so might render the damage trigger unnecessary, but I doubt that would be what everyone else cares about at that time eh? Bonus points if you did this in response to what would have been a one sided board wipe.
Also, last idea suggestion; Obsidian Fireheart for a mana sink?