Traitorous Blood

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Innistrad (ISD) Common

Combos Browse all

Traitorous Blood

Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

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Traitorous Blood Discussion

Sheld on I'll hold on to that for you!

1 month ago

Yes I meant it would be like Insurrection. But I don't think you realize how the spell works. If you cast Traitorous Blood and then you target it with Radiate, a copy of Traitorous Blood will be put on stack for EACH creature it could target. That means that you will steal every creature of every player so it is the same as Insurrection.

And when combined with Rite of Replication it will make a copy of every creature of every player (including you) and if you kick Rite of Replication it will make 5 copies of every creature instead.

NV_1980 on I'll hold on to that for you!

1 month ago

Hi Sheld,

I think you meant to say that Radiate could be another Insurrection if combined with steal spells. Not really. I could combine it with some other stealing spells but at most it would be like another form of Blatant Thievery; not another insurrection.

My main concern however, is that you need a massive amount of available mana for the combo to pay off really well. I could for instance use Radiate to copy my cheapest steal spell Traitorous Blood. It would be the same effect as Blatant Thievery, except it would cost eight mana (instead of Blatant's 7), I wasn't allowed to keep the creatures stolen and the creatures stolen would have trample.

It's a nice idea but I'm not going to use it.

NV_1980 on I'll hold on to that for you!

1 month ago

I've considered Act of Treason but I preferred Traitorous Blood; trample, you know :)

As for Mystic Retrieval/Pull from the Deep; by themselves I agree with you, they're better than Archaeomancer. However, combine him with Cloudstone Curio (or Erratic Portal), and you can have as many recursions of spells as you want.

Metachemist on Charge of the Light Brigade

1 month ago

Hmmmm, let's address some of these ideas.

What about replacing the Gilded Lotus with a Dreamstone Hedron instead? Sure it's a touch more costly but it also gives us a card draw action as well which could be damn useful.

I've actually been wanting to replace the Traitorous Blood it'll probably get swapped out with a True Conviction the manticore is pretty cute but i'll pass on it since he doesn't have haste.

Boros Guildmage and Hellrider are also on the chopping block as well so Ranger of Eos and Figure of Destiny would be welcome additions. Victory's Herald is a new shiny but I can see the argument for replacing her with another of the 1 CMC cards.

greatdevourer on Charge of the Light Brigade

1 month ago

OK, So here are some of my initial reactions:
Consider replacing the Gilded Lotus with a Worn Powerstone.
Also, the Traitorous Blood is kinda cute if Brion Stoutarm is in play, but you don't have enough other 'borrow' or sacrifice effects to really make it effective. Maybe replace that with a Conquering Manticore instead. The 5/5 body doesn't suck.

However that leads me to one of bigger problems. Your mana curve is pretty high. You don't really start hitting until you get to the 4-5 mana range. I know this is EDH, but still, might want to bring that down a bit. Let consider some helper cards.
Consider the following: Weathered Wayfarer, Figure of Destiny, Slumbering Dragon, Dragon Hunter, Mother of Runes are all fetchable with a Ranger of Eos.
Boros Guildmage, Victory's Herald, and Hellrider seem a bit weak in this deck.

Let me know what you think.

Casey4321 on Bad Luck Brion

2 months ago

Hi there! I'm flattered that you think my opinion is worth getting on this! I see you've done a lot of work so I will make a few humble suggestions!

Hijack Traitorous Blood and similar effects. I see in the past you ran several of these. I feel somw might be worth considering.

I see a lot of suggestions I would make are in the maybeboard. I really like Moltensteel Dragon Harness by Force and a last humble suggestion Magewright Stone to untap Brion. Hopefully some of this is the least bit helpful. Cheers! - Casey

FreeTheTacos on Goblin Bob-omb!

3 months ago

You have a lot of different ideas that are in conflict here. I'd try to make this into a low to the ground goblin deck, since that seems to be the main theme. To do that, I'd remove the Torpor Orb Boldwyr Heavyweights combo. It's a weak combo at its best, especially with Fatal Push appearing everywhere. At worst, you turn off your own Hellrider
I'd also get rid of Reverberate and Traitorous Blood. While they're both powerful effects, they aren't at their best in a goblin deck.

That gives us 11 free slots to work with. To start, add another Goblin Wardriver. The card is great. Next, let's add 4 Goblin Piledriver ($2 each). To finish out the super aggressive 2 drops, lets add 4 Goblin Bushwhacker.

Let's stop and look at the deck with these changes. What is the deck trying to do? Make lots of goblins, buff them up, then deal lots of damage. Simple enough. To finish this strategy up, let's add a bit more reach (burn spells), a few more turn 1 plays, and cut cards that work better in a slower game. Boggart Shenanigans and Curse of Stalked Prey are both too slow for our deck now, so let's cut them. We should also be at 20 lands; this will give us the best chance of getting a 2 or 3 land hand, which is important, since a 1 or 4+ land is a mulligan 99% of the time with this deck. We also need to have RR on turn 2, so colorless lands are risky. Because of this, lets cut 2 Haunted Fengraf. We now have cut 17 cards and added 9 cards, so 8 open slots. I would look this list and pick 1 card. I think your best budget option is Frenzied Goblin. If you want to spend money, you can upgrade to Goblin Guide, but I don't think it's worth it. Finally, let's add 4 Lightning Bolt to give the deck some extra reach and a way to remove problem creatures.

Summary:
Out: 3x Torpor Orb, 3x Boldwyr Heavyweights, 3x Reverberate, 2x Traitorous Blood, 2x Boggart Shenanigans, 2x Curse of Stalked Prey, 2x Haunted Fengraf

In: 4x Frenzied Goblin ($0.25 ea), 4x Lightning Bolt ($1.50 ea), 1x Goblin Wardriver ($0.30 ea), 4x Goblin Bushwhacker ($1.50 ea), 4x Goblin Piledriver ($2.00 ea) for a total of $21.30

Tregs05 on Need some help

3 months ago

Okay

So I've had a look through and I've committed to the following;
Ogre Marauder
Thoughtpicker Witch
Traitorous Blood
Bone Splinters

I am going to have a look through and get rid of some of the higher powered cards, the demons, legendary creatures etc and hopefully that'll make it better to play.I already have Act of Treason so i'll put those in too which should help with the destroying of creatures

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