Creature — Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.
Printings View all
|Shadows over Innistrad (SOI)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Hinterland Logger Discussion
4 months ago
A15Life there are a lot of werewolf creatures with transform. In fact, the transform mechanic was created around werewolves. There's a shit-ton of werewolves with the transform mechanic:
And all of this is without mentioning all of the non-werewolf HUMAN creatures with the transform mechanic, and the card I created makes all humans werewolves too. So yeah, there's a bit of use for Autumn Moon's ability to make a werewolf transform.
1 year ago
Considering dropping both Might Beyond Reason , 1 Hinterland Logger Flip, and boarding the 3rd Armory of Iroas by dropping the Act of Treason since I've got a pair of Traitorous Instinct in there already. Think that would work for getting an extra 4 lands in there?
2 years ago
This is a good start! Probably much better than any decks I made when I was a new player! With that being said, I do have a few suggestions. First, I just want to to make sure that you want this to be an aggro deck that aims to win on turn 4-5. I ask because you have a few pieces in here that might lean more towards a midrange strategy in Kessig Wolf Run, Mondronen Shaman Flip, Asceticism, Moonlight Hunt, and Duskwatch Recruiter Flip. None of these cards really make you win fast because they have high mana costs or have abilities that cost a fair bit of mana to activate. Which is fine if you want to adjust your deck to fit more of a midrange strategy. You even maybe play a fair number of werewolves that tap for mana so you can tap Kessig Wolf Run for pretty massive swings.
I do however think that an aggro shell works better for werewolves. Some cards I might suggest are:
Aether Vial: not cheap, but works super good with werewolves since putting them into play does not count as a cast.
Lambholt Pacifist Flip: A creature with an above average body for its mana cost -- even in human form. It can attack even in its human form if you have a Mayor of Avabruck Flip in play or any other similar effect.
Collected Company: Also not cheap. But if you haven't noticed, almost all of the cards I just listed are 3cmc or below. The instant speed also allows you to not cast anything on your turn to get the transforms, and then just cast it on your opponent's turn to grab 2 creatures form the top 6 cards of your deck.
Lightning Bolt: Might be hard pressed to find any red aggro deck without at least some of these.
2 years ago
3 years ago
You're a genius! Maybe Silence for the initial push? There are some great enchantments that you can get, so I would take out Hinterland Logger Flip and Lambholt Pacifist Flip for 2 Howlpack Resurgence and 2 Full Moon's Rise. This is absolutly fabulous. +1
4 years ago
I might have some artifacts or something. Do you have a specific list? I've also got foils for Breakneck Rider Flip, Hinterland Logger Flip, and Geier Reach Bandit Flip, as well as a Prerelase Promo Arlinn Kord Flip. I'll take another look, but I don't think there was anything besides the Tireless Tracker. If the most you've got is Breeding Pool, then no, I don't think there is. Maybe the Duskwatch Recruiter Flip.
4 years ago
First things that jump out to me is you have Lightning Axe, but no madness cards to use with it. So I'd take it out. Moonlight Hunt would be a decent replacement removal card. Waxing Moon doesn't seem great since most of your creatures are smaller, so trample isn't a big deal. Plus using a card just to flip a wolf seems bad. Hinterland Logger Flip don't seem very good either.
4 years ago
Seems like you've got a lot of non-essentials in the deck -- most Standard decks are 60 cards (~24 lands and ~36 spells) so that you've got a higher chance of drawing the good cards. Right off the bat, Convicted Killer Flip is objectively worse than Lambholt Pacifist Flip, so ideally you'd have 4 of the Pacifist and no Killers. Hinterland Logger Flip, Gatstaf Arsonists Flip, Ember-Eye Wolf, Howlpack Wolf, and Solitary Hunter all seem like they clog up your draws and unnecessarily tie up your mana. On the noncreature side, you don't need so many combat tricks, especially Aim High, Might Beyond Reason, Goblin War Paint, Senseless Rage, and Haunted Cloak. The other plus side to thinning out your creatures is that you don't need so many combat tricks and auras, so the ones you do keep can be your best ones.
Also, if you're going for Delirium activation, I'd recommend Vessel of Nascency over Nissa's Renewal (since it's so much faster and gets stuff in your grave). In general, I'd recommend a Spirit of the Hunt or two to replace combat tricks, Prey Upon for Rabid Bite (less mana), a Silverfur Partisan or two to deter control, Howlpack Resurgence as a permanent version of one of your combat tricks, and more Werewolf lords in general -- Geier Reach Bandit Flip especially. Those should mostly be really budget options you should be able to trade for easily.
Good luck, and keep brewing! Let me know if that helps!