Please login to comment
So much lovely removal, have you thought about Goblin Dark-Dwellers so you can do it all over again? Also another enabler.
April 21, 2017 8:22 p.m.
So much ramp, and nothing to spend it on? I have a good suggestion for you for all that ramp: Enduring Ideal. Then every turn you can just fetch out your answers.
I'd up the heralds to 4. They cheapen everything in your deck.
April 21, 2017 7:43 a.m.
Livingham, Collected Company is a brilliant addition. Leads to some insane surprises when you company into 2 mana dorks and Tooth and Nail out of nowhere the following turn. Awesome. I'm thinking of keeping three in the mainboard, but tossing up whether I should make it 4 and reduce one Tooth and Nail. Thanks for the advice!
April 14, 2017 4:11 a.m.
Livingham, my hope is that with 8 mana dorks, and the alternative win con of assault formation, I will still be able to outrace them even if they Fatal Push my battlement. Thankfully, unlike elves, it is also out of bolt range which helps immensely.
Thanks a lot!
April 13, 2017 8:32 p.m.
Walls for days!
April 13, 2017 9:47 a.m.
Kalladdin, great suggestion and one I also considered - but it's a redundant card unless I have a mana dork out and I feel the other walls warrant more of a place in the deck than the ability to go infinite (of which I don't have any means to abuse currently). I think Staff of Domination would serve a similar purpose for the same cost, but with more utility. Thanks for the idea!
Karzalar, I actually didn't know that card! Great suggestion, but I don't know what I'd cut for it, and I feel the cantrip walls currently offer enough draw power. Cheers!
mr_funk, If I ever decide to splash red, then I'll definitely include some kind of fireball effect - even f just for the sideboard. Any ideas on what to cut for the single staff?
April 13, 2017 9:43 a.m.
Thanks! Really appreciate the feedback. This deck has been my pet project for a while now. I gave Vent Sentinel a long hard thought when putting this together, but I feel I have enough win cons and it just isn't worth splashing the red for it. The curve is also a little high; I want to dump walls as fast as possible. I am still praying for a reprint of Wall of Blossoms which would make the setup absurd. Still trying to figure out whether I can squeeze a Staff of Domination into the mainboard as the third win-con and for infinite combo hilarity.
April 12, 2017 3:26 a.m.
Sram's Expertise instead of the copter.
Also, if this is a modern deck, you have SUCH better removal available to you other than welding sparks. Bolt, Path to Exile... I would strongly recommend removing some of the various anthem effects. Jor Kadeen, the Prevailer - you're only playing 20 land. You probably should be very close to GG by the time he drops, if you manage to drop him at all. Again, a plethora of great cards could replace this.
FInally, this is an agressive strategy. The last thing you want to do later in the game is draw a Boros Signet. i really don't why you would have here. If you want to increase the artifact count - make it a cheap aggressive artifact!
P.S, the only creatures Chief of the Foundry are pumping at the moment are themselves when there are two or more on the board, and the servos you produce from the puzzleknot. I don't think it warrants the place.
April 8, 2017 5:16 p.m.
SCORE: 18 | 8 COMMENTS | 1889 VIEWS | IN 10 FOLDERS
|Avg. deck rating||15.00|
|Good Card Suggestions||12|
|Last activity||3 days|