Prognostic Sphinx


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Theros Rare
Promo Set Rare

Combos Browse all

Prognostic Sphinx

Creature — Sphinx

Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.

Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Cardhoarder (MTGO)

0.01 TIX $0.03 Foil


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Prognostic Sphinx Discussion

takeaseathoney on Oh No

1 month ago

you could go the route of making nissa as big as possible, then dropping a huge creature every turn. that would entail eldrazi's and a lot of mana ramping.

a second option would be to try and scry as often as possible. that way you can turn your deck into a very specific combo deck with intricate interactions that you can replicate relatively consistently. i didn't quite filter for color, but here are some suggestions to get your mind going: Aqueous Form Battlewise Hoplite Catacomb Sifter Contraband Kingpin Curator of Mysteries Eyes of the Watcher Flamespeaker Adept Jace's Sanctum Knowledge and Power Lifecrafter's Bestiary Prescient Chimera Prognostic Sphinx Retreat to Coralhelm

Squirrel_of_War on The Slimy Druid of Death

2 months ago

I also have a Mimeo druid combo deck! You should try Laboratory Maniac so you don't lose if your combo doesn't go off. Mirror-Mad Phantasm is an instant mill combo with Necrotic Ooze. Also Disciple of the Ring is insane with Necrotic Ooze and a full graveyard. Counter everything. Honorable mentions, Prognostic Sphinx, Haunted Dead, Songs of the Damned, Dread Return, Crypt of Agadeem. Check out my build when you have time.

Azakamidake on Scrybaby

2 months ago

Thanks guys! I'll make those changes and keep researching. I've only played standard up til now so I'm bound to be a bit behind the curve. Should Guttersnipe be abandoned as well after I replace Prescient Chimera and Prognostic Sphinx with lower cost creatures?

entheogeneral on Could you please help me ...

3 months ago

You probably know these but my little brother's Nekusar deck runs smoothly Temple Bell Howling Mine Chandra Ablaze (her second ability makes 'em draw lotta cards. Skyscribing Spiteful Visions Fevered Visions Black Vise Otherworld Atlas Dictate of Kruphix Dream Fracture Prosperity are just some of the basic cards. If do properly, they'll often have to discard a lotta cards so cards like AEtherize and Crush of Tentacles work really well. Other cards that just go well with this deck include Nightscape Familiar Chandra, the Firebrand Torchling Prognostic Sphinx Cruel Ultimatum Blasphemous Act Dissipation Field

Sargeras on Izzet Midrange on a Budget

3 months ago

Interesting deck idea, so +1, I'll give what I can for some suggestions. But first I must ask a clarifying question. If by "A trip to the shop" you mean FNM, and you intend on winning (with friends or not), then that does make it competitive, even though you don't plan on playing this deck at GPs, (a lot of people at shops play netdecked t1 decks that try to stomp out any and all competition) but this is simply my opinion.

  1. Replace Dissolve with Mana Leak, it's cheap, and counters almost everything that is played in modern and lets you curve out while you assemble your game plan.

  2. I'd highly recommend playing Bedlam Reveler over Prognostic Sphinx for a few reasons, #1 reveler is card draw at the price of discarding your hand, which likely isn't great, but in fact, this action fuels your Spellheart Chimera and gives you access to better card filtering.

  3. Speaking of card filtering, Serum Visions, Faithless Looting, Anticipate, and cards like it are wonderful at getting through your draws to get you the cards you need, (also fuels Spellheart). I get that Steam Augury is the UR fact or fiction, but you need to be curving out if you want this to be a midrange deck and not a control build.

  4. Lands... If you intend on being able to play 4-5 drops consistently around turns 4-5, you need to be playing at least 24 lands, as otherwise you will fall up short when you need to be winning the game.

  5. While I get that your playgroup is casual, personally, I'd replace with Melek, Izzet Paragon with Keranos, God of Storms as Keranos is an easy backup wincon that can win you games.

  6. Find a place to put Lightning Bolt.

  7. What is the purpose of Ral Zarek in this deck? Is it to possibly achieve his ultimate and simply kill the opponent with flying creatures? I'm just wondering if his purpose would be better served if he were another big creature to fill the board, as most decks that are played in modern are designed to kill around turn 4.

  8. The deck needs a sideboard plan, I'd recommend cards like Dispel and Negate for control matchups, Vandalblast for decks like Affinity, I could see Dragon's Claw as budget attempt to help against burn, Guttersnipe could be a way to grind out value with all the spells you play; and while this deck may be casual, blue and red decks are notorius for having a hard time killing anything with a toughness higher then 4, which is why something like Vapor Snag can be pertintent. (It also sometimes gives you the jankiest wins.)

Let me know if this was what you were looking for, or if you want to be on the jankier end of the spectrum.


Snydog17 on $30 Jalira

3 months ago

I like sphinx. Prognostic Sphinx is an alright cards in budget commander.

Avatar of WillChancellor of the SpiresDeceiver of FormHoverguard SweepersInkwell LeviathanPearl Lake AncientSphinx of Jwar Isle

Those are decent creatures, I hope that helps.

Halt92 on Losing Your Mind

4 months ago

I would maybe swap Evolving Wilds for Academy Ruins, Terramorphic Expanse for Bojuka Bog (I'm a little biased against land tutors like them) and Ghirapur Orrery for Spiteful Visions.

Geth's Grimoire and Mindcrank are very much cards you would want to have in this kind of deck if you can find the space.

If you are looking for some cards to cull I would toss out some of the cards that don't exactly benefit the win conditions as much such as Baleful Strix and Prognostic Sphinx.

lithium142 on Blue White Control

5 months ago

lose the Planar Cleansing. Wrath of God, Day of Judgment, another Supreme Verdict. frankly you could throw in a Swamp instead, and your deck would be better for it.

anyway, there are improvements for basically every creature in your roster.

Ascended Lawmage becomes Geist of Saint Traft

Azorious Guildmage becomes Remand

Banisher Priest and Lyev Skyknight become Reflector Mage

Nyx-Fleece Ram becomes Wall of Omens

Prognostic Sphinx can become a lot of things. there are dozens of lategame beaters you could use, and each one has it's own meta to fit into. that sphinx is weak at best, tho. if you want a solid, cheap finisher, go with AEtherling or Sun Titan

Voyage's End could be Vapor Snag or Snapback. I personally like the new Unsubstantiate. a psuedo-counter or removal spell; i think its extremely powerful.

lastly, use Tranquil Cove instead of guildgates. though honestly, i'd recommend Evolving Wilds and Terramorphic Expanse before using bad dual-lands. Anyway, there are tons of better cheap land options out there. especially right now, U/W is unbelievably cheap.

If you go to my profile, you can look at several competitive control decks to get ideas, and make you better able to hold up in modern. in particular, i suggest looking at the U/W control deck from my budget series U/W control (intro series). it is very consistent, and although not as versatile as a full built control deck, it can be a nightmare to play against.

anyway, hope this helps =)

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