Visionary Augmenter

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Uncommon

Combos Browse all

Tokens

Visionary Augmenter

Creature — Dwarf Artificer

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens)

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Visionary Augmenter Discussion

razelfark on U/W You got servoed

4 months ago

I would like to start off saying I really like your deck idea you have here. I have a few suggestions and I hope you don't mind the lengthy suggestions.

Not sure if you are willing but you may want to splash for black to have Hidden Stockpile. The splash for this card can help you dig to your Mechanized Production as well as give you even more token production value.

If you add the stockpile, you can also use the creature Weaponcraft Enthusiast over Visionary Augmenter to ease off the double costs and still get a fabricate 2 card. The creature also serves a double purpose as sacrifice fodder to feed the stockpile for more tokens.

Another benefit of black is that you can use Lost Legacy in the side deck to help destroy combo decks by removing the combo pieces or remove win cons like Approach of the Second Sun.

You may want to remove Built to Last from your deck as it is not a great protection spell. It would probably be better to use either Negate or Disallow as it they car protect your non-artifact creature sources from removal (example: Mechanized Production being targeted for removal by an opponents Ixalan's Binding or Naturalize).

Another card you may want to consider is Thopter Arrest or more Baffling End over a couple copies of your Cast Out/Ixalan's Binding. The reasoning for this is that you have a rather high mana curve at 4 for most of your spells and you only are running 21 lands. The inclusion of some of these cheaper removals over the more expensive versions should help your decks flow a bit. Another reason for this suggestion is that you can combo these removals with Sram's Expertise (side note: another reason why to use Weaponcraft Enthusiast over Visionary Augmenter).

Finally I would pull out Torrential Gearhulk from the side deck. You don't run enough instants to really make it that effective. Disregard this comment if you chose to add black to deck with Fatal Pushes; since this is a much pricier change I didn't suggest earlier.

I hope these comments were helpful. If you have any questions feel free to ask away and I will try to help as best as I can.

Skinken on Blue/White Weenie Paradox Engine

5 months ago

This is actually a very good idea overall. There are a couple of things that would likely improve the deck a lot. I dont really like Anointed Procession, since it only really works with the kinda bad token makers. I would cut it and Visionary Augmenter.

Running a combo deck generally makes Cast Out better than Ixalan's Binding, since cycling could prove to be very usefull.

Consider a splash. Blue could give you Opt, Glint-Nest Crane and countermagic to protect your pieces. Red could give you Depala, Pilot Exemplar, which could be awesome because almost all of your creatures are dwarfs. And also Veteran Motorist.

Darkshadow327 on Servocrats

7 months ago

Maybe Anointer Priest for lifegain when you create tokens and Visionary Augmenter for some more tokens

Neat deck!

ReinGX on Bant Tishana

9 months ago

I'm really interested in Tishana, Voice of Thunder as a payoff card.I've also been using the Sram's Expertise + Growing Rites of Itlimoc synergy and it is quite broken when it goes off.

What I did differently is instead of Merfolk Branchwalker; I used Champion of Wits since we do want to find our synergy pieces early and often, and I think Champion of Wits does it much better than Merfolk Branchwalker (Bonus points for being able to cast Champion of Wits when we cast Sram's Expertise). Also it's a great late game mana-sink for its Eternalize ability since ideally we have tons of mana in the mid to late game anyway.

I'm a bit iffy on the Inspiring Statuary; in my testing, the Gaea's Cradle impression of Growing Rites of Itlimoc is enough ramp; but wanted to know how essential you think it is to the deck? As it is I am running zero copies of Inspiring Statuary and have opted for Sunscourge Champion for more beatdown and much needed gain life against aggressive decks. The 3 drop slot for a creature is very optimal for what the deck wants to do; as generally on turn 4 the deck wants to cast Sram's Expertise into Growing Rites of Itlimoc; so given additional creatures casted before that turn, gives us more wiggle room for Growing Rites of Itlimoc to actually flip; and even more mana once it does.

I'm also on the ropes on Visionary Augmenter as it's just terrible on its own, and is really only there to flip Growing Rites of Itlimoc and I think we can play something else in that slot? I am thinking of playing 2-3 copies of Cast Out

As it is I am not sold on the Walking Ballista game-plan of the deck and currently stumped on better finishers, currently I am using God-Pharaoh's Gift in its place but not entirely sold that it is the correct card for that slot.

Would love to hear more of your thoughts on this; as I think it can potentially be a great (fun) deck

DragonEleven on Servo Madness

10 months ago

I run a servo deck myself... it's been through a number of iterations, but I'd say that Hidden Stockpile is a must.

Anointed Procession also works rather nicely with servo generation.

Personally, I prefer Weaponcraft Enthusiast over Visionary Augmenter as you can cast it off Sram's Expertise.

Battle at the Bridge is a great spell in artifact based decks, as it can kill indestructible creatures, and has life gain.

You might also want to consider Marionette Master as a win-con... when used alongside Master Trinketeer it can really back your opponent into a corner.

As you don't seem to have any Concealed Courtyard, you might want to consider adding Evolving Wilds (triggers Hidden Stockpile) and/or Renegade Map (triggers Hidden Stockpile and Marionette Master, and can be used for improvise) to help with mana-fixing.

Another card you may want to consider is Herald of Anguish... if you can create servos quick enough, you can get him out quite early in the game (turn 4 is my best)... having a strong flyer is handy, and his abilities can really pressure your opponent.

BenTheGuyThe on Servoverload (Budget)

1 year ago

How about Selfless Spirit instead of Visionary Augmenter. Doesn't seem like he does much while selfless spirit will do a whole lot for your team

PipPipMagulager on

1 year ago

okay, wow, I like this general idea for a deck. Nice Job! The biggest problem I see is that you have a lot of cards that synergize nicely with token decks, without including much token generation itself. Although things like Bone Picker is SUPER satisfying if you can cast it for one black mana, it doesn't make any tokens itself, which is sorta the point with zulaport tokens decks. Yahenni, Undying Partisan and Ayli, Eternal Pilgrim are both great sac outlets, I might add one or two more of them for consistency, unless you find you are drawing them enough (you wanna make sure you can kill off your tokens anytime so a board wipe or certain spot removal doesn't ruin your plan entirely)Anointer Priest provides value with tokens, but i think the extra life she gives you isn't worth the efficiency you could be getting with other cards, not to mention her embalm cost is pretty expensive for it's value. (Maybe try Pious Evangel  Flip in her place if you like the life as I think his flip is sort of like a Zulaport CutthroatNext you need some better token generation. Things that make your board really wide really fast. Servo Exhibition Sram's Expertise Angel of Invention even Visionary Augmenter for budget. This should increase your consistency in token generation much more. And then once that is reliable you can worry about proper removal. lemme know if this helped, I like these kind of concepts so I'll try and keep in touch with this one if you find it becomes more consistent!

P.S. This is probably bad advice, but I always liked Hope Against Hope for these kind of wide decks, especially with the militia captain and Thalia's Lieutenant, just don't get two for one'd :)

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