|Commander / EDH||Legal|
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|War of the Spark (WAR)||Common|
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Creature — Elf Druid
When Pollenbright Druid enters the battlefield, choose one —
- Put a +1/+1 counter on target creature.
- Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Pollenbright Druid Discussion
6 days ago
I would highly recommend an Experiment Kraj deck. If you go the route with creatures that have Monsterous, then you can have an insane amount of fun.
For example, if you sink 11 mana into Hydra Broodmaster , you'll get 5x 5/5 green Hydra tokens. Then, Experiment Kraj gets the activated Monsterous ability as well, meaning you can dump mana into that sucker next turn and make even more Hydra tokens! :D
And since Kraj doesn't discriminate because he's a good boi living in 2019, he takes all activated abilities from ALL creatures that have a +1/+1 counter on them - not just the ones you control.
I'm not sure off-hand if there are cards that allow you to put +1/+1 counters on other creatures that your opponents control, but I imagine there must be at least a few out there that do.
1 week ago
2 weeks ago
1 month ago
uh maybe not, Altered Ego , Carnifex Demon , Fathom Mage , Herald of Secret Streams , Pollenbright Druid , Spinebiter , Thornling , Jiang Yanggu, Wildcrafter , Contagion Clasp , Helm of the Host , Carnifex Demon , Merfolk Skydiver , Aqueous Form , Path of Discovery , Champion of Lambholt , Hand of the Praetors , Bow of Nylea , Path of Discovery ,
1 month ago
Wakeroot Elemental turns your lands into creatures, Nissa, Voice of Zendikar makes tokens and boosts all your creatures. Pledge of Unity also boosts all your creatures and can get you a lot of life, Pollenbright Druid 's Proliferate ability works well with most of the +1/+1 counter cards mentioned above. Ajani, the Greathearted gives all your creatures vigilance and can, again, boost them all. Gideon, the Oathsworn 's last ability lets you exile all opponent's creatures and he can be a creature himself. Haazda Marshal can provide many tokens in the beginning.
2 months ago
2 months ago
Welcome to TappedOut :)
Nice start for a budget deck, but it needs more focus on Elementals. You're best cards here are not green they're red Chandra, Awakened Inferno and Cavalier of Flame . The problem is you've made a primary green deck and plugged your two best red cards into it which doesn't work. Both Chandra and especially Cavalier need lots of red in the manabase to support them, to cast them and you don't have this here.
A playable manabase is the hardest part of a deck to get right with such a low budget for this reason consider only one color? Either mono green or mono red? A mono colored deck only has to use one type of basic land therefore don't have to worry about playing dual lands for the second color. Since your two best cards here are red then consider mono red?
Obviously mono red will be a different deck than you have here and would require adding lots of budget red cards. Mono green wouldn't, but mono green wouldn't let you play Chandra or Cavalier. My advice is go with mono red since there's several good budget (less than $1 each) red Elementals in Modern to choose from: Smokebraider , Incandescent Soulstoke , Obsidian Fireheart .
For your current Gruul deck, if you don't like the idea of playing only one color, but wanting to keep two colors then focus on improving the manabase with more red sources. Add 4x Evolving Wilds , 2x Terramorphic Expanse , 1x more Gruul Guildgate or upgrade Guildgate to 4x Temple of Abandon ? The scry 1 is helpful when you play a dual land that ETB (enters the battlefield) tapped. Add Unclaimed Territory especially if you add more red Elementals since it can be make any color of mana to cast an Elemental.
Consider expanding on the Elemental strategy and less +1/+1 counters strategy? Consider building around the idea of ramp with Leafkin Druid and Smokebraider ? Grove Rumbler is a budget Elemental to considering ramping into. Rumbler is a creature to put counters on because it has trample and it gets a pump of power each time you play a land, +4/+4 until end of turn when you play and sac Evolving Wilds /Expanse in the same turn.
Smokebraider is the most powerful ramp creature for Elementals; it's budget and is an upgrade for Chandra's Embercat if using two colors. Incandescent Soulstoke is a budget anthem for Elementals and can cheat one onto the battlefield which has interaction with my next suggestion. Soul of the Harvest is a budget Elemental to ramp into and an upgrade for Vorstclaw and Wakeroot Elemental . A 6/6 with trample for six mana and it's ability to draw you a card whenever a nontoken creature you control ETB is good.
Cheat Soul onto the battlefield with Soulstoke for two mana; attack with a 7/7 Elemental with haste/trample. Not having to pay the six mana to cast Soul gives other mana to use to cast creatures to draw for the turn which is good with Smokebraider and Leafkin. The two mana that Smokebraider can make to cast an Elemental is good to ramp into Soul as well as can pay for Soulstroke or Cavalier of Flame 's activated abilities.
Example of budget ramp Gruul Elementals base (keeping several cards you already have):
- 4x Leafkin Druid
- 4x Smokebraider
- 4x Incandescent Soulstoke
- 4x Grove Rumbler
- 4x Soul of the Harvest
- 2x Chandra's Embercat
- 3x Pollenbright Druid
- 2x Overgrowth Elemental
- 1x Seed Guardian
- 1x Cavalier of Flame
- 1x Chandra, Awakened Inferno
- 5x empty spots for other cards.
The Elemental core of this example is:
- 4x Leafkin
- 4x Smokebraider
- 4x Soulstoke
- 4x Rumbler
- 4x Soul
Leafkin and Smokebraider are the ramp. Rumber and Soul are the creatures to ramp into.
Manabase for this example:
- 6x Forest
- 5x Mountain
- 4x Evolving Wilds
- 2x Terramorphic Expanse
- 4x Temple of Abandon
- 2x Unclaimed Territory
- 1x Flamekin Village : haste can be helpful, letting an Elemental attack the turn it ETB.
This example would add $10 to your current deck cost of $35. I offer more advice. Good luck with your deck.
2 months ago
I tried Jiang Yanggu, Wildcrafter in a few games, and he ended up sitting in my hand most the time. Pollenbright Druid is one cheaper, and after it does its thing it is mildly useful as a chump blocker. Gird for Battle is great though, I dropped two of the Courage in Crisis to add it, its nice having a cheaper +1/+1 option.
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