Contaminated Ground


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
Gatecrash Common
Rise of the Eldrazi Common

Combos Browse all

Contaminated Ground

Enchantment — Aura

Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.

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Contaminated Ground Discussion

Firetau7 on I stepped in something

2 days ago

May I recommend Contaminated Ground

Jerioke on Swampwalk pauper

1 week ago

I came hunting for a deck like this, because I found a ton of swampwalk cards in cardhoarder's mtgo free cards-list. The only card I was unable to grab for free was the Victim of Night. I chose to replace it with Bone Splinters. After play-testing in one best-of-three game... I can say that I like the tech. I went 2-1. The game I lost, was lost due to their removing the Contaminated Ground from its enchanted land and I did not get another one in hand that game.

Polupus on 13 is the number of life

1 month ago

Pooling Venom and Contaminated Ground don't work so well with Triskaidekaphobia as once you get the opponent at 13, they can just tap one of their enchanted lands and drop below. Sure you can then use the tree, but they can always respond and there's so much creature removal out there that it's not guaranteed that you'll have that option.

You're better off just swinging with your fairie tokens to bring their life down.

You might want to add more disruption like Thoughtseize or Oblivion Ring or some instant speed removal to handle opponent's game plan.

If you're looking for more life total manipulation cards try going with Syphon Life or Sleeper Agent or Leechridden Swamp or Blood Artist.

Happy brewing!

gabrielguieiro on Swampwalk..but I dont have any sw....WTF?

2 months ago

Shadow_Tack, I used to use Dirtwater Wraith instead of, but Cyclopean Giant worked better. It could appear, at first sight, a bad choice. But, besides of being a 4-4 (not so bad in pauper), many times the opponent don't want to block/remove it because of the side effect (transform a land into swamp permanently). Usually the lands are already affected by Evil Presence or Contaminated Ground and there are one or two usable lands - or worst when it's dual or more colored deck. But i can consider options, of course! What would you suggest?

gabrielguieiro on Swampwalk..but I dont have any sw....WTF?

2 months ago

Zakass, beside the swampwalk strategy, Contaminated Ground and Evil Presence transform the opponents' lands into a swamp - probably a issue for him/her.

aholder7 on

3 months ago

i don't see temporal extortion being all that great in here. if you try and cast it turn 4 you are essentially just cycling the card. if you play it late game when your opponent doesn't have a lot of life, they'll just take the hit and you played a really expensive slightly stronger lightning bolt. you have to cast it when you have a good field of strong creatures otherwise the "extra turn" won't do you any good.

Bloodsoaked Champion seems out of place here. he is incredibly aggressive and benefits from your opponent not being able to block him profitably over time with all of the other swarms of creatures you attack with... but you don't have that. the best play with him is to sac him to your emerge guy which only reduces the cost by 1. you probably want a much stronger creature. something like Matter Reshaper? it serves as a good body to trade with an opponents creature and possibly get you some value when it dies or when you sac it. also it curves perfectly into mindbender next turn.

Contaminated Ground is a pretty slow and inconsistant damage dealer. your opponent doesn't necessarily need to tap their land each turn especially if they see you already have 2 counters on ascension. it might be better to have something like Terminate as an effective kill spell, or similar cards.

Zorynjaibro on Mono black control (Looking for help)

3 months ago

Desecration Demon is great for slowing aggro decks, and not too expensive to cast. Contaminated Ground can cripple their mana base early game. Painful Quandary is pretty good as well. Maybe some Duress or Blackmail for cheap hand disruption unless you can afford Thoughtseize or Inquisition of Kozilek. Geth's Verdict for cheap removal. Also, Sign in Blood for card draw or to hit them for 2 if they're low on life.

I would sideboard Dark Realms in case they're not playing many creatures.

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