|Commander / EDH||Legal|
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|Rise of the Eldrazi (ROE)||Common|
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Enchantment — Aura
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.
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Contaminated Ground Discussion
5 days ago
(Sorry I posted trice, Tappedout kept telling my comment hadn't been posted so I tried a couple time over.)
Anyways, I kinda feel your deck is trying to do many conflicting things at once.
You both have cards that try to kill with life loss, and with poison.
If you are on your way to infect your opponent, that Sinister Possession is kinda going to be a dead card, and if you have your opponent at a low life total, Phyresis is not going to be the card you want to see.
You also have this sub theme of land locking, but you don't have that much card draw. Neither do you have too many pieces to support that strategy. You can justify running Spreading Seas in most slow decks, because it cantrips, but if you don't draw multiple Contaminated Grounds, that card isn't going to do much either. And that's assuming your opponent doesn't just run black themselves.
6 days ago
A few words of advice:
Don't use Relic Putrescence if every other card in your deck uses life loss
You probably want to fit in the Contaminated Ground in main
And finally, you want some sort of wincon that is fully under your control, because as of now, you lose to any deck with an inevitable wincon.
2 weeks ago
Gideon of the Trials is a pretty cheap walker and might have some value. Good sideboard cards are Kor Firewalker against burn and Knight of Infamy for the orzhov mirror. Rain of Tears Pooling Venom and Contaminated Ground would be very funny with Small Pox provided you force them to sac lands first. Since budget doesnt seem to be much of an issue Vindicate can really cause headaches for your opponent since it never really becomes a dead card. One last card I am a big fan of in here would have to be Dictate of Erebos for decks that could match your creature production.
3 weeks ago
This deck could work very well with Bloodchief Ascension
1 month ago
1 month ago
I'm not sure I like the Spirit/Arcane synergy here. Kyoki, Sanity's Eclipse cost 6, and I feel it may be too slow (I may be wrong). Without this synergy, you could use cards like Duress, Mind Rot, Mindstab or Ravenous Rats, instead of Sink into Takenuma and other arcane taht I feel are too.. unneficient. Also, you can use Doom Blade as removal, but I would probably look for -2/-2 or low cost removal, cause you mainly need them in very early game.
As noble Nezumi Shortfang could be an interresting option.
1 month ago
kbrhnd, I still haven't gotten around to purchasing this deck yet, so I am unsure of how well it will work where I play. One thing I can say is that my goal is to only utilize permanents in this deck to keep it in line with my other enchantment list. So while Open the Armory is out, Heliod's Pilgrim is certainly something I'll test. It might be a way to grab Contaminated Ground or some other utility options that find their way to the sideboard. I do also want to stick with the bestow package though, and they can't be tutored with a Pilgrim. Swapping out Bitterheart Witch now is a possibility too. It's hard to say whether it's preferable to spend 8 mana over two turns or 5 mana over a variable number of turns to get Curse of Misfortunes. In general, though, a witch being too expensive will probably mean that the curses are also too expensive. You can only be lucky enough to have Hero of Iroas some of the time. Luckily, my meta does tend to be on the slower side.
APPLE01DOJ on 8-Rack
2 months ago
Mana looks good, SB could use some work.
Grafdigger's Cage for COCO decks
Sudden Spoiling for Bogles & Zoo
Contaminated Ground for Eldrazi, Merfolk, & Tron.
Pithing Needle for planeswalkers and fetches
Demon's Horn for Burn & Mirrors
Ensnaring Bridge for all creature decks