Contaminated Ground

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Gatecrash Common
Rise of the Eldrazi Common

Combos Browse all

Contaminated Ground

Enchantment — Aura

Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.

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Contaminated Ground Discussion

plusmental on Karma

5 days ago

This is amazing haha

I would suggest to go Elspeth, Sun's Champion instead of knight-errant, dropping Aven Mindcensor to sideboard and playing Eidolon of Blossoms, add in Contaminated Ground to get their damage rolling early (which means going wb in your lands).

You could also consider Curse of Exhaustion and Windborn Muse

Ubbo_Sathla on Accursed Witch Pauper EDH

3 weeks ago

This deck looks like a blast to play! In 1v1 matches it'll be a beast - a flipped Accursed Witch  Flip has great synergy with all of the targeted discard you're running.

As far as suggestions go, I can't help but feel that your land count is a bit low - I tend to stay around the 37 mark. I noticed that you're a bit sparse on draw spells, and black gets some of the best draw pauper has to offer; I run Sign in Blood, Night's Whisper, Succumb to Temptation, Phyrexian Rager, and Read the Bones in my own list.

Three cards in your list that seem a bit underwhelming to me are Last Caress, Contaminated Bond, and Reave Soul. The former seems too minor an effect, even with the cantrip. The Bond is a cool card, but most of the time I think it's a better idea to remove the threat entirely (if you dig the "slow drain" theme, I think the Contaminated Ground in your maybeboard would be better in this slot.) For myself, the sorcery speed of Reave Soul makes it less appealing - maybe something like Wring Flesh, Spinning Darkness, or Tendrils of Corruption would be worth considering? I also dig Viper's Kiss as "utility" removal.

Great deck, though! Pauper EDH is my new favorite format, as it tends to feel more like 'oldschool' magic.

The_Traitor on Accursed Witch Pauper EDH

3 weeks ago

First of all: If you want to play Pauper, all youre Cards have to be Commons not uncommons. But beside this, I am really liking the Idea, +1. Here just some Cards you could play:Merciless Executioner, Fleshbag Marauder, Mind Rot, Contaminated Ground, Typhoid Rats, Shadow Alley Denizen, Gatekeeper of Malakir, Read the Bones , Defiant Salvager, Shadow Slice, Gifted Aetherborn, Vampire Nighthawk, Pulse Tracker, Murderous Compulsion, Bone Splinters, Stab Wound, Deadbridge Shaman, Boon of Erebos, Polluted Delta and Gray Merchant of Asphodel to call some. This are the first cards coming to my mind, I can look for other cards the next days.

lagotripha on Sacontrol

3 weeks ago

In a tron heavy meta, Ghost Quarter makes an impact. Damping Matrix works pretty well too. All told sideboard looks good-

On the eldritch evolution note Kitchen Finks is a staple for a reason, and running some chord and Melira, Sylvok Outcast makes it a silly combo deck. Otherwise, I'd be splashing green for Collected Company and graveyard shenanigans. Seeing that meta, test sideboard Mimic Vat. It interrupts persist with an exile trigger on your opponent's turn (they can still combo in theirs) and if you can kill a big creature from regular tron it stalls the game neatly, dodging all is dust. YMMV against weirder tron setups. If you're more of a traditionalist Shadow of Doubt completely stops Expedition Map, Chord of Calling etc to help prevent setup. Bitter Ordeal is your ideal anti combo tool here- if you're prepared to ditch that gravecrawler and seer early you can remove a player's tron, or just a bunch of differently named key cards. If you do go G/B infinite sacrifice combo, it lets you exile a players' library. Sadistic Sacrament does work, but many other options have the 'nonland' listing.

Evil Presence is a great choice- Contaminated Ground can be a few more copies if you want to go all in on that.

This does play a little against your gameplan though as most of it doesn't come with attached bodies, so you should watch out for that tempo loss. I'd probably run whip SB against a less combo-y meta, to swap with bitterblossom or creatures. You aren't running Gray Merchant of Asphodel to nuke an opponent and swing back the life totals, and aren't losing too much life to anything bar bitterblossom, so its pretty much a per matchup basis.

Marcus_Licinius_Crassus on The Black Plague

1 month ago

I love how fast the deck can make four power creatures with black burn.

I would do some minor changes (makes the deck more explosive):

-4 Swamp (from 20 to 16)

+2 Dark Ritual (from 2 to 4)

+2 Dauthi Slayer (from 0 to 2)

SB Changes:

-3 Dauthi Slayer (From 3 to 0)

+4 Gray Merchant of Asphodel - Makes the ability to transform

+1 Contaminated Ground (From 3 to 4) This card should be amazing against 3 color greedy bases. There are a lot of spells with intense mana cost.

-1 Soulcage Fiend - A 3 CMC beater should be a 1 of slot (From 2 to 1)

-1 Victim of Night

elpokitolama on BUG LD RAT

1 month ago

Evil Presence or Contaminated Ground maybe? Also, Smallpox is the best black LD card c:

iAzire on i want to make a ...

2 months ago

I'm not sure about creatures but Urborg, Tomb of Yawgmoth is my obvious first thought. Blanket of Night is a cheap Enchantment that has the same effect. I will remind you, redundancy is important. You don't want to lose your ability to Swampwalk because your opponent removes Urborg.

Contaminated Ground, Evil Presence, and Tainted Well all provide Swampwalk but only for one opponent each. Leshrac's Rite gives one of your creatures Swampwalk.

Korlash, Heir to Blackblade is a "Swamps Matter" Commander, although I'm not sure how good he will perform. Zombie Master can be ran to give him Swampwalk as well. Squelching Leeches and Nightmare are both creatures that benefit from a lot of Swamps.

Personally I run a Ghoulcaller Gisa deck that is Zombie Tribal. The Tribal theme is primary, while Swampwalk is just a hopeful Win Condition.

I figure you also want as much land ramp as you can get, especially if you are running Korlash as your Commander. Black has some issues with this but Liliana of the Dark Realms is good. I can't think of much else outside of Burnished Hart and Expedition Map.

You will definitely want to run Cabal Coffers, I suggest using all Snow-Covered Swamp and Extraplanar Lens to double the mana from each of your Basics, while not giving your opponents any benefit. Crypt Ghast and Magus of the Coffers are also good. Lastly, Lashwrithe and Nightmare Lash are both awesome.

Firebones675 on FUCK MONSTER

2 months ago

Cool, I have a few more suggestions. While your commander does benefit from milling your opponent, you can usually play without it. I'd try to add a few ways to make sure you can get your attack to connect. My favorite card to to this with is Aqueous Form. With island walk/swamp walk you can do this by changing your opponents land types Contaminated Ground, Evil Presence, Sea's Claim, Spreading Seas, and Tainted Well all will allow him to swing in unblocked.all while screwing over your opponents mana base. Another card that I love but is underrated is Grinning Totem. Even if you don't see anything you want to cast now, you can always just take a juicy instant or sorcery to steal later. Memory Plunder is also a fun one if you can get your hands on a copy. If you want more ideas or need help finding cuts to make room for them in your deck let me know and I can try to help.

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