Contaminated Ground

Contaminated Ground

Enchantment — Aura

Enchant land

Enchanted land is a Swamp.

Whenever enchanted land becomes tapped, its controller loses 2 life.

Price & Acquistion Set Price Alerts Price Low Avg High Foil
  $0.02 $0.12 $0.6 $0.23
Cardhoarder (MTGO) Price Normal Foil
  0.02 TIX 0.02 TIX

Contaminated Ground Discussion

Goremaster on Desecration, Deprivation, Devastation.

1 week ago

I can tell you've been doing this foe a while. :) All updated, but I kept two Contaminated Ground for multicolor decks, and threw everything I want close at hand in the sideboard. Flows much better now, thanks!

Buckminsterfullerene on Noble Urborg - What the FRACK?! [Drillin' for Oil]

1 week ago

If I found myself against another LD deck, I'd swap 3 cards for Trace of Abundance, which I'd throw on Urborg and 2 bi-color lands. That way, Urborg would be safe and I could produce up to 7 mana in a turn (if I drop a land), which could generate a 4/4 swampwalking Quag Vampires or an 8/3 Dirtwater Wraith for a turn, either of which would be adequate for finishing. The cards I'd take out vary, depending on what my foe uses. If they use no nonbasic land, I'd pull Molten Rain. If they use shit like Electrickery, I'd pull some 1-toughness critters. If theirs is an otherwise ideal match-up (meaning that none of my cards are rendered useless), I'd probably ditch Roiling Terrain and/or Contaminated Ground, as the former has a high CMC and the latter is easy enough to avoid.

Eretoryi on 2014-12-06 update of Postmodernism, bringing ...

1 week ago

You are right, LittleLeaf, five sweepers plus targeted removal is overkill. I will need to thin them out somewhat. I'll see what I can figure out. My problem is that I love all of my different sweepers so much, haha.

  • You have explained the purpose of a sideboard in a completely new way to me, that is a great perspective. I would say that you need to add a qualifier to your statement, though. You play twice as many sideboarded games, as long as you win two games and lose one every match. It's really not a big deal, anyways.
  • Because of your reasoning, I could see moving Rakdos Charm to the side. The reason I play Contaminated Ground is to work against land-dependent strategies, like Valakut and UrzaTron decks. Maybe three is too many. Again, I will see what I can do.
  • I will definitely take the time to retest Mana Leak. Maybe I just haven't had a good experience yet. I will also try out Olivia Voldaren because, hey, I have one, and she has been a star in older Grixis control decks.

  • BlatantLizard, I tried all of the charms in my early days. I literally played two of each in the mainboard. Unfortunately, I found myself never choosing any option but draw/discard on Izzet Charm and destroy two power or less creature on Dimir Charm. Because of this, I figured that Terminate was better than Dimir Charm, and that Dig Through Time, Jace, Architect of Thought, Remand, and Electrolyze were all together better than Izzet Charm.

    Quicken is a decent card, although I will be extremely hard-pressed to find room for it. Thanks for the suggestion, I will see what I can do!

    Thank you very much for the discussion, LittleLeaf and BlatantLizard. Grixis solidarity, indeed!

    LittleLeaf on 2014-12-06 update of Postmodernism, bringing ...

    1 week ago

    I like your deck, and especially in the face of the budget you cited. I feel that you should find a way to crowbar in some Mana Leaks; 3 or 4. It's phenomenal. I would cut some number of the Countersqualls in favor of Mana Leak, maybe some others. Pyroclasm? 5 sweepers in the mainboard seems excessive, especially with the point removal also factored in. Think of it this way; those sweepers are unimpressive against many decks (in the general meta; I don't know your local meta exactly), but you play more sideboarded games than you ever play Game 1s. You can safely move one or two of those to the side, and cut a Countersquall or two, in favor of 3x Leak. The leaks are good against the same decks that the sweepers are anyway; this is because they are good against all decks, with exceptions like Tron. I really can't stress the importance of this card enough, and while I apologize if I am insistent on this point, I think it's the best thing you can do here.

    I love the 3x Jace, Architect of Thought. It is a tempo and mana investment, but protects itself fairly well, and periodically draws you the best 1 or 2 of 3 cards; totally in favor of this slot! A+

    My only recommendations for straight cuts would be 3x Contaminated Ground in the sideboard and 2x Rakdos Charm in the main. Rakdos Charm doesn't do anything in some matchups, and, like I said, you play more sideboarded games than Game 1s. I would heartily suggest moving the copies to the sideboard; I love them there. I feel, however, that the maindeck is not a suitable home for them. (Maybe Mana Leak fits there!) Contaminated Ground, while spicy, seems weak to me. Replacing two of them with the shifted Rakdos Charms leaves you with another spot open for targeted hate or a slightly different threat. I've toyed with Olivia Voldaren before; give her a go, if possible!

    In total though, I love what you're doing here. Grixis solidarity, eh? +1 from me, keep up the good work!

    Eretoryi on 2014-12-06 update of Postmodernism, bringing ...

    2 weeks ago

    Well first of all, irishsk8er69, thank you for taking the time to write your suggestions.

  • I love Countersquall and it has so far been more useful than Electrolyze. However, Electrolyze is awesome too, so I will see what I can do about adding at least a third.
  • I agree with your reasoning to add a basic Mountain.
  • The check lands only come in tapped one turn one. I have literally always been happy to see any check lands. Also, I actually have six, not four :P For now these are non-negiotiable.
  • Rakdos Charm has been so useful that I cannot imagine having to wait for game two to use it. You may be right about Grixis Charm, though, because although I initially enjoyed using the card, I don't find myself sideboarding it in as often as I thought I would.
  • I have tried Mana Leak and found it to be mostly lacking. I will try to spend some time testing it out again.
  • Please bear with me also. Why remove a Spell Snare? Consume the Meek has been amazing. Is there a reason or two you would suggest removing it? Likewise for Pyroclasm. Shadow of Doubt is on my maybe list, and I would gladly include it if I had room (which may happen when I inevitably cut Contaminated Ground). Likewise with a second Cruel Ultimatum and a second Batterskull.
  • Keranos, God of Storms just seems such a bad play on turn five. Does he improve in later turns? I don't want to die because I tapped out.

  • Thank you again for taking the time to comment. I hope that I don't seem ungrateful because of my responses and that we can continue our discussion soon!

    MindAblaze! on

    3 weeks ago


    @ APPLE01DOJ

    I don't disagree thatgenerally Vampiric Link is less valuable than Ethereal Armor, but I'm thinking for defensive purposes, gaining life when they beat me with their Goyf is a good thing.

    Also, if I'm playing land denial (between Pox and Contaminated Ground) is Path counterproductive?

    TwoMagicDudes on Sworn to Gisa

    3 weeks ago

    Some other suggestions (I'll try to keep things as budget as possible, and I assume you want to go with a zombie theme here):

    If you add Thornbite Staff, there are a few other great cards that combo with it, such as Royal Assassin, Avatar of Woe, and Hell's Caretaker.

    Empty the Pits is really only good in Standard. There are so many better cards you can use in EDH that don't involve exiling cards from your graveyard (which you should be protecting in a zombie deck--more on that in a minute.) Army of the Damned comes to mind.

    Gravecrawler runs around 5 bucks but he is a pretty much a must in any zombie deck. There are so many wonderful things you can do with this little guy. Combo him with Altar of the Brood to mill cards from your opponent's decks (best done in conjunction with Mindcrank) and then snatch other people's creatures with Beacon of Unrest or Rise of the Dark Realms. Slap a Skullclamp on him to draw two cards. He's a friendly little fella that puts in a lot of work.

    Dictate of Erebos and Butcher of Malakir, as well as the more expensive Grave Pact, would have great synergy here. Everytime Gisa sacrifices, everybody else does too! And speaking of sacrifice, Sadistic Hypnotist is great for making everyone else dump what's in their hands and into their graveyards (which can then be yours using the reanimate cards I mentioned earlier.)

    Cemetery Reaper can help turn your little zombies into bigger ones, along with more expensive zombie buffers like Lord of the Undead and Death Baron. If those are out of your budget, Obelisk of Urd and Hall of Triumph are great too.

    Then, you've got to get a way of getting all those zombies to actually hurt your opponents, since they are easily blocked. My favorite way of doing this is using Filth and Zombie Master in combination with cards that give your opponents swamps, such as Zombie Trailblazer, Cyclopean Giant, and Contaminated Ground, or if you've got the money to spend, Urborg, Tomb of Yawgmoth. You can easily get Filth into your graveyard with Buried Alive (also good for Gravecrawler), or by sacrificing him with Gisa.

    Lastly, it's always a good idea in EDH to be able to get back some of the cards you lose, and in zombie decks, it is especially important that your graveyard not be exiled with something like Bojuka Bog. The best cards for protecting your graveyard and getting those cards back in your deck are Feldon's Cane, Elixir of Immortality, and Cranial Archive, all of which are super cheap cards.

    I hope this was helpful. I'm a big mono-black fan and zombie decks are my specialty!

    speedymcrunfast on patted out

    3 weeks ago

    also, Contaminated Ground makes the land a swamp, nombo with Mana Web

    Color(s) Black
    Cost 1B
    Converted cost 2
    Avg. draft pick 6.1
    Avg. cube pick 8.05


    Format Legality
    Heirloom Legal
    Legacy Legal
    Vintage Legal
    Commander / EDH Legal
    Modern Legal
    Duel Commander Legal
    Pauper Legal

    Printings View all

    Set Rarity
    Gatecrash Common
    Rise of the Eldrazi Common

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