Enchantment — Aura
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays (1) or 1 life.
Printings View all
|Fourth Edition (4ED)||Common|
|4th Edition Foreign Black Border (4EDFBB)||Common|
|The Dark (DRK)||Common|
Combos Browse all
|Commander / EDH||Legal|
1 month ago
Stuff that seems underwhelming here: Blossom Dryad, Dragonscale Boon, Erosion, Garenbrig Paladin, Gift of Strength, Nyxborn Colossus, Oko, the Trickster, Reduce in Stature, Sauroform Hybrid, Stony Strength, Tall as a Beanstalk, Wavebreak Hippocamp, World Shaper
1 year ago
I will say, land destruction is my least favorite mechanic. I understand why it exists, and in some cases it is necissary. that said, blink-riders in standard was one of the few times that I ended up taking over a year long break from magic.
oddly, land hate wans't always (or even primarily) red. black and blue had some solid hozing abilities right at the start.
Erosion and Psychic Venom were punishing as hell for early game, and while it may not destroy the land, Phantasmal Terrain does mess with mana bases pretty well. Evil Presence and Blight helped round out Sinkhole for black. red had Stone Rain, Boil, Flashfires, and Fissure. blue had Volcanic Eruption and Acid Rain, (to counter act green's Tsunami, or Desert Twister). White had color hate for days with Drought and Conversion to name a few
oddly enough, the color pie was really into opposing color hate and ally color help at the start.
I don't think it was really until urza's block that red came to the forefront. and what a forefront it was. Wake of Destruction. as in, "see that mono colored deck over there? END THEM."
2 years ago
Pyramids still stops Stone Rain from happening, in the oracle text the key word is "Instead", making the effect of removing all damage from the land a replacement effect that replaces the destruction of the land. So Pyramids still stops Demolish, Sinkhole, Creeping Mold, Armageddon, Erosion, Ark of Blight, or Strip Mine. Also, speaking of which, maybe do an article on Land Destruction? How it started off as Black and White, then shifted into Red and Green, with blue randomly getting Erosion and Annex.
3 years ago
4 years ago
So going 2 in 2 is not as good as having 4 Stone Rain
4 years ago
4 years ago
Erosion is not a permanent effect. It's just an old and confusing card. If it was printed today it would read:
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.
Meaning that when that land is destroyed, Erosion is destroyed as well.