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Beware of the Jundlands!

Commander / EDH BRG (Jund)




Land decks are interesting and fun. We have also recently got a few new commanders to play with for lands and they are all exciting! Each can be built into its own deck, but what happens if we combine the best of each? My previous lands deck, Angry Elementals!, features Omnath, Locus of Rage as commander and he is accompanied by Mina and Denn, Wildborn and Titania, Protector of Argoth. That deck focuses on elemental tribal and landfall. Now let's throw The Gitrog Monster and Ob Nixilis, the Fallen into the mix and have some fun with lands in Jund!

I chose Xira Arien as the commander because at the time of original construction there were no Jund commanders that really cared about lands. Xira at least provides a turn 3 play, a flying blocker, and sometimes draws an extra card or two. I even once used her card draw politically to draw someone else a card as part of a deal. Now we come to 2018 and the release of Core2019 and C18. Xira's leadership of the deck will be coming under review. I will be investigating a couple of potential candidates for her replacement: Vaevictis Asmadi, the Dire and Lord Windgrace.

Included Legends:

So far, initial testing on my own shows the deck working similar to a friend's Gitrog deck by playing a lot of lands and trying to draw a lot of cards and stocking the graveyard with lands. The hay maker plays are well-timed The Great Aurora and Splendid Reclamation. For the aurora, if Omnath and/or Zendikar's Roil have been making tokens then I will have a significant surplus of value. Also, either card has a good chance of dropping both Dark Depths + Thespian's Stage and enough mana to immediately get Marit Lage.


Updates Add

C18 is coming out! It is time to consider some possible upgrades using cards from the lands deck. Also, as I've added in the deck description above, I have some considering to do for the deck's general.

Vaevictis Asmadi, the Dire - I have done a bit of solo testing with Vaevictis. He provides some much needed spot removal. He is also a large flying creature which fills a space this deck does not currently deal with well. His downsides are his high cmc and likelihood of being the target of removal.

Lord Windgrace - He provides card advantage and ramp. Both are really good things for an EDH deck. This deck already has a lot of ramp, but it does not have an abundance of combat creatures (especially flying ones) to protect planeswalkers so he may be vulnerable. Potentially, if I were to change to Windgrace I could shift some of the deck's focus from ramp to add some extra ways to protect him since he would still be providing the ramp.

For now I would like to try out each candidate. My hypothesis is that Vaevictis might fit better with the deck as it is. While Windgrace may be the better lands general overall, my deck would probably need some more substantial modifications for him to shine.

Turntimber Sower - a great payoff card for the land sacrificing the deck is already doing.

Avenger of Zendikar - a well-known card which I have just never acquired before. This deck is built to generate landfall triggers.

Reality Scramble - I'm excited to try this out. I feel like there are enough small creatures and tokens to be able to get some good value by trading them up for my more important sub-commanders.

Worm Harvest - speaking of Retrace, I'm surprised I haven't tried this one in here before now. It works well with Dredge too. It also synergizes with Reality Scramble by creating creature tokens to use.

Explosive vegitation - another card which I just haven't owned before. I'm starting to consider reworking some of my ramp/land grabbing strategy. There have been many times when I ramp and ramp some more without getting anywhere because I don't happen to have a payoff card in play.

Nesting Dragon - I'm kind of iffy on adding yet another high cmc landfall payoff, but maybe there is an existing one which could be replaced. Replacing a card which doesn't see much play in other decks with this new one might make me feel like I'm losing some individuality, but that is a sentimental reason. We'll see.

windgrace's judgement - I have been admonished in the past for not having sufficient removal. This might be a particularly useful card to consider.

Of course if I want to add cards I need to consider which cards have under performed or which just don't get played as much as I wish they did. A number of the cards in this list are only here because if the deck is already all of the best cards, then they are just not the best of the best even if they are still great. I am open to hearing reasons for keeping any of these. The shortlist for replacement:

Seek the Wilds - one of the lower powered land grab cards. There are better cards which actually ramp instead of drawing a card.

Nissa's Renewal - I love this card because I love Nissa and I love using a bunch of the Magic Origins cards with her flavour. This is just a might-not-be-as-good-as-the-rest card mostly due to cmc.

The Great Aurora - I think it's a fun card. The deck has the ability to take advantage of it by producing tokens and by having lands that combo together. Unfortunately I have run into other players who specifically targetted me after playing it because they didn't like my choice of removal.

Retreat to Kazandu - one of the lower powered landfall payoffs.

Retreat to Hagra - one of the lower powered landfall payoffs. I do like the draining ability and it can add up to a lot.

Oblivion Sower - I have only ever cast it a few times. Its most common performance is grabbing lands only from the 4 cards it exiles itself. Rarely do I get the chance to get its best value since the deck is not built around it.

Zendikar's Roil - I love this card, but it feels like it also falls into category of the lower powered landfall payoffs.

Sword of the Animist - another awesome card on its own, but I don't do as much attacking as it might like so maybe it's time to consider moving it along.

Solemn Simulacrum - a great EDH staple card, but maybe I could find room for my deck to be more individual without it and room for another cool card which doesn't get to be used elsewhere.

Ghirapur Orrery - I rarely get to take advantage of the extra draw. It could be replaced by a different extra-land-drop card but I don't have any others for now.


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Date added 1 year
Last updated 12 hours
Key combos

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 4.08
Tokens 1/1 Elemental, Copy Clone, 3/3 Beast, Clue, 4/4 Elemental, 20/20 Avatar
Folders Bruuuuh, Uncategorized, Jund Lands Inspo, Decks
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Revision 20 See all

12 hours ago)

-1 Retreat to Hagra main
-1 Jund Panorama main
+1 Retreat to Hagra main
+1 Jund Panorama main
+1 Grapple with the Past main
-1 Grapple with the Past main