Throne of the High City

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Rare

Combos Browse all

Tokens

Throne of the High City

Land

: Add to your mana pool.

, , Sacrifice Throne of the High City: You become the monarch.

Throne of the High City Discussion

Hi_diddly_ho_neighbor on Fight, mortals.

2 months ago

Cool deck! +1 from me.

Mind if I suggest a few things?

Disrupt Decorum , Invasion Plans , and Master Warcraft are all exceptional ways to force combat and manipulate blocking.

Varchild, Betrayer of Kjeldor and Rite of the Raging Storm are fantastic ways to provide your opponents with creatures that can attack.

Teferi's Protection is expensive but a superb way to save yourself if something goes horribly wrong.

I absolutely love the Monarch mechanic for encouraging combat. Skyline Despot , Protector of the Crown , and Throne of the High City are great for this.

I am not sure you are tribal enough to be running Vanquisher's Banner , likewise Skullclamp seems out of place here. I think you would do better with more wheel effects or Mask of Memory for card draw.

Lastly, Angel of the Dire Hour and Archangel Avacyn  Flip can up your angel count (if that is what you are going for) while further providing defensive utility.

Happy deckbuilding!

Inkmoth on Yeva Draw-Grow

4 months ago

CyborgAeon: Honestly, the way the deck has been winning has started to make Brutalizer Exarch seem slightly less practical, but it still a less complex loop than the Eternal Witness / Beast Within line. Winning through attrition is still on the table, so all in all Brutalizer Exarch still puts in a lot of work, but the rest of the deck sort of might not need him anymore.

However, if i do replace him for something, I want it to be something as practical and useful. Nothing really stands out to me though and a tutor is a tutor and I need every tutor that can look for Temur Sabertooth .

Throne of the High City is super meh, IMO. I really don't like saccing my own lands. I don't draw many, and monarch is hard to hold with all the Swan Song s in my meta.

Glad you liked Duskwatch Recruiter  Flip: Hands down my favorite outlet, since you don't get non-creatures out of the deck when going infinite with it.

I've been wanting to explore the possibility of Memory Jar loops. Aside from that, I'm pretty content with the deck, it's very consistent as much as it can be at least.

CyborgAeon on Yeva Draw-Grow

4 months ago

Also - iherdulikeTechLands Throne of the High City

TheAmazingSteve on Top Mogg

6 months ago

You have a fairly low amount of lands. I would add a couple more, as well as replacing some of the lands with utility lands where possible. I am a big fan of Throne of the High City as it is fairly easy to steal the monarchy back and provides much needed card draw.

I would cut Arms Dealer as the effect is way too expensive for 4 damage and Gempalm Incinerator as it only targets creatures.

Also all of the cards that just produce small amount of tokens, like Krenko's Command , Dragon Fodder , Hordeling Outburst and especially Goblin Rally . They just do not do enough to further your gamestate or claw you back into the game.

Goblin Grenade 's 5 damage just is not impactful enough when there are 4 players with 40 life each.

PlattBonnay on Child's Eternal Garden

8 months ago

Hells - Ive been playing both Throne and Arch mostly because I knew that I wanted one of them, but I wasn't sure which one was better. Im currently leaning towards Throne of the High City, being able to hide between Glacial Chasm makes it relatively easy to hold onto the monarchy, and if I ever do lose the monarchy I have lots of ways to recur the land and activate it again. Whichever one I cut will become another basic forest.

I cut Diamond Valley for Worthy Cause for two reasons. First, Phyrexian Tower is the better sac land for child, so if you were ever tutoring for a sac land it was almost always that one. And second, having a way to sac child at instant speed that can hide in your hand as well as get around nonbasic land hate has been very useful. The lifegain is nice, but its mostly just the best repeatable nonland sac outlet for child.

As for Bound, the card has been a house. It was something that I cut a while ago but definitely missed having access to. Being able to sac child as well as pick it back up in the same card is very powerful, and being able to regrow things at instant speed has been a wonderful tool for beating mass grave hate like Bojuka Bog or Rest in Peace. Occasionally you cast the Determined side of the card to cantrip or force Child through some countermagic, but a majority of the time I am casting it as a wrath + 5x Regrowth.

The cycle lands do a lot of work, being cantrips early, land drops for exploration openers, and in the mid to late game a way to get extra value off of Life from the Loam like you mentioned. They aren't there specifically for any one of those reasons, instead its the combination of them all that make them worthwhile. It is possible that seven cycling lands is too many, Forgotten Cave is the one that floats in and out of the list depending on my mood, it should likely just be another basic forest.

Alkadron on Xantcha, Agent of Mayhem

9 months ago

HOLY MOTHER OF BEANS THIS DECK LOOKS SO COOL.

Never in my entire life did I imagine myself looking at contaminated bond and nettling curse and being like "Heck yeah those cards are gonna be awesome!"

You've truly created something outstanding here, friend, and I hope you're at least half as proud of it as I am excited about it.

That said:

Please update with some cool stories of playing this deck, I am intrigued to hear about how it does.

keepflyin on Throne of the High City ...

9 months ago

Throne of the High City is coming up as banned in legacy. But the card is legal to play.

I think it may have gotten caught in the conspiracy coding when the set came out, or its just a bug with some other card potentially.

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Throne of the High City occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%