Throne of the High City
: Add to your mana pool.
, , Sacrifice Throne of the High City: You become the monarch.
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Throne of the High City Discussion
2 days ago
Most of the cards that I run in OH LORD JESUS IT'S A FIRE! | Neheb EDH have already been mentioned, but I thought I'd chime in anyway.
A red version of Phyrexian Arena does not exist :(
That said, Neheb has some pretty good options.
Sword of Fire and Ice is great because it will deal damage, draw a card, and protect Neheb from your own x spells. Everything you want!
Blah blah, Chandra, Torch of Defiance, blah blah
Commune with Lava is really great. You can use the cards for two whole turns so you can dump your mana into it, then next turn have a huge card advantage.
Prophetic Flamespeaker is also good. Attach the sword to him.
Also Grenzo, Havoc Raiser is sorta a card advantage? I've found him useful anyway.
1 week ago
I am going to Echo what Xingact Said a Sunforger Package. I would add to his list Angel's Grace, Teferi's Protection , and don't forget Fate Forgotten. I think you need the interaction and control this would bring to your deck... Even if you do not put in Sunforger make sure you put in at least Return to Dust
Also It looks like you need card draw take a look at these Throne of the High City, Pursuit of Knowledge (This is kind of a build around me but it feels real good when it happens), Tamiyo's Journal, Outpost Siege
Hope these hints help here is a link to my Boros Deck for other ideas Wife's Boros
2 weeks ago
Removed in the latest update:
- Thragtusk. If our opponent can solve the 5/3 tokens, they can also probably answer this.
- Tectonic Edge and Encroaching Wastes. Poor land destruction cards. By the time they're relevant, the opponent has usually already executed a significant part of their game plan, which means we need answers not mana disruption.
- Mouth of Ronom. Too costly an answer.
- Scrying Sheets. Too narrow and incremental, plus the colorless mana hurts. Will probably rethink this if the deck gets Dark Depths.
- Garruk Wildspeaker. I find him underwhelming in the times that I have cast him.
- Ugin, the Spirit Dragon. Too high a mana cost, although his abilities really do complement the weakness of the deck. The sacrifice lands plan do not really mesh well with the 8 mana.
- Skullclamp. Not sure about this chop, just trying it without. My experience has been, if I'm digging for answers with Skullclamp by killing my X/1's, I may find the answer but not have enough mana anyway.
- Wurmcoil Engine. Doesn't really synergize with the rest of the deck.
Added since last update:- Regal Behemoth and Throne of the High City. Trying out the monarch mechanic to provide some card advantage.- Garruk, Primal Hunter. Trying out as replacement for Garruk Wildspeaker.- Fastbond. Because it should have been here in the first place.- Field of Ruin. A fixed Ghost Quarter.- Ramunap Excavator. Crucible of Worlds with legs.- Vizier of the Menagerie. Green's form of card advantage seem to be to play from the top of the library. This is a Garruk's Horde with lower mana cost.
3 weeks ago
I ran Akiri and Bruce together.
Meekstone does some serious work when your beat stick has vigilance.
Hammer of Nazahn has some utility. Indestructible and casting an equipment auto equips.
Something I've been using in boros is the monarch cards for extra card draw. It can make you a target but its an interesting mechanic. Throne of the High City
Depending on how people are taking your creatures. You can look into the red/white counter spells. Red Elemental Blast, Pyroblast, Dawn Charm, Illumination, Rebuff the Wicked. Nothing is better than smacking down a blue player with an off color counterspell.
Good luck with the deck.
1 month ago
1 month ago
2 months ago
Thx for comment and upvote mate! :-)
Thx for all your suggestions!
Mass Hysteria - was in deck before and was cut. Sometimes give haste to my opponents wasnt so good idea, especialy when one of them play mostly Zur the Enchanter deck and 2nd one green aggro deck with elf combos.
Urabrask the Hidden - too high cmc and as any creature can be wiped easily from the field.
Anger - with all sac outlets, burn & wheel spells deck have, it can be easily put in graveyard and what is important it is not so easy to remove it from there.
Cloudstone Curio - good card but not here. I can count only 5 cards with wich it can play good enough in current deck build.
Tempt with Vengeance - this one won me so many games, so cut it out would just be an unforgivable mistake.
Changeling Berserker - too situative. To double tap Krenko, I assume you need: 1st sac outlet to remove Berserker. 2nd haste engine to be able to tap Krenko 2nd time. This is too much to ask imho.
Throne of the High City - is only one land I can consider to add from all lands you mentioned above, but still dont qute sure about it.
Divergent Transformations - I dont test this one, but have some game experience with close enough spell Indomitable Creativity and I wasnt to happy with how it plays. But still I will consider to add Divergent Transformations and give it a try in the future.
2 months ago
Hey, so just comparing my paper list to yours and it's pretty similar but I have some suggestions:
Another really strong card is Cloudstone Curio, this card is usually what gets me over the hump and I think is a better inclusion than Tempt with Vengeance. For 3 mana it basically gives your token producers buyback and generates a lot of value over the course of a game.
Changeling Berserker has won a game or two for me as well, that champion trigger is sweet for double Krenko taps etc.
Last thing - What do you think of Shifting Shadow? I slipped it in my list but haven't had a chance to play it, seems pretty great though.