Lightning Storm

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Coldsnap (CSP) Uncommon

Combos Browse all

Lightning Storm

Instant

Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it.

Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may play this ability but only if Lightning Storm is on the stack.

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Lightning Storm Discussion

Xica on Is Humans a real deck?

2 weeks ago

shadow63
That much is true.

However if you plan playing control you will need some ways to interact with threats that are no permanents (aka. instants and sorceries).
Consequently playing blue for counterspells is somewhat necessary, if you don't like the idea of Lightning Storm or Gifts Ungiven killing you out of nowhere.Having red, blue and a third color is pretty hard to accomplish reliably while playing Blood Moon.

(Maybe its just my warped mindset, but i don't see midrange decks that happen to have slightly more removal, and slightly bigger creatures, as control. Control is the oppressive stuff, the draw go, and 8rack kind)

Pheardemons on Modern Rakdos Burn

2 weeks ago

I would like to second the Claim / Fame option. It returns any and ALL creatures you play. Vexing Devil combos with it very nicely. Also, if you're going to play black in burn then maybe look into Inquisition of Kozilek and Thoughtseize at least in the sideboard, and possibly in the mainboard.

Personally, I don't like your mana base. That is a lot of fetches that you really don't need. I'd probably go with no more than 8. 4 Bloodstained Mire and 4 of any other red fetch. Shocks could be two Blood Crypts, 4 Blackcleave Cliffs, and then 4 Mountains. That's 18 lands which is fine for your deck being that the highest CMC is 2 (excluding Rift Bolt being that you're going to suspend it).

Personally I'd say Rift Bolt is better than Shard Volley. Yes Shard Volley is instant speed, but if you are truly utilizing it to hit a creature to save yourself then you're probably already losing. I'd also lower Searing Blaze down to 2 because the landfall trigger won't always be hit, plus, you could replace it with a card with one mana. Upping Rift Bolt or adding in Claim / Fame. I would take out Gonti's Machinations altogether. I understand the use it has (as well as the reason for all of the fetches that I said didn't seem very good) but I believe you want to utilize the damage immediately in the form of other burn spells, rather than play something that takes a turn or two to activate.

Sideboard options. I would consider Shattering Spree and Shatterstorm. Great against affinity, and Shattering Spree's replicating get around a Chalice of the Void on one. Potentially Pithing Needle to hit planeswalkers, Lightning Storm in Ad Nauseam decks, and a lot of different cards in affinity as well as tron. Ratchet Bomb against Slippery Bogle decks because otherwise you have ABSOLUTELY NOTHING against them. They can't be targeted, and they have plenty of lifegain enchantments. Plus, it can hit others things. Albeit a little slow, but still another board wipe if necessary. Graveyard hate I usually prefer Relic of Progenitus because it is a cantrip. Tormod's Crypt is definitely a great option though. OF course, also Thoughtseize and/or Inquisition of Kozilek if you don't feel like they have a place mainboard. Collective Brutality is a solid card. I'm not sure how viable it is since you probably don't want to discard your burn spells, but a solid consideration. Dismember should be considered as a lot of people are going to bring in their pro-white stuff against you. Kor Firewalker is a serious threat to you since none of the black cards you have can actually target it. Also, Dismember can help you get rid of really big stuff like Tasigur, the Golden Fang, Gurmag Angler, and can bring other stuff lower so you can bolt them like Primeval Titan and Death's Shadow. Lastly, Dragon's Claw for the mirror. Whoever gets theres onto the battlefield first usually wins.

WizardOfTheNorthernCoast on [Community Discussion]: Modern Chat

3 weeks ago

Exactly. My experience with the card so far has been a real blast.

It was especially powerful against infect back in the days (With GP and MG + fetches). It's also good against Emrakuls, Bogles (!!!), Affinity, Wurmcoil Engine and Ad Nauseam's Lightning Storm.

It's been in my Burn SB for years now as a 2/3 of and I've never been disappointed with it. It's also surprising lots of opponents and me likey ;)

Spazik008 on The Future of B/W Tokens

1 month ago

I think more Gideons would be good here. Gideon, Ally of Zendikar is good with Lingering Souls because of his buff ability and Gideon of the Trials was strengthened massively by the recent rules change. Perhaps a "light" Gideon package of 2 Gideon of the Trials, 2 Gideon Ally and 1 Gideon Jura. It would detract from the tokens theme somewhat to cut the Elspeth, Sun's Champion and some of the rest of the high end to slot in a Gideon package, but I think it would lead to a lot of free wins when you emblem and your opponent can't deal with a walker, like against Lightning Storm.

Lowenstein on Twinkle Twinkle Little Star

2 months ago

Icbrgr I have given it some thought; from my playtesting though, I generally need my lands because Star is 7 mana :P

In terms of removal I think Bolt and Anger are decent, and as a win con I think Lightning Storm would probably be better. But. . . I do have a Swan Assault deck too ;)

Bovine073 on Serious Ponza

3 months ago

Tanker12, clayperce

I run a 1-of Pithing Needle in my sideboard (previously 2) and it actually does good work for me across a very wide variety of decks, including affinity and Tron variants. It is definitely one of the cards I am more iffy about in my sideboard, but it's good. It also has the ability to randomly act as a 1-mana LD spell against unsuspecting opponents with untracked fetchlands or fetchlands in hand, I once won a match against the mirror by naming Wooded Foothills to keep him on two mana while I accelerated to four. It's a tricky card to use properly and has high variance, but it does enough work against the metagame that I like to keep it in. It hits Lightning Storm well too, which is another great thing.

Arian_the_Fox on Untap Abuse (3 win conditions)

3 months ago

Core of your deck looks great! Here are some sideboard suggestions:Sideboard Mark of Asylum because red global cards like Anger of the Gods kill most of your combo creatures. Grand Abolisher is sideboard against other people's counter spells or instant speed removalLeyline of Sanctity is very important to stop cards like Thoughtseize. Side in Stony Silence against Affinity decks. Yes it blocks your untap but your combos don't need the artifacts untap ability, only it's haste effect which still works even in stony silence. Sideboard Dispel against instant speed removal cards & opponent's coubterspells. Sideboard Pithing Needle to counter Liliana of the Veil, Cranial Plating, Lightning Storm, Aether Vial, Expedition Map, any planeswalker, Kiki-Jiki, Mirror Breaker and more.

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