Consulate Crackdown

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Consulate Crackdown

Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

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Consulate Crackdown Discussion

Bchong on Zur the Enchanter EDH

1 month ago

Take out Teferi's Protection Counterspell Meishin, the Mind Cage Imprisoned in the Moon Steel of the Godhead Go for the Throat Thassa, God of the Sea Sphere of Safety Do or Die Aegis of the Gods Arcane Adaptation Drake Haven Spell Swindle Chill to the Bone Shielded by Faith Bruna, Light of Alabaster Faith of the Devoted Vanishing Ghostly Prison The Scarab God Rend Flesh AEther Barrier Eyeblight's Ending,

put in Mystic Remora Preordain Blind Obedience Arcane Laboratory Rest in Peace Planar Void Oblivion Ring Sol Ring Mana Vault Consulate Crackdown Energy Flux Tunnel Vision (combo with open the vaults) Serum Visions Thought Scour Negate Lightning Greaves

I don't know what kind of theme or way of winning you are trying to go for. you don't really have a way to win with this deck. You need to get some kind of combo. Zur is very powerful because he can tutor an enchantment out of your deck so use that to your advantage and try to put in cards that are 3 or less so that your commander can have a greater effect. Try to go find an infinite combo or you can also build stax. You won't win consistently if you don't have an infinite combo. You might find other versions of zur on this site that are good (probably not). CEDH Reddit can probably help you out... though some of the things might be expensive. The things I suggested are just a couple relatively cheap cards that make a big impact. Try to have a theme in your deck whether it is control/combo or voltron or pillowfort.

mishap on Goatmum goes Epic

1 month ago

Going to try removing the tokens + mass death package because it's clumsy and unfun. No more:

Substituting in some more interactive cards:

Also testing:

Search for azcanta for Quest for Ancient Secrets

gravemaster117 on Side chick Breya

2 months ago

Feel free to call me cruel for even making this suggestion, but since you have a Mycosynth Lattice, two things I would recommend are Vandalblast and Consulate Crackdown. I know its a pretty cheap move but I use them both in my Breya deck along with Mycosynth Lattice. It's just such an amazing artifact combo piece.

Heathenman on

4 months ago

Thanks for the upvote Anbu!

I run Grixis control also, but I've been working on the list for Esper for awhile now.I feel that white is in a good spot with the removal and other tools we got in Ixalan that it could be viable.

I did decide to put in Consulate Crackdown in the sideboard, just a one of but the meta I play in tends to have a ton of artifacts and artifact tokens. So who knows, it might be useful.

Hexcimal on *Clever and interesting name*

4 months ago

Thank you for posting this, and thank you to everyone who's provided good advise for helping this type of deck develop. With the release of Ixalan I'll be plunging into standard for the first time, and this deck has made me the most excited to get started right away!

Now, I'm currently leaning heavily towards the three-color splash for my own build, as Esper is one of my favorite combinations. I want to make it work really badly, but I don't want to sacrifice viability to do so. I'll try to compare running WUB over just UB, since Grixis isn't the current direction I want to take. (Though, I'm certain someone else could make a compelling argument for it.)

Debates to Support:

Debates to Oppose

  • Three colors instead of two. Color balancing will be necessary. (Treasure and Etherium help to rectify this con.)

  • Greater risk of inconsistency.

  • UB already provides everything needed to control the board (except for when enchantments/artifacts manage to get past counterspells and resolve).

  • Too many options to choose from and not enough space to squeeze into 75.

Tldr; am I hyping myself up too much for esper when I shouldn't try to change what isn't broken, or do you truly believe it could still make for a viable build?

Additionally, I'm all for Mechanized Production being included at least in SB for faster and more consistent wins. I was thinking a 2:3 split between it and RiR somewhere in the 75; especially if any Gearhulks are being used.

Further Thoughts on Specific Cards
Show

Again, thank you for posting this and thank you for your time! I plan on buying cards within the next couple of days, so if you get any updates let me know! I'll also post my deck when it's created and keep updates with it.

Let me know if you'd like any advise on specific cards you're debating over! I'll give my (admittedly naive) input if requested. Cheers, and good luck!

hullos on

5 months ago

first you might want to put Consulate Crackdown to the side board, its a good card just if they don't have artifacts its kinda bad. if you are going to use the two dwarves i said earlier you are going to need to cast them with some red mana so i would recommend most of all Aether Hub with all the energy it is great and maybe put in a few mountains and if you want Inspiring Vantage.

Hyperalgialysis on Leaving Sram with a Paradox of a Storm

6 months ago

Went to standard constructed the other day, one of my opponents was playing a similar build. I have been toying with different color combinations for super friends to different levels of success. This past week was bant super friends and one of my sideboard cards is Consulate Crackdown. I brought it in game 2 to shut down his strategy and had a terrible surprise. He turns his deck into jeskai spells game 2. The deck swaps out a lot of the improvise cards for things like Enigma Drake and things like Fateful Showdown. Might be worth tinkering around with for a sideboard surprise. Standard constructed is monday at my lgs if I can get the full sideboard list I will put it up.

Daedalus19876 on Judgment Day: Avacyn the Purifier EDH | *PRIMER*

8 months ago

Anima2900: Thanks for the +1 :) I do face Propaganda sort of effects a lot, and they slow me down (though since I'm attacking with only a few creatures they're not fatal to my gameplan).

Sandwurm Convergence hasn't showed up much yet (too expensive for fast combo decks I suspect), but when it does I may have to include more removal beyond Return to Dust and Chaos Warp.

"Destroy all artifacts" is a thing I do face, and I have two options: either outrace them so they're within lethal range without my buffs, or prioritize tutoring for Sunforger so that I can access Boros Charm at will.

And mass exile hurts. I can rebuild, but it hurts. Luckily, there aren't many good mass exile effects (beyond Consulate Crackdown and Merciless Eviction), so this is somewhat infrequent.

Thank you for your interest in my deck! ;)

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