Gaea's Revenge

Legality

Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins Rare
2011 Core Set Mythic Rare

Combos Browse all

Gaea's Revenge

Creature — Elemental

Gaea's Revenge can't be countered.

Haste

Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.

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Gaea's Revenge Discussion

Brandamn on Experimental Rush

1 week ago

These are probably bad suggestions but they work well against anything Control oriented and neither are pricey Gaea's Revenge Mistcutter Hydra

hoardofnotions on Horde of Notions: Tribe of Elementals

2 weeks ago

First off I want to say I love the deck! I had one for the longest time and enjoyed it quite a bit!!!

So lets talk card choices,

I think i like the rest of the tri-land cycle (Savage Lands) over the vivid cycle. They always produce different color mana and can't run out of charges.

If you want budget fetch lands look at the mirage cycle (Mountain Valley) They might be better than Evolving Wilds/Terramorphic Expanse. especially once you add the check lands Canopy Vista

Once you start upgrading those options Cascading Cataracts might be a cut. It doesn't allow you to cast Horde of Notions on curve and the mana fixing shouldn't be such a concern once you upgrade a bit.

I'm not convinced Amulet of Vigor is necessary either. If you're just running it to untap ETB tapped lands it's effect is kinda wasted i think. Haven't played it like this so if you have good experiences with it keep it in!

Animist's Awakening, Explore, Shard Convergence, Manalith, Sylvan Caryatid, Embodiment of Spring, Brighthearth Banneret, seem like bad ramp spells.

Destructive Revelry could be Hull Breach

Hoofprints of the Stag is soooo slow

Metallic Mimic is a small effect in a big game

is Stigma Lasher necessary?

Coat of Arms could bite you, like against Avenger of Zendikar (which by the way is an elemental you should run!)

Malignus is just a big beater, no extra effects

Grave Sifter could be cut for a cheaper card

Gaea's Revenge and Supreme Exemplar are just more big dudes that aren't good enough in my opinon

Now onto the possible additions!!

Frost Lynx, Wispmare, Forgotten Ancient, Nevermaker, Spitemare, Ingot Chewer, Lord of Extinction, Whisperwood Elemental, AEthersnipe, Bane of Progress, Greenwarden of Murasa, Rubblehulk, Chameleon Colossus, Crib Swap, Nameless Inversion, Taurean Mauler,

Haakon, Stromgald Scourge-really clever with changeling spells like Nameless Inversion and Crib Swap.

Buried Alive is like a triple tutor.

Karmic Guide is a loop with Reveillark.

mana doublers are good too, Mirari's Wake, Mana Reflection,

other recursion could be good too, Meren of Clan Nel Toth is a beast, Phyrexian Reclamation is cheap and good.

sac outlets are cool with repeatable reanimation, create some loops. some good sac outlets are Goblin Bombardment, Disciple of Griselbrand

You could do with some more mass creature kill i think. 4 mana Wrath of God, Day of Judgment and Damnation allow you to cast them then your commander on back to back turns. plus they're cheap enough to cast then cast something else. Aura Shards is really good too

if you want to add a bunch of nonelementals you could add Ashes of the Fallen to make them elementals. If you go this route maybe add Eternal Witness as a cheaper greenwarden

Rings of Brighthearth is better than Illusionist's Bracers i think because it copies any activated ability, like fetch lands and plansewalkers.

You could upgrade some of your ramp to Cultivate and Kodama's Reach

Bulldawg1310 on Elf Deck

1 month ago

Disagree with the Nissa Revane comment above. She can say your life more often than not, and you dont have to search for Nissa's Chosen.

However, your land base is way to heavy, most modern elves decks run 18 lands or less. I would run 4 swamps, 6 forests, 3 shocks, 3 fetches. You can afford to cut your black control sonce youre looking for a short game by pumping out aggro elves. Your Wellwisher is not modern legal so thats gotta go. You should be running play sets of Chord of Calling and Collected Company kill Gaea's Revenge its too big and a win more. Add more Dwynen's EliteCut Nissa's Chosen to 1 because youre tutoring for her with revane and shell go back to your library if she dies. Also add playsets of Elvish Visionary and Elvish Champion. These will allow you to be more aggressive and consistently winning by turn 5-6. Most people say aggro wins by 3 or 4, i say theyre full of crap. If you need more help, ill be able to provide feedback.

Argy on MYCOLOTH is HUNGRY HELPPPP!!!

2 months ago

I know very little about Modern but if you have Nykthos, Shrine to Nyx and you are in then I think it would help to have a couple of Voyaging Satyr in your deck.

She allows you to untap then retap Nykthos, Shrine to Nyx.

If you are going to do that then I would add at least one more Nykthos.

These cards might also be worth thinking about:

Courser of Kruphix
Gaea's Revenge
Nylea, God of the Hunt
Nissa, Worldwaker

As I said, I am not a Modern player though, so those might not work.

Kyln on I'm Devoted to that turn three win

2 months ago

Ok, I think the card is better than Gaea's Revenge thanks for the suggestion.

Kyln on I'm Devoted to that turn three win

2 months ago

I play tested the card, and combined with Gaea's Revenge I was able to win the turn the combo went off every time. Thanks for the suggestion!

Trveheimer on Surrak Aggro

2 months ago

hi, ich wieder. ich schreibe euch mal ne liste mit den karten die potenziell gegen welche aus meinen empfehlungen ausgetauscht werden knnten oder die in meinen augen nicht so die kartenqualitaet haben

Breaker of Armies - 10 mana fr ne kreatur, die man im endeffekt meist fr nen guten angriff draufgehen lsst, ist zuviel. lieber den Siege Behemoth, ist mit Triumph of the Hordes zsm einfach genauso ne wincon.

Intet, the Dreamer - ich denke selbst mit dem mini-drachen-thema wird er im endeffekt gecuttet. er bringt dich nicht wirklich schnell durchs deck, er muss angreifen UND mana blechen, und wenn er zerstoert wird bleibt die karte im exil. alles eher wackelig.

Omnath, Locus of Rage und Roil ElementalDie beiden sind erstmal prinzipiell gut, ich wrde das davon abhngig machen wieviel Landramp im endeffekt spielt. Omnath ist noch eher besser als das Roil, weil es eigentlich so sein msste das karten gezogen werden wenn ein 5er ins spiel kommt, auerdem ist ja Warstorm Surge ein wichtiges piece in eurem deck. aber das roil vielleicht raus, lieber clone spielen.

Ruric Thar, the Unbowed- hatten wir ja schon drueber geredet, ich finde temur ist nicht gruul und sollte deswegen auf noncreature spells nicht verzichten, tut euch im zweifelsfall eher selbst weh, und ein Teferi wuerde euch da schon mehr kontrolle erlauben (brigens, eigentlich wrdet ihr teferi immer im endsegment vor eurem zug reinflashen, wenn ihr dann in eurem zug ne combo zbw ne wincon rauspielt, nicht vorher)

Terra Stomper / Gaea's Revenge

da wrde ich langfristig maximal einen von denen spielen, einfach weils dekadent ist kreaturen ohne groen effekt zu spielen. auerdem braucht ihr halt die spots frei.

Savage Knucklebladeist zwar cool weil er fr 4 mana als 4/4er mit haste kommt, aber das gewinnt auch keine games. die Savageborn Hydra wrde ich solange drin lassen, wie ihr den Shaman of the Great Hunt und Rishkar spielen wollt. Wobei Rishkar auch evtl rauskoennte. evtl also nur den Shaman.

Bow of Nylea im endeffekt raus fuer Coastal Piracy oder Hammer of Purphoros. Die Todesberuehrung greift nur fuer attacker, somit ist es eigentlich nutzlos.

Chitinous Cloak / Haunted Cloaklieber raus. wenn ihr menace wollt, Gruul War Chant, und ansonsten bei den ausrstungen lieber noch Lightning Greaves die haben naemlich 0 austruestungskosten.

Banefire / Manifold Insights / Nissa's Revelation / Rishkar's Expertise

hab euch in meinem tipps glaube ich genug bessere alternativen vorgeschlagen.

Arcbondist nur in viel zu konstruierten szenarien gut fuer euch und schwer kontrollierbar.

Counterspellsich wrde eher nen Counterspell klarmachen, wenn ihr control-magic machen wollt. auch hier, habe ich gute alternativen vorgeschlagen, die das board fuer euch fitt halten.

Burgeoningje nachdem wieviel draw in dem deck ist, knnte man diesen spot freimachen.

Sight of the Scalelordseher nicht, ich glaub das macht selten den entscheidengen unterschied und kostet zuviel mana fuer das was es tut.

Weitere gute wincons fr euer deck;mit Palinchron / Peregrine Drake + Deadeye Navigator infinite mana gehen und dann mit Genesis Hydra alle nonland permanents ins game holen, alternativ auch infinite Coiling Oracle flickern. ich wei ich wei aber nen nav und nen oracle spielen ohne infinite zu gehen ist auch komisch :D

uebrigens, eine weitere wincon ist Grafted Exoskeleton, habe auch noch ein paar davon. einfach ne kreatur mit dem exo auf 10 bringen, unblockbar machen und durchkommen.

divinagon on Golems are Giants best Friends!

3 months ago

Seems nice, but you need to make your list smaller. I'd probably drop the Summoning Traps to bring your maindeck down to 60 cards, and drop either the Woodfall Primus or Gaea's Revenge. +1

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