Dark Betrayal

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

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Set Rarity
Theros Uncommon

Combos Browse all

Dark Betrayal

Instant

Destroy target black creature.

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Dark Betrayal Discussion

Epidilius on Sac lands

3 weeks ago

You can also run the one drop spells that coloured permanents.

Hydroblast, Red Elemental Blast, Dark Betrayal, etc. There are a lot of them, and they also work on your opponents' stuff if the colour matches.

landofMordor on What spells will counter menace?

3 weeks ago

Yeah, so there's also Turn to Frog, stuff like Skylasher and Clip Wings in Green which trolls flyers, and there's always Essence Scatter to get rid of threats before they even hit the field (that's my personal fav). Or just use B to Murder or Dark Betrayal once they do hit the field.

Tsuru-Hime on Dimir Zombies

3 weeks ago

Transgress the Mind is out of the budget for this deck. I could replace with something like Duress though.Dark Salvation Doom Blade, Dark Betrayal and Murder could all fit.

Yuri200X on Vampire attack

3 months ago

that's probably due to the lack of lands in the deck... that's like I said... you could either switch some of the heavier cards for cheaper ones... or increase the land count. There's no problem in running cards with CMC 5 or 6 as long as you can actually use them someday.

What I recommend is to use 22-24 Swamps, drop the lesser vampires like Shadow Alley Denizen, Vampire Aristocrat, Archetype of Finality, Staff of the Death Magus. Dark Betrayal and Sinister Possession since these are the weakest cards in your list. They don't really contribute to the overall plan.

If you need removal, you can always count on Go for the Throat, Smother, Geth's Verdict, Hero's Downfall, Ultimate Price and Dismember.

Logics on Tremble mortals, and despair! (Rakdos Control)

4 months ago

This is basically a standard deck I played back in the day. Modern is a very different format, running that much removal is going to leave a lot of dead cards in certain matchups. If I were you, I would do this:

+4 Inquisition of Kozilek, +4 Lightning Bolt, +2 Fatal Push, +1 Kolaghan's Command, +1 Kalitas, Traitor of Ghet, +1 Stormbreath Dragon, +1 Young Pyromancer, +3 Read the Bones, +3 Night's Whisper, +4 Bloodstained Mire, +2 Polluted Delta, +1 Wooded Foothills

-4 Hero's Downfall, -3 Bile Blight, -1 Anger of the Gods, -3 Sign in Blood, -1 Terminate, -2 Desecration Demon, -2 Master of Cruelties, -3 Magma Jet, -5 Mountain, -3 Swamp

These changes upgrade your removal and early interaction, especially against control strategies. It also gives you much fewer dead cards, seeing as Lightning Bolt and Kolaghan's Command can go for the dome. I cut all of the weaker creatures in the deck, to streamline the early game's combination of disruption, removal, and draw power.

As for the sideboard, I think it needs a lot of work. You're already playing too much removal in the main board, and your sideboard is more of the same. The deck really doesn't need to be siding into removal that is worse than waht's already in the main deck. (Looking at Doom Blade < Terminate, Dark Betrayal < Fatal Push/Lightning Bolt , Mizzium Mortars and Drown in Sorrow < Anger of the Gods.) If you really want a sweeper, I would easily put in Languish or Damnation over Mizzium Mortars. I understand Mizzium Mortars only hits their things, but in the match-ups where that's relevant, you're dead way before you get to 6 mana.

My sideboard for the deck would look something like:

3 Duress, 1 Anger of the Gods, 2 Slaughter Games, 4 Gifted Aetherborn, 2 Leyline of the Void, 1 Fatal Push, 1 Ob Nixilis Reignited, 1 Languish

Obviously, this is your deck, so feel free to do whatever you want with it, this is just what my take on the deck would be to gear it more towards modern, so it doesn't feel like you have dead draws all of the time. Hope this at least inspires some changes, and happy deckbuilding.

ThatUsernameIsAlreadyTaken on King Macar, Tin-Cursed(<15$)

4 months ago

I will accept that reasoning at first I didn't believe there were more humans than black creatures, so I had to check but there is and that is totally surprising. I do still believe Dark Betrayal is a good addition for this deck even as a sideboard as one mana kill can always be helpful.

Snacrifice on King Macar, Tin-Cursed(<15$)

4 months ago

ThatUsernameIsAlreadyTaken Thanks for the upvote and the comment!

I disagree on Dark Betrayal vs Human Frailty though, and here's why:

There are currently 671 legendary creatures(according to mtg.info). Of those, 241 are Human-typed. That's a little more than a third of all commanders. Only 82 are black-colored(and 22 of those 82 are human), with an additional 144 that have any amount of black in their identity(43 of those are human as well)

Out of all creatures, 1935 of them are Humans. Out of all creatures, only 1899 have black as a color identity.

In playtesting, I've found a lot of people tend to play at least one really useful human creature, whereas not everyone you'll face will be playing black at all. A large majority of the new commander legendaries, both the 4-color, partner, and other ones in the decks are human as well.

ThatUsernameIsAlreadyTaken on King Macar, Tin-Cursed(<15$)

4 months ago

I really like the idea of crafting cheap EDH decks for newer players and this deck really shows potential in keeping it budget but also competative. Especially using King Macar, the Gold-Cursed I always thought he was an underappreciated card and this cheap deck can certainly show his might.

Although one suggestion I would make is taking out Human Frailty and replacing with Dark Betrayal, only because I beleive with Dark Betrayal there will be more valid targets to hit especially since the four-coloured commanders came out, otherwise awesome deck.

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