Sudden Death

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Uncommon

Combos Browse all

Sudden Death

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Target creature gets -4/-4 until end of turn.

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Sudden Death Discussion

manioo8 on "Did you just attack me?" spot removal tribal

2 hours ago

Insurrection costs too much, Rites of Flourishing don't seem that good, as I'd rather the game go slower than faster. Also it's a permanent. what would I use Enlightened Tutor for? Rhystic Study draws peoples' attention to me, which is never a good thing in this deck, and also is a permanent. Cast Through Time costs too much for a small effect. I get to kill 2 creatures instead of one? Easier to just cast another removal most of the time. Also it's a prime target for others' enchantment removal. Lotus Cobra is a creature, dies to board wipes, and produces mana in my main phase (which I don't usually need). Exploration would probably be good, but I have burgeoning in the deck already. Might swap azusa for it some day. Dismember is counterable and answerable. Sudden Death is not, and I've used it to kill sackable creatures before.

Ballzanya on Mono Black Control

2 weeks ago

Go for the Throat, Gurmag Angler, Disfigure, Flaying Tendrils, Duress, and Nihil Spellbomb all seem like good budget options for this deck. Maybe even Sudden Death.

NoNeedToBragoBoutIt on Old, Hidden Gems in EDH

1 month ago

Aftershock - Oh, so flexible. Puzzles me how this is not a mono- staple.

Rack and Ruin - Same goes for this card. With the amount of Artifacts in the game this will never be a dead card.

Dust to Dust - What can i say? I just love the cycle.

Peace and Quiet - A little more conditional as the artifact iterations, yet still super cheap for its effect.

Ashes to Ashes - Doesn't hit Artifact Creatures, other than that: brutal.

Wicked Pact - Not as great as the above card, but i've seen it do great things as a filler card in new brews.

Repopulate - Instant speed gy hate for decks that don't have access to , don't want to loose the element of surprise by running artifact solutions. Plus, it has cycling. Love it!

Bubbling Muck - Sorcery speed High Tide for mono- decks or decks that can get Urborg, Tomb of Yawgmoth on the board reliably.

Dauthi Embrace - Unblockable2 plus insane political potential!

Soothsaying - Might not be a hidden gem exactly, still an awesome mana sync.

Erratic Portal - With so many people joking about EDH basically being ETB by now, this is easily abusable and somewhat political at times, too.

Deglamer/Unravel the Aether - Not as old as the above, yet heavily underplayed, as they can deal with the original gods and so many other things like Darksteel Forge. Total pet cards of mine!

Sudden Death - An instant speed creature removal that ignores indestuctible, get's rid of the vast majority or creatures in the format and hoses Breya, Etherium Shaper before activation. Just look at it!

ClockworkSwordfish on Pattern Recognition #41 - Licids

2 months ago

When Ravnica hit, I joked that they should bring back licids for the Orzhov, because they're a rules nightmare, which combines a white thing - rules - with a black thing - nightmares. (Cue weak laughter.)

You said that licids can "flick back and forth between the two types of card at instant speed" but that's not entirely true. Changing from enchantment to creature isn't an activated ability (notice there's no colon to separate a cost:effect template) so it actually bypasses the stack (just like flipping up a Morph creature.) So a licid that's an enchantment can totally dodge a Krosan Grip, but a licid that's a creature can't dodge Sudden Death.

MagicGALAXY on Taigam, Sidisi's Hand

3 months ago

garscott I think 38 lands is a bit much, especially with your curve looking pretty good and you having 7 mana-rocks. Instead, maybe go to 37 lands and add another rock like Worn Powerstone or some utility spell like Mnemonic Wall. Rise of the Dark Realms can be pretty strong in your deck, since you are already taking advantage of your graveyard, how about opponent's yards as well? I see you don't have much targeted removal, like Hero's Downfall or Shriekmaw, which can be really helpful. If instant speed isn't fast enough, I always find Sudden Death, Sudden Spoiling, and Wipe Away particularly underrated in that category.

Hope this helps. Your deck overall look pretty sweet as a dimir reanimation control deck. Plan on building one when I get more ideas. Take care.

Slaughtar on

5 months ago

Grasp of Darkness or maybe Sudden DeathI feel like more Terminates are better than Geth's Verdict unless you need Geth's Verdict to get Rakdos, Lord of Riots out.Also, maybe 4x Dash Hopes and 4x Bile Blight in sideboard?

ShadeASP on Devoted druid and Vizier of ...

6 months ago

Yes this works exactly how you explained it. It seems like you understand already how this works but you were hoping it doesn't lol

If you try to answer (removal/damage/whatever) your opponent placing a -1/-1 counter on the Druid, then yes, your opponent can respond to your attempt to disrupt the combo by simply using the ability again. They will get whatever amount of mana they want, and creatures may die once your answer resolves, but they'll still have the mana.

You could try Sudden Death or Sudden Shock to kill the Druid, or you could even disrupt the combo for a turn by using Sudden Spoiling or Wipe Away, so anything with Split Second would help disrupt it, but in the absence of this, they would get the mana yes. If they can't use the mana immediately with a permanent on the battlefield and if they aren't holding an instant that would use it, Glorious End will help.

But yes, it is a very difficult-to-disrupt combo.

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