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- Interaction of Continuous Effects
613.1. The values of an object's characteristics are determined by starting with the actual object. For a card, that means the values of the characteristics printed on that card. For a token or a copy of a spell or card, that means the values of the characteristics defined by the effect that created it. Then all applicable continuous effects are applied in a series of layers in the following order:
613.1b Layer 2: Control-changing effects are applied.
613.6. Within a layer or sublayer, determining which order effects are applied in is usually done using a timestamp system. An effect with an earlier timestamp is applied before an effect with a later timestamp.
613.6b A continuous effect generated by the resolution of a spell or ability receives a timestamp at the time its created.
Timestamps never disappear, they are just overridden by newer ones. If the most recent continuous effect ends, the next one in line becomes the most recent, and will be applied. Knowing this, you can determine that Vorapede will return under the control of Player 2, as his timestamp on Sower of Temptation is now the most recent.
June 24, 2017 2:50 p.m.
To back up abby315, When a spell is being cast, targets must be made, if any. Once this happens, Eternal Scourge will trigger and go on the stack on top of the spell targeting it. This happens before you are able to respond with Spellskite.
You can change the target to Spellskite if you desire, but the trigger from Eternal Scourge is already on the stack and will resolve regardless of whether or not it is still being targeted by something.
June 24, 2017 2:39 p.m.
Active Player Non-Active Player.
Meaning, in a multiplayer game, the Active player is the player who's turn it currently is. And each Non-Active player is everyone else, in turn order from the Active Player.
So if there are 3 players, A B and C, and it is B's turn: B is the active player, and C and A are the non-active players, in that order.
June 24, 2017 2:36 p.m.
Side note: if for some reason, the rules were hypothetically written in such a way that this did create an infinite loop of replacement effects, and no player in the game had a way to stop it, the game would become a draw because it would be a never ending loop.
June 24, 2017 12:29 p.m.
To specifically answer the question, replacement effects only apply to a single event one time.
If multiple replacement effects are trying to be applied to one event, the controller of the event being replaced chooses which one to apply, and if the other is still applicable, it is then also applied.
Also, Epochalyptik is correct in "if" is not always an identifier for replacement effects, "instead" is.
614.1a Effects that use the word instead are replacement effects. Most replacement effects use the word instead to indicate what events will be replaced with other events.
614.5. A replacement effect doesnt invoke itself repeatedly; it gets only one opportunity to affect an event or any modified events that may replace it.
616.1. If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected objects controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).
616.1e Once the chosen effect has been applied, this process is repeated (taking into account only replacement or prevention effects that would now be applicable) until there are no more left to apply.
June 24, 2017 12:27 p.m.
June 24, 2017 12:10 p.m.
While he is a dragon in the picture, Ugin is not a creature, and therefore does not have the creature type "Dragon". He's only a planeswalker with the subtype "Ugin".
He's not a valid choice for Kaalia's ability.
June 22, 2017 10:14 p.m.
Sen Triplets, so you'll know if that opponent is the one you want to cast spells from before actually making them reveal their hand.
June 15, 2017 1:34 p.m.
Mayael the Anima is the best commander for bigCreature.dec
Put your huge critters into play for 5 mana at instant speed.
June 13, 2017 12:42 p.m.
No. The ability that creates the token is a triggered one that triggers when it enters the battlefield.
When casting an aura spell, the target must be chosen as it's put on the stack. At this moment, the token does not yet exist, and can not be enchanted with it.
If the aura enters the battlefield from a zone other than the stack, it must still enter attached to a creature already on the battlefield.
June 10, 2017 9:27 p.m.
You are allowed to activate the ability of Altar of Dementia any time you have priority, and as many times as you have a creature to sacrifice to its cost. This includes doing it:
before he would draw from a spell or ability. Or on the upkeep step before the draw step.
after he draws or tutors when you receive priority. (But not to check what was taken from the deck as that would require complete knowledge of every card in the deck, and would be considered slow playing to record them all, or to even determine what exactly was taken/drawn.)
after a card is put into his graveyard, when you receive priority.
in response to either the cascade trigger or the resulting spell.
This isn't a strategy, however. It's more like a player being salty that their win condition is being shut down. Rather than stalling the game out with redundant millings, try to find a way around the obstacle and win.
June 10, 2017 9:19 p.m.
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