Raging_Squiggle Deckspert

Hello all! Squiggle here. I've played Magic for a little while now, and started in Born of the Gods. People are usually surprised that I'm still technically a new player with the experience and how I play.

My first deck was the pre-built mill deck from Gatecrash(?). I enjoyed it a lot, but have since expanded my views and play styles.

I now mainly focus on playing commander (EDH), but I do still have 60 card casual decks. You can most commonly find me on the Q&A; area of the site.

I am technically a Rules Adviser, but officially not since the Rules Advisor test was taken down. Right now I'm working towards my L1 exam and eventually becoming an L1 judge, so if any questions arise, I will do my best to answer them! It'll help with my knowledge and experience for the exam. :)

Welcome to my profile, and as always, have good draws!

Oh I know. I firmly reminded him about a few things we said before the game started and left after.

August 15, 2017 9:08 a.m.

Daedalus19876 says... #2

(I departed because I wasn't enjoying the game, and the guy explicitly violated the definition of "friendly" that we described at the beginning of the game. No point in staying personally.)

August 15, 2017 1:03 a.m.

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Dash's reminder text states "you may cast this card for its dash cost." Since you are casting it in this manner, any additional costs and cost reductions apply.

So yes, it will work.

August 17, 2017 10:46 p.m.

Lost Auramancers, Solemnity.

It will not sacrifice immediately. Since no counters are placed on it at all, no counters can be removed via vanishing's effect. It will just stay in play indefinitely.

However, since it has no counters on it, you can find other means to put it in your graveyard (sacrifice, destroy, etc), and its ability will trigger due to it not having any counters.

August 17, 2017 3:18 p.m.

Said on Tap all the ......

#3

I mean.. It's ok I guess as a finisher if it kills everybody. But that's all it's good for. It's no good if you draw it before it's needed and it just sits in your hand. You wouldn't want to cast it without it being able to win on the spot because that will just turn everybody else against just you.

For this reason is why I suggested it be removed. To improve decks, you want to eliminate or at least minimize the amount of potential dead cards.

August 17, 2017 1:24 p.m.

Said on Doom blade vs ......

#4

No worries. You link cards by surrounding the card name in double brackets. " [ "

August 17, 2017 1:11 p.m.

Said on Doom blade vs ......

#5

Remember to link cards in your questions. Doom Blade, Craterhoof Behemoth.

When Craterhoof Behemoth enters the battlefield, its ability immediately triggers and goes on the stack. At this point, players may respond to said ability. You may cast Doom Blade on it and destroy it, however, abilities on the stack exist independently of there sources. This means that the ability will still resolve even if its source has changed zones.

August 17, 2017 12:43 p.m.

Said on Inalla Wiz Kids...

#6

Add Essence Flux. It's a synergistic card by itself, and by adding it in, Dualcaster Mage goes Infinite all by itself if you have 8 mana and copying some sort of black Tutor. (Diabolic Tutor, Demonic Tutor, etc).

Both are qualities of cards that are worth inclusion: good by itself, and combos off.

August 17, 2017 11:16 a.m.

Said on Tap all the ......

#7

Nimble Obstructionist. Has no synergy with your commander, useless to play and copy with her ability. And there are cheaper, better version to counter abilities (Trickbind, Stifle, etc).

Galecaster Colossus. Too expensive mana-wise to justify its ability. Can't bounce your own wizards either.

Harbinger of the Tides. Ability is too situational to be effective. Also can't bounce your own wizards.

Hollowsage. Without ways to abuse the ability, its effect is minimal at best.

Sea Gate Oracle. Effect not good enough to warrant its inclusion.

Thalakos Deceiver. Too situational to warrant inclusion. There isn't always a creature in play worth stealing. When this is true, it's a dead card.

Exsanguinate. It's a win more card. If you have the mana to actually make it effective, you should have won already.

Decree of Pain, Insurrection, Kindred Dominance. Too expensive mana wise. Your average cmc for this deck is 3.68 which is dangerously high. Consider either removing these entirely or finding less expensive versions of them. Doing so will help speed up your deck.

These are my suggestions for you off the top of my head. I also have an Inalla deck if you would like to see another deck with her as the commander. Might get some ideas to put in?


Inalla Wizardry

Commander / EDH* Raging_Squiggle

SCORE: 2 | 4 COMMENTS | 24 VIEWS


August 17, 2017 3:21 a.m.

A useful tool to use when looking up Oracle Text is the mtg Gatherer website.

Here is the link to Asceticism's page, which shows the update oracle text.

August 17, 2017 3:08 a.m.

Said on Inalla Wizardry...

#9

Hm.. If i throw in Blood Artist or Zulaport Cutthroat, the Champion wizards become infinite win-combos with Ashnod's Altar or Phyrexian Altar.

Also if I throw in Ghostly Flicker and Essence Flux (both cards good on their own in this deck), I can go Infinite with Dualcaster Mage at instant speed by casting and copying an opponent's black Tutor twice, tutoring those cards and making Infinite Dualcaster triggers and tutoring my library for any win con and control

August 16, 2017 10:16 p.m.

Said on Inalla Wizardry...

#10

I'm hoping to put this in paper so luxury cards are out of my reach at the moment, much to my sadness.

Riptide Laboratory will find a place in here!

I'm really excited for this general, but I'm trying to find more win-combos for here than just bloodline necromancer + Ashnod's Altar. Any ideas?

August 16, 2017 6:50 p.m.

No, because the effect that has you put counters on it happens as it resolves and enters the battlefield. If it's countered, it never gets to that point.

August 16, 2017 1:28 p.m.

Yes it works as you think it does.

There are Five colors of mana: White, Blue, Black, Red, and Green.

There are Six types of mana: White, Blue, Black, Red, Green, and Colorless.

Since Gonti, Lord of Luxury says "any Type of mana", you may spend it as though it were Colorless.

August 16, 2017 12:19 p.m.

The reason you Can play Blind Obedience, is because the black mana symbol is in reminder text, and according to the mtg commander rules, mana symbols in reminder text are to be ignored when determining color identity.

August 15, 2017 6:21 p.m.

To link cards, you surround the card name in double brackets "[", so it will end up like so. Balefire Liege, Worldfire.

I'll answer this anyway for other people who might not know.

If you have Balefire Liege on the battlefield and cast Worldfire, Balefire Liege's triggered ability will go on the stack above Worldfire, resolving and dealing 3 damage to a player. Then Worldfire resolves, exiling everything and setting each player's life total to 1.

August 15, 2017 10:14 a.m.

Said on Realmwright...

#15

Yes. Unless the ability specifically says it functions in a different zone, it only functions while on the battlefield.

see Gravecrawler or Panglacial Wurm for abilities that function outside of the battlefield.

August 15, 2017 10:09 a.m.

Said on Victimize triggers...

#16

Victimize, Gary

I'm going to assume it's your turn since Victimize is a sorcery.

When Victimize resolves, a few things happen. Blood Artist triggers from you saccing a creature but waits to go on the stack until Victimize has fully resolved. Then Gary triggers and waits to go on the stack until Victimize has fully resolved.

Since there are 2 triggers waiting to go on the stack, they go on in APNAP order, meaning your trigger goes on the stack first followed by your opponent's. You'll lose the life first before gaining.

August 15, 2017 9:15 a.m.

No, because unless explicitly stated in the ability otherwise, the static ability only functions while the creature is on the battlefield.

August 15, 2017 9:10 a.m.

Said on Raging_Squiggle...

#18

Oh I know. I firmly reminded him about a few things we said before the game started and left after.

August 15, 2017 9:08 a.m.

If you don't care about gold-bordered cards, there's a gold-border Grim Monolith for about $3.

I use it, since I don't play tournaments and no one cares since it's not a proxy, it's a real card printed by Wizards. Plus it's budget friendly.

August 14, 2017 10:19 p.m.

Said on The Scarab God ......

#20
  1. Copy effects are applied in Layer 1, and effects that set P/T to a certain value are applied in Layer 7b, so it will be a copy of a creature but it'll be a 4/4 black zombie in addition to its other things.

  2. A card can't be given a creature subtype if it doesn't have either "creature" or "tribal" types, so for as long as it's non-creature, it'll only have the black color attribute and a P/T of 4/4 (which isn't important since it's a non-creature). If an effect turns it into a creature later on, it'll have that P/T 4/4 and will gain the zombie subtype.

  3. Same as 2, since a vehicle is a non-creature artifact.

August 13, 2017 10:22 p.m.

Decks

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Ring Around the Rosey...

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Finished Decks 62
Prototype Decks 12
Drafts 0
Playing since Born of the Gods
Avg. deck rating 5.00
T/O Rank 79
Helper Rank None yet
Favorite formats Commander / EDH, Planechase, Casual
Good Card Suggestions 266
Venues Uncle's Games Bellevue, Games and Gizmos, Uncles Games Redmond, Mox Boarding House, Let's Play! Cafe
Last activity 23 minutes
Joined 2 years