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It occurs to me that Impact Tremors would go great in my Presence of Gond deck. I need to post that one here soon. I'll need to find some. Once Presence of Gond combos off, all the opponents lose on the spot.
July 18, 2017 12:08 a.m.
This deck could use some tightening up, but it has remained one of the more successful in my kitchen table venue. I'll fiddle with it some more some time.
July 17, 2017 1:56 p.m.
I've created the Ghave deck mentioned above (I Ghave Until It Hurts), but it's still in transition, with several important changes already identified and several more needed. That deck will have to share cards with this one and with my stock Breed Lethality desk (which I also plan to improve).
July 9, 2017 7:46 p.m.
Yeah, I have several Overruns and Overwhelming Stampedes, which would work well here but which I've intentionally avoided including. I gave a big mono-green deck, Rampin' Stompin' Big Green Stampede, that features them, and I didn't want to rely on them too much in other decks for my casual kitchen table play, as it can be kind of un-fun for the opposition if overused in casual play. I would include a couple more Ezuris if I had them though.
As to Savage Punch, I've considered fight type effects in this and other green decks, but I lean toward Rabid Bite for the nice one-sided effect. (Plus, the artwork and flavor text are priceless.) I think I have only one though. Of the others, Savage Punch is particularly good for the +2/+2 it gives your fighter. I love an asymmetrical fight. :-)
Now Nature's Way is new to me, and I like it a lot. The second effect is like Rabid Bite, and the first is very nice too, all for no additional cost. And the effects synergize well too. Clear the path of something large, trample over what's left, and stay upright for blocking when done. All for 2 CMC. And it's an inexpensive uncommon? Umm, yeah. I'll shop for a few playsets of that in a skinny minute. Thanks for bringing it to my attention. :-) Oh, and imagine how sweet it would be in a red/green creature steal deck. (1.) Steal their best creature. (2.) Use Nature's Way to smack their second-best creature. (3.) Trample through to do damage to the opponent. (4.) Fling the creature in their face (or at their third best creature). (5.) Win. (6.) Cackle maniacally. Woo Hoo! :-) I can see about 100 ways to make that card ruin my opponents' day.
July 3, 2017 2:38 p.m.
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