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I just put this together "on paper" but haven't built it yet. I'm strongly considering swapping out some of most expensive (in CMC) cards, most color-intensive cards, and/or a few of the mana artifacts in favor of land enchantments (like Market Festival, Verdant Haven, and Fertile Ground) for ramp and color-fixing. If I do that, the land balance will need a tweak toward sources of green mana.
I'm more interested in getting the most important things out quickly, protecting them, and interfering with my opponent's plans than in spectacular win-more plays. All suggestions welcome.
April 16, 2017 10:26 p.m.
Comments, feedback, and suggestions are welcome. As a kindness, please keep it clean. Thanks. :-)
April 16, 2017 10:13 p.m.
I'm thinking of brewing my first Commander deck based on this general theme, with Ghave, Guru of Spores leading the charge.
April 13, 2017 1:31 p.m.
Thanks, ektoe253, for the good suggestions. Vampire's Bite makes for a nice combat trick for extra damage or killing something that needs to go. The ability to get even more value out of it mid-game makes it sweet indeed. Eternal Thirst would help give me staying power and grow my forces a bit as well, both of which this deck needs. Gifted Aetherborn looks very nice indeed. It's almost Vampire Nighthawks 4-8. One cheaper for no flying. I see real value here. It would fit very nicely in my Mono-Black Devotion deck for the same reason that the Nighthawks do.
April 9, 2017 2:08 p.m.
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|Avg. deck rating||3.00|
|Good Card Suggestions||13|
|Last activity||1 week|