Story Circle


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Tenth Edition Rare
Ninth Edition Rare
Eighth Edition Rare
Mercadian Masques Uncommon

Combos Browse all

Story Circle


As Story Circle enters the battlefield, choose a color.

W: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

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Story Circle Discussion

michaeljager on Azkaban [Modern Enchantment Prison] *Primer*

1 week ago

I think Im so fond of Story Circle because I run Luminarch Ascension and no Suppression Field, and the need to get Luminarch on line quickly is very great; Story is a huge help doing that, preventing a wide variety of damage sources. Im resisting splashing red because of that as well but vulnerability to Tron (as well as activated tax effects) and the desirability of Blood Moon has me waffling.

Happymaster19 on Azkaban [Modern Enchantment Prison] *Primer*

1 week ago

Oh awesome! So Dovescape counters some of my opponent's deck and all of mine! I don't think so.

Story Circle is just too hot or miss. We already have so many other ways to protect ourselves. Leyline shuts something of any and all colors targeting us off. Ghostly Prison and Sphere of Safety force them to pay mana instead of us. It gets super sketchy against go wide decks.

Runed Halo can act like Nevermore sometimes. Sometimes it's even better (looking at you Valakut, the Molten Pinnacle and Aether Vial). Ergo, you can play less of the more expensive card when you have pseudo redundancy at cheaper slots. As mentioned earlier Idyllic Tutor presses this further. That's how we get by on a 1/1 split of Nevermores between main and side.

Happymaster19 on Azkaban [Modern Enchantment Prison] *Primer*

1 week ago

Going overboard on Greater Auramancy will get you killed by aggro. Plenty of other pieces can sort of protect our other pieces.

Story Circle simply isn't 4x maindeckable. I'm pressed to even add a single to the main but one for the side is fine. They don't do anything against Affinity or Eldrazi. They actually don't do nearly as much as you'd think. If I see a ton of Merfolk, I'll get back to it.

It almost never makes sense to take out Halo. Halo is one of the quintessential cards of the deck. It should be 4x as it has insane versatility against so much. Redundancy. It can be a free win in niche situations.

Dovescape in interesting but likely better in Enduring Ideal lists that can quickly build upon the lock. There's situations where you don't want to be giving your opponent tokens. Mainly because o oh taxing works on them. One thing that gets around naming mechanics is tokens which are nameless. I may not want to face down an Ulamog, but I don't want to be facing down 10 1/1 flyers either.

MagicalHacker on Modern Breaker: Rest in Spaghetti, Never Forgetti

3 weeks ago

I made quite a few changes after doing research on the metagame, and I think this deck looks pretty good. I added Story Circle after seeing how powerful it would be in the mainboard! The synergy is real! xD The sideboard still needs work, but that's only going to come through testing.

What are your thoughts on the deck now? :D

Sargeras on Modern Breaker: Rest in Spaghetti, Never Forgetti

3 weeks ago

Fore sure Open the Vaults could be (and should be) a one-of in the sideboard.

One card I failed to mention before is Phyrexian Unlife, as it would make you less vulnerable to decks like burn that can get around your cards like sphere of safety, while also helping you against creature based decks. If you do add it it would probably come in as a one-of.

Story Circle can help you against decks like Ad Nausseum and Dredge that'll try to combo kill you with Lightning Storm and Conflagrate. while also protecting you from cards like Death's Shadow or Tarmogoyf, and in any mono colored matchup, it's just tap 1 stop damage from your opponent.

Rule of Law is to stop decks like Revolt zoo and Storm, which all have big turns where they play a TON of spells early in the game.

I'm unsure if Shambling Vent would work as your opponent will be able to block your creature, which nets you maybe a turn. Which isn't really enough. Besides the ram, Font of Vigor is all I can think of to offset lifelink. In all honesty, Ram should probably be in the sideboard for aggressive matchups.

MagicalHacker on Modern Breaker: Rest in Spaghetti, Never Forgetti

3 weeks ago

Sargeras, thanks so much for taking the time to offer critiques!

  1. Unfortunately, as you said Heliod's Pilgrim only gets auras. :(
  2. Aura of Silence is a fantastic idea, and I think I'll even put two in the main, since they both work with Starfield of Nyx to Naturalize every turn if there aren't any other enchantments to bring back.
  3. Nyx-Fleece Ram probably wouldn't get hit by creature removal, but even still I don't know that I can use a card that doesn't actually answer anything. What about using Call the Bloodline as another win con that also gains life? Or should I use the orzhov manland?
  4. What would Story Circle and Rule of Law be good against? I'm not too familiar with the modern metagame (hmm, I guess I'll look it up on some websites)
  5. Sigil seems too expensive for an effect that I have to cast other spells to get advantage out of. It's definitely an idea, but it seems a bit slow in theory.
  6. Blind Obedience would be another way to gain life, but is the fact that it is a worse Ghostly Prison a problem? I feel like anything Blind Obedience does, Ghostly Prison does better (except for the lifegain), so is the lifegain worth it?

Thanks again!

Sargeras on Modern Breaker: Rest in Spaghetti, Never Forgetti

3 weeks ago

Interesting take on Enchantment Toolbox, so +1 from me. Here's my suggestions.

  1. Take Dark Confidant out of your sideboard, you are already playing 4 Phyrexian Arena in the maindeck, and with this many tutors, I doubt you'll need it (It'll likely kill you, much faster then the arenas) I think something like Heliod's Pilgrim would be much better since you can bring it in to tutor for cards like Ghostly Prison in aggressive matchups.

  2. I would say that Aura of Silence should find it's way into the sideboard, because while Nevermore works well with cards that aren't in play, this deck doesn't have an answer to something like Ensnaring Bridge that's already in play.

  3. Since you are playing 4 arenas, I'd say you might want to find some room for Nyx-Fleece Ram, since it counteracts the lifeloss so you don't lose to your own arenas.

  4. If you want some good options for other sideboard cards (I don't know if you need them) are Rule of Law and Story Circle.

  5. I don't know how consistent you are with Ascensions, but Sigil of the Empty Throne could be a possibility as well.

  6. Blind Obedience could also be fun as a one-of way to beat combos like Saheeli Rai or Kiki-Jiki, Mirror Breaker.

These are my suggestions, take from them what you will.

Daedalus19876 on Shu Yun Twin Combo AER

1 month ago


I'm afraid I'm not familiar with Leviathan. What is that format?

Cut the 5 Circles of Protection, just run Story Circle and tutors instead.

I feel like there's a combo here I'm missing. A longer description would help me leave a better comment - what's the purpose of the deck?

(I'll come back and leave a more substantive suggestion once I see your answer.)

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