Salvage Scout

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Common

Combos Browse all

Salvage Scout

Creature — Human Scout

{{W}}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.

Salvage Scout Discussion

DragonLordJippy on Worship's Reward - Teshar, Ancestor's Apostle

2 months ago

aaalex666

Ohhh yeah. Also, just another "Construct" for Scrapyard Recombiner (though it is not currently in my list). So, Salvager of Ruins makes for an excellent Apostle. Hell, maybe even the best Apostle this list could have received. It will replace Restoration Specialist , as she only fulfilled a niche role in the list. Either Ranger-Captain of Eos of Recruiter of the Guard can hunt down our Salvage Scout , should the Lion's Eye Diamond line be made available. It's important to note two things in concerns to Salvager of Ruins: 1. It can go off without a Sacrifice outlet; 2. The Answers/Rewards we use must have been removed from the Battlefield -> Graveyard that same turn, so it's a bit trickier to set up, however... It is an auto-include for it's massive potential, as it returns any permanent. It isn't only a recurring combo piece, it's protection. I absolutely love it.

franknot.19 on Lin Sivvi, leader of the angel rebellion

7 months ago

Here some suggestion:

Removal:

Crib Swap (work well with the second ability of Lin Sivvi, Defiant Hero ) and replace Celestial Flare

Condemn and replace Dispense Justice

Swords to Plowshares and replace Glimpse the Sun God

Rebels:

Ramosian Revivalist and replace High Sentinels of Arashin i think it will be better in youre Marath deck.

Mirror Entity and replace Hundred-Handed One

Changeling Hero and replace Pious Warrior

Theyre other humans you could replace for theses rebels. Keep them in youre maybebord for now Lawbringer Ballista Squad Lightbringer

Mana Ramp: (try other cards first, just put them in you're maybebord) Knight of the White Orchid Burnished Hart Gift of Estates

Humans: Crovax, Ascendant Hero and replace Salvage Scout

Angels: Reya Dawnbringer and replace Kytheon's Irregulars

Lands: ( replace 5 plains for those cards)

Mistveil Plains

Karoo

Emeria, The Sky Ruin (that cards worth it money in a mono white)

Evolving Wilds

Terramorphic Expanse

BMHKain on Descisions... Descisions... New Gates... or ...

1 year ago

Well after my denial w/ Boros, I actually have one other plan in mind...

Should I make a Gate Deck, or what? Just asking to be sure...

lagotripha on IMPERIAL STAR DESTROYERS ADVANCE! - Boros Vehicles

1 year ago

The transition to modern, the font of many interesting new decks. I'm gonna talk some ideas, feel free to ignore them all or take whatever is interesting.

In terms of creatures, you have access to a wealth of interesting 'artifacts matter' creatures, from Ardent Recruit and Court Homunculus, Flayer Husk to Galvanic Blast and Dispatch, Salvage Scout and Slag Fiend, Thraben Inspector and Lupine Prototype. There is a lot of options, and its all good for different things. Rummage around and see what looks fun- something like Scourglass vehicles has real potential.

The issue with getting access to all that fun new stuff is that everyone packs artifact hate in their sideboard. Fracturing Gust or Shattering Spree or Ancient Grudge is everywhere. This is largely due to affinity, a very low to the ground (almost all 0 and 1 drop) artifact deck running Cranial Plating, Arcbound Ravager and Steel Overseer, as well as the proliferation of Myr Retriever combo decks.

I'd give some thought to 1 drops and Springleaf Drum, but not get too set on it. (affinity makes use of its big brother, Mox Opal too). You're already looking to tap your creatures and ramp, so it looks strong, but remember that affinity is already doing this thing and doing it well, and everyone is prepared.

Running closer to a midrange strategy with a white disruption package (I'm not sure I can convince you to splash black for Tidehollow Sculler Lingering Souls and Duress variants, but with aether hub and access to all of modern's fixing, its well within reach), you can look at using cards like Nevermore, Path to Exile/Chained to the Rocks, Ghostly Prison and the like to put up barriers to other people's strategy a lot better than in standard. This means that your ability to crew your vehicles should remain more intact. The big thing is making those big artifacts still be useful when your opponent casts a lot of removal.

I expect your deck to survive the regular playsets of Path to Exile or Fatal Push due to its composition, but I'd love to see a little more card advantage and card-blanking woven in there, especially when it can help crew. Who knows, perhaps Vendilion Clique vehicles will be meta soon. I certainly have no idea what will be viable in modern next year.

NensouHiebara on Balan, Equipment Voltron

1 year ago

@TCG-Player

Treasure Hunter and Salvage Scout are good budget replacements for Argivian Archaeologist. Restoration Specialist is also an option if enchantment recursion is desired.

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Eternal Dragon is a card that does a handful of small, helpful things, relying on the utility it offers than raw power:

  • It's a tutor for a Basic if I'm missing a land drop. Never disappointing to see it in the opening hand.
  • It's a tutor for Mistveil Plains.
  • Provides an inconsequential shuffle effect to refresh my library for Sensei's Divining Top.
  • It's a 5/5 flier in a pinch. Great base body for Equipment.

Eternal Dragon is an underwhelming creature by today's standards, but it does just enough for me to keep it around.

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What you should be scared of is Stoneforge Mystic being unbanned in Modern, and the price spikes that will result from it. I've had this nagging feeling that this unban is close. And if it happens, Sword of Fire and Ice will be the first Sword on everyone's radar and can easily jump past $100 from hype alone.

Regardless, WotC has been gun-shy with powerful Equipment since New Phyrexia. The likelihood of a reprint making the Swords' prices tank is minuscule. Their power level from a Standard perspective is so high it causes nosebleeds and strong, efficient Equipment are problematic in Limited environments. It's hard to see the Swords be reprinted outside of another Masters set, which won't affect their prices that much anyway.

Buying the Swords now seems very low-risk IMO. At worst, their prices hover around the same value for the foreseeable future. At best, they explode from Modern hype.

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Mana Crypt is an overglorified second Sol Ring, and can be substituted with pretty much any good mana rock. It's one of those cards that you use it if you have it and not worth the money to acquire one unless you really want it.

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Rafiq of the Many is a pretty powerful Voltron option. He's a 3-turn clock with just the exalted trigger, and doesn't need much more to tighten that clock. Green and Blue open up access to stronger ramp, countermagic, card draw, and a plethora of other utility cards.

merrowMania on All That Glitters is Old

1 year ago

Also consider Ancestral Statue and Stonecloaker. While the former cannot be brought back with Teshar, it still triggers historic and can go infinite with Paradox Engine somewhat easily and the latter doubles as grave hate you can tutor with Recruiter. It also really pleases me that Salvage Scout combos with LED.

AntoniusFunk on Teshar-ing the love

1 year ago
  • If you have Mishra's Bauble or Urza's Bauble as your cmc 0 artifact to recur but no win con in hand you can loop both indefinitely to draw as many cards as you want on your opponents next upkeep. If Spellbook is out on the table there is no punishment for hand size reduction (buzz off jin gitaxis!). If you have to discard to a wheel you still have access to looping creatures from the graveyard by playing Teshar, Ancestor’s Apostle + any artifact on the next turn.
  • Oblation on your own permanent, Ichor Wellspring, cycling Forsake the Worldly, all will draw you cards in a pinch.
  • Probably best way to draw a ton of cards on your turn is to have a mana combo going and abuse it with something like Phyrexian Furnace or Scrabbling Claws, paying 1 extra each time you sac them in order to draw until you find what you need.
  • If you are using Filigree Familiar as your recurrable creature be careful. The card draw is not a may ability so you can deck yourself if you get over zealous!

NensouHiebara on Balan, Equipment Voltron

1 year ago

@TCG-Player

Argivian Archaeologist can be substituted with Salvage Scout, or Restoration Specialist if your build has more enchantments in it.

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It's usually recommended that you bite the bullet and acquire the Mirran Swords. Their combined protections and damage triggers make them highly unique Equipment, with little to no options available as budget replacements.

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Batterskull and Umezawa's Jitte are in a similar situation as the Swords: they're unique Equipment without equal. Any Equipment that offer large P/T boosts can be used in their stead, but you should eventually acquire them as well.

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Mana Crypt is an overglorified second Sol Ring. It's not essential for anything outside of explosive early games. Any preferred mana rock can take its place.

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Sensei's Divining Top is at a relatively cheap price since its Legacy banning. If it's still too much for your budget, Crystal Ball provides repeatable scrying.

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Dust Bowl can be replaced with any other Strip Land.

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Mikokoro, Center of the Sea can be replaced with:

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