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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Emerge Unscathed
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
legendofa on Sabotage Stealth Mission
6 months ago
Balaam__ I thought about that. So far, Emerge Unscathed has helped with protection on opponent's turn and unblockability on my next turn, so it feels like it earned its place. I haven't used this against an Affinity deck yet, though. I might try a 2-2 split and adjust as I see a bigger range of decks. Definite sideboard material, though.
Balaam__ on Sabotage Stealth Mission
6 months ago
Very well put together. Quick question, does Emerge Unscathed outperform Apostle's Blessing here? I ask because artifacts are pretty ubiquitous of late. Then again, paying the Phyrexian mana cost can become difficult against certain matchups.
Macaronigrill5150 on Heroic Test Build
7 months ago
Crow_Umbra yeah I bet that no one knows how the competitive meter works, I just thought it was funny when I first saw it. Those are some good suggestions, I was honestly thinking about adding Gods Willing, but Emerge Unscathed is a good idea as well. I will also take a look into those green cards, I will need to balance the mana a bit, or change it to G/W, but adding green will open up a lot more cards. Thanks for the suggestions!
Crow_Umbra on Heroic Test Build
7 months ago
Heroic was one of the first decks I ever put together about 10ish years ago lol. The variant I built was G/W though. I don't have the deck list anymore for whatever reason, but I'd suggest checking out some of the following:
- Emerge Unscathed - Could work in your current build, especially great with Rebound.
Stuff I used in the G/W build:
- Ranger's Guile - Hexproof plus buff
- Sheltering Word
- Vines of Vastwood
- Wild Defiance - Was pretty silly to play with back then.
Newer stuff in Green that I would have loved to have played with back then:
Also, I wouldn't worry much about the competitive meter. No one is sure how it works tbh lol
Gleeock on What Commander Do You Think …
1 year ago
But Shelter isn't going to help Ivy block feather, Gods Willing is again not helping Ivy against the voltron, same with Feat of Resistance, same Balduvian Rage, Emerge Unscathed. That is a good amount of common Feather cards right there that have minimal benefit to Ivy if you are casting them for a Voltron attacking benefit, If you wanted to you could lean more into other cantripy agro only instants that grant something like menace or "cannot be blocked".. & again that is complete poopy for Ivy to copy as a defender... targeted extra combat is again useless as the defender. There is still a whole line of voltron open against her, particularly regarding instants/sorcs that are only beneficial for attackers.
& no I don't like her, I'm not a guy, & is she lazy? Yes, in a non-equipment voltron-rich meta she can swizzle other player's strategies. I just think that is different than truly shutting them down.
kimosabe on Taigam, Master of Rebound
1 year ago
I see you're going for a more controlling build, Very rad. I'm used to seeing prowess builds with lots of angry monks. Your protection is very unique and a tad more expensive that the usual suspects Emerge Unscathed, Gods Willing, Shelter. Would you consider running these since they're cheaper CMC + synergize with his rebound clause?
lhetrick13 on G/W +1/+1 counters exile
1 year ago
Drestlin - Well I am sorry to hear that. I have played against a handful of fairy decks and do agree they are challenging as many bounce creatures off the board or even take control of my creatures and combine that with the control aspect of to begin with and it can be frustrating. As almost every deck relies heavy on removal or discard I have played against many of those and usually can come out on top as long as something sticks to the board, as you mentioned in one of your past comments. Part of the reason I am experimenting with Shalai, Voice of Plenty is to help against burn/removal/discard/etc. heavy decks.
Without seeing the games or more detailed info, my only thought would be to slow the deck a bit by running some protection such as Heroic Intervention, Rebuff the Wicked, Silence, Mana Tithe, Emerge Unscathed, or Brave the Elements (but most your stuff is actually so likely not that helpful). Your ability to get your creatures pumped with counters would likely be slowed down but the chances that something would stick to the board would improve...That or time to bust out the big guns and run Vizier of Remedies + Devoted Druid!
Carrot_cake on Naya Heroic (Modern)
1 year ago
May I recommend Blossoming Calm instead of Emerge Unscathed?
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