|Commander / EDH||Legal|
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|Modern Masters 2017 Edition (MM3)||Mythic Rare|
|Avacyn Restored (AVR)||Mythic Rare|
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Bonfire of the Damned
Bonfire of the Damned deals X damage to target player and each creature he or she controls.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
|Have (20)||Dimarx , , cooknathan , Mortiferus_Rosa , tragic_slip , DrPopular , asceveris , pokemate0 , cburns , Nemesis , failurechild88 , jrschnoebelen , the.beanpole , Spinalripper , gvlassek , FuneralofGod , Sparky41 , golgarigirl , mwu8689 , bakeraj4|
|Want (48)||Kaedom , Blue_Otaku_No.1 , bradyofportdetroit , Zurkkon , Bovine073 , profssrchaos19 , Nemesis , Phagos , Snydog17 , darthnuchi , pphhaazzee , flipdipple , Flame213 , scitomniares , nulbie , guacachole , Joos_Box , psoliver , Monduck , chrishuffman95 , Darklowi , Epicjman9001 , Approximos , thegoldentoast , bekeleven , Skullion123 , Baugen , Shane , redhaski , Saikethi1 , Vashezzo , rafifty , kamihaase , kadespo , abascon , NobleSlay3r , livingrock , kvfd1719 , UniTheDino , Pcbino , Elucidator666 , Zomgasa , dspot4lyf , adb_slayer , +Highrider03+ , Coopenhagen , Dr.Spoons , gavriel1136|
Bonfire of the Damned Discussion
3 weeks ago
Tapped Out just ate a hella-long response I had been working on. Very frustrating.
Short version is:
1) Definitely need to find a way to speed up/slow your opponent down. It's not Budget, but Blood Moon and a little shuffling of your land base might serve that purpose well.
2) Need to find a way to survive common board-sweepers like Pyroclasm , Anger of the Gods , Electrickery , Bonfire of the Damned , etc. without having to rebuild from scratch. The best options that come to my mind right now are in green, but I'm sure someone else will have ideas to offer up.
3) White opens up all of the best sideboard cards (like Stony Silence , Rest in Peace (not for you) and Leyline of Sanctity . With all the graveyard effects in the format right now, you should definitely put a set Relic of Progenitus in your sideboard as well.
4) Oketra's Monument definitely seems to have a place in this deck.
5) I absolutely hate it when people come in and start giving advice that's based on completely reworking the entire deck rather than trying to keep with the framework I'm clearly trying to establish, but it occurs to me that this deck might benefit more from green than red. It'll ramp up your mana base and offer broader protections like Heroic Defiance and Beast Within . Just a thought.
Hope that helps some!
3 weeks ago
All the cards pskinn01 says are great here are some more
Mission Briefing - basically give you a Scry 2 (in a different form) and flashback for any instant or sorcery
Turn to Frog - Great way to get rid of those annoying 10 power or 12 toughness creatures or those that are indestructible. Plus just being able to things into frogs are fun
The Mirari Conjecture Ik its not an instant or sorcery but it really good two flashback and a copyinstant or sorcery spell as actually won me games
Summary Dismissal - Board wipe for Blue
Mystic Confluence - Great Utility
Sinister Sabotage - Counterspell with Scry 1 (in a different form) sure why not?
Cryptic Command - Again Nice Utility
Frantic Search - A free draw power card
Disallow - An extremely powerful counter spell
Kira, Great Glass-Spinner - Not a instant, sorcery or wizard but free counter once each turn per creature yes please.
Rewind - A free counter spell
Counterspell -Every blue deck has it
Mana Drain -If you have it or can afford/willing to buy cough up the money for it.
Pull from Tomorrow -My favorite draw spell
Omniscience - Play whatever you want for free with no drawbacks other than the big target your painting on your back
Burn from Within - Deals with pesky indestructible
Blastfire Bolt - 5 damage and equipment destruction
Chemister's Trick - Could save your life if backed into a corner or could back your opponent in one.
Countervailing Winds - If you have a lot of cheap cards that makes this card super nice but i would save this card for the opponents big play as the opponent either loses the card or has to waste the rest of their to save it leaving you able to counter attack next if you survive.
Firemind's Foresight - Search spell for instants or sorcery spells
Apex of Power a Free cast cards from exile card
Banefire damage that can't be prevented sure
By Force - a great artifact kill spell
Crack the Earth - well you get hit as well is a quick way to get rid of a pesky card
Rekindled Flame - A burn spell that can potentially come back over ad over again
Reforge the Soul - Need a new hand?
And many more but i don't want this to get to bloated (maybe to late for that.) so i'll end it here. hope these help
1 month ago
Please link all cards in your question using double square brackets.
Intet's ability ONLY allows you to play that card without paying it's mana cost. It does not allow you to play it via any other mechanism.
1 month ago
Well I've uh never actually won with this deck. The people I play with just have more money and more cards but the main idea is to get out Quest for Pure Flame and then either go for Fireball , Bonfire of the Damned or Incite Rebellion to try and do as much damage as I can. The closet I got was able to toss out 12 Fireball each dealing 14 damage but then someone played Teferi's Protection and one shot me the next turn.
DnG on X Midrange
2 months ago
I really do appreciate all these suggestions, over all it is meant to be a kind of fun deck for modern that is focused more around the fun of playing the game over just out right winning every time, or most every time. I will take in a lot of these suggestions to improve this nutty and fun budget list though, thank you guys for your thoughts. (also Bonfire of the Damned is there for the creature board wipe, I know that it's inconsistent for the miracle cost but I enjoy it)
2 months ago
I really like some of your ideas to produce mana and will be incorporating them into my version. It's Mizzix in the Mix if you would like to look and see if my ideas work for you.
I went more "all in" on the experience counters and have found that colored mana is at a premium. Therefore, I changed my counter spells from things like Counterflux, Dissipate, or Spell Crumple to things like Condescend, Power Sink, or Syncopate. That way I only need one blue open and I always get an experience counter. Mindswipe gives added burn value, and I like Spell Burst over Forbid as the game lock.
I also tried to replace creatures with spells where possible, so Archaeomancer turned into Mystic Retrieval and Recall, and Lunar Mystic turned into Whispers of the Muse. I also found that effects like Guttersnipe and Electrostatic Field didn't work as well for me as just having another burn spell. This may just personal style though.
Blasphemous Act takes out Mizzix with everything else. You could try Bonfire of the Damned, Sudden Demise, or even Rolling Thunder for some board control. Fanning the Flames looks even better in your list than mine I think.
You are right about there being a problem if Mizzix gets too expensive. I added Inexorable Tide to keep the experience counters coming even with Mizzix in the Command Zone. That allows you to just set up for one big turn where you recast him and win.
3 months ago
@cmskinny imo Skred is really really good but I think what makes it fair is just the fact that its extremely narrow with its snow permanent requirements/check...sometimes Ya just don't have as many Snow-Covered Mountain as ya wprotection from red,indestructible, hexproof/Shroud keep it in check too.
3 months ago
I know its not the same thing, but a card I've been having an insane amount of success with in my Ponza deck is Bonfire of the Damned. It can work as a finisher, but even if you need to hardcast it, it lets you clear the board of mana dorks, swarms or weaker combo creatures like Devoted Druid or Vizier. Definitely give it a look.
Bonfire of the Damned occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%