Sakashima's Student


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) None
Planechase 2012 Edition (PC2) Rare

Combos Browse all

Sakashima's Student

Creature — Human Ninja

Ninjutsu 1U (1U, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a ninja in addition to its other creature types.

Browse Alters

Price & Acquistion Set Price Alerts




Sakashima's Student Discussion

mmlgamer on Epically Annoying

2 weeks ago

I feel like some or all of the following is worth consideration: Genesis, Eternal Dragon, Nimble Obstructionist , Ghost-Lit Warder, Decree of Silence, Sakashima's Student, Vizier of Many Faces, and if you can manage it, Survival of the Fittest. Survival of the Fittest is especially important because you can use Ulamog to recycle your Enchantments and also get your non-spell Mana Leak (Ghost-Lit Warder) and non-spell Stifle (Nimble Obstructionist).

DarthSpader on

4 months ago

Clever Impersonator - copies more than just creatures Sakashima's Student - can return a creature to your hand, useful in a Riku deck

Mimicrymimicry on Ninja/Faerie Bouncers (Budget-ish)

5 months ago

RoarMaster Yes I've been eyeing Sakashima's Student as well. It could double as a faerie and enhance Spellstutter Sprite. That would be a good idea. Also, I just realized just HOW much I'm bouncing things. This is another reason I think Ornithopter is good. I bounce, but I lose no tempo.

As I was saying to ChaosJester I may remove the Imposters? Perhaps I'll add Walker of Secret Ways for her ability to bouce. Then I can focus more on removal spells for my opponent.

There are so many options, I just need to commit to one. All of these suggestions are great.

RoarMaster on Ninja/Faerie Bouncers (Budget-ish)

5 months ago

Ornithopter is great with ninjas, dont listen to the haters.

I love the usage of spellstutters too btw.

The only downside I can see to your build is that you have an excessive amount of stuff returning to hand all the time. This will tax your mana and you will probably find yourself behind in tempo.

If you want more ninjas, Sakashima's Student is great.

A great ninja enabler has been Wingcrafter for me.

I also run a playset of Shadow Rift, which Ive found to be fantastic.

As super secret tech, you could run Genesis Chamber! If you have 2 of those many 1-drops that return a guy to hand, and a genesis chamber out, you can basically pay 1 blue mana to make a myr. And you are doing enough bouncing as it is that you should be getting way more benefit out of the chamber than your opponent anyway.

As a parting thought:Ninjitsu and Firstrike work great together as you can deal damage with a creature in the first strike step, then ninjitsu out a ninja and have it deal its damage in the regular damage step. So if you can give your guys first strike, it basically makes your attacks twice as effective.

Colgate on Scarab God on weird stuff

8 months ago

"613.1. The values of an objects characteristics are determined by starting with the actual object. For a card, that means the values of the characteristics printed on that card. For a token or a copy of a spell or card, that means the values of the characteristics defined by the effect that created it. Then all applicable continuous effects are applied in a series of layers in the following order:"

"706.9d When applying a copy effect that doesnt copy a certain characteristic, retains an original value for a certain characteristic, or modifies the final value of a certain characteristic, any characteristic-defining ability (see rule 604.3) of the object being copied that defines that characteristic is not copied. If that characteristic is color, any color indicator (see rule 204) of that object is also not copied."

So for each one of them we start with the effect that created the token aka The Scarab God's ability. So Kruphix, God of Horizons would look like this. Angry Mob would be simply 4/4 Black Zombie with trample. Sakashima's Student 4/4 Black Zombie with student's copy ability if you choose to not copy anything, if you choose to copy it's copy except it is Ninja in addition to it's other creature types. Shapeshifter you keep choosing numbers but it has no longer it's CDA defining P/T. Rune-Tail, Kitsune Ascendant may flip. It stays Black, if it flips.

Rhadamanthus on Scarab God on weird stuff

8 months ago

If a copy effect specifically says it either doesn't copy or otherwise replaces a certain characteristic of the original then it will also ignore any characteristic-defining abilities (CDAs) related to that characteristic. Because the copy effect generated by The Scarab God says "except it's a 4/4 black Zombie", this means it will not copy any CDAs related to P/T, color, or creature subtype.

  • Kruphix, God of Horizons will be a 4/4 black Legendary Enchantment Creature - Zombie who isn't a creature if you don't have enough devotion
  • The 2nd ability of Angry Mob is a CDA for P/T, so it won't be copied. It will always be a 4/4
  • If you choose to apply Sakashima's Student's own copy effect as it enters the battlefield then it will overwrite the results of the effect that created the token. It will be a copy of whatever you chose but also a Ninja
  • You have the right idea about Shapeshifter. It will stay a 4/4 regardless of what number is chosen
  • A copy of a flip-card will have all the rules text from both halves of the original, and a token is allowed to get the "flipped" status. The copy of Rune-Tail, Kitsune Ascendant will be a 4/4 black Zombie while unflipped and a black enchantment while flipped
Load more