Spellstutter Sprite

Spellstutter Sprite

Creature — Faerie Wizard

Flash

Flying

When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.

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Trade

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Printings View all

Set Rarity
Modern Masters (MMA) Common
Lorwyn (LRW) Common
Promo Set (000) Common

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Pauper Legal
Duel Commander Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Pauper EDH Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Noble Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Spellstutter Sprite occurrence in decks from the last year

Modern:

All decks: 0.05%

Commander / EDH:

All decks: 0.01%

Spellstutter Sprite Discussion

dichia on Bitter Hollow

1 week ago

Yes it should work with Spellstutter Sprite but I think you should pay 2 more to transform it first.

Sylvarion on Bitter Hollow

1 week ago

That's not an entirely bad idea, and I've actually ended up considering that at one point. I'm considering removing Serum Visions and 1 Creeping Tar Pit, and possibly even River of Tears to add in 3 Faerie Conclave. Thoughts?

Faerie Conclave would also sync with Spellstutter Sprite I beleive.

Osbert on Silent Shinobis

4 weeks ago

You do not have enough evasive creatures nor do you have enough ways to make it difficult to block onboard ninjas. I've been fiddling with a Yuriko deck since her release so I'll point you to some true gems in the evasion category.

Cover of Darkness: Not only thematic but very effective at making it difficult to block ninjas.

Key to the City: Make target creature unblockable for 0 mana. Yuriko decks draw like mad so discarding a card won't hurt as usually we have to discard to hand size at end of turn anyway. More fuel for delve too.

Smoke Shroud: 0 mana evasion that's recurable for a ninja. Pitch it from overdraw but honestly 2 mana is still cheap if you have to cast it.

Bitterblossom: Expensive to purchase ($30...) but an unlimited source of 1/1 flyers come in handy for chump blocking and sneaky ninjas into play. Faeries also play a lot of tricks and are sneaky so they kind of fit into the deck seamlessly.

Trickery Charm: This card was MADE for Yuriko. Every mode is good at a different point in the game.

Wonder: Have you ever seen the Kung Fu movie Hero? There's a scene where two guys are fighting while dancing on water and it's super cheesy but I love it. Pitching Wonder to overdraw is not hard and you get to make all the flying ninja sounds you want when you attack now!

Tetsuko Umezawa, Fugitive: Lots of ninja's and evasive creatures have power or toughness 1 including Yuriko. Even using him as your unblockable to shuttle in ninja's isn't so bad at 2 mana.

Wingcrafter: More flying ninjas, what's not to love!? It's cheap and can give another ninja evasion so it's a strong card in my opinion. It's decent on T1 without flying even because you only need one opponent open to swing at and it's doubtful each opponent will drop a creature.

Faerie Seer: Reusable Scry 2 on a flyer that sets up Yuriko triggers beautifully.

Mothdust Changeling: Is it a bird? Is it a plane? Well its a ninja. Keep away from bright lights.

Siren Stormtamer: Cheap flyer that protects your stuff later in the game.

Baleful Strix: A very annoying card for our opponents to play around unless they have flying tokens.

Thalakos Seer: Might as well read unblockable.

Cloud of Faeries: Essentially a 0 mana 1/1 flyer. Ninjitsu is a mana hog so deploying our evasive creatures for free is extremely valuable.

Spellstutter Sprite: Plenty of 1 CmC spells are played in EDH like Swords to Plowshares, Chain of Vapor, Sol Ring, Nature's Claim, etc. With more faeries out it can start hitting bigger spells but sometimes its just nice to flash in a flyer at EoT to get psuedo haste.

Nether Traitor: Probably the best creature printed with Shadow. Haste and it's recursion ability make it invaluable. Not a bad card to pitch to overdraw either and just sit with a up waiting for the inevitable board wipe.

GoblinElectromancer on Ninja Unite

1 month ago

I would definitely play discard such as Inquisition of Kozilek or Thoughtseize. Maybe cut the Void Shatters for Remands. A copy of Dismember for removal could be good. I would take out the Elixir of Immortality and Whispersilk Cloak. Gaining 5 life for isn't worth it and Whispersilk Cloak can stop some of your creatures from being ninjutsued. Even though it gives unblock able their are just better cards to play. You could include fairies by putting in Brazen Borrower and Spellstutter Sprite. Umezawa's Charm is kinda weak. Maybe play some Spectral Sailors instead. For land take out the Dismal Backwaters and Sunken Hollow and replace them with Darkslick Shoress and Watery Graves.

Good Luck!

Kjartan on Peter Pan

1 month ago

Good faerie cards are weirdly expensive.

Scion of Oona, Bitterblossom, Vendilion Clique, Mistbind Clique

At least Spellstutter Sprite is cheap.

Sylvarion on Swords of Oona

2 months ago

I really like the Spellstutter Sprite and Quickling combo late game.

BlackoutX on Bitter Hollow

2 months ago

Have you looked at Faerie Seer? I would drop one or two opt's for them, as good as opt is I feel the flying body and synergy between it and Spellstutter Sprite is worth the loss card draw and Snapcaster Mage synergy.

urquarh on Alela, I have no idea what I'm doing

3 months ago

If you're going for commander damage, you should play Ethereal Armor as well as all that glitters.

And if you're going for the Faerie stuff, you could do well to play a Spellstutter Sprite.

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