Wall of Shards
Snow Creature — Wall
Cumulative upkeep-An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
|Want (2)||DerpyFace , Jingle_Jongle|
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Wall of Shards occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Wall of Shards Discussion
2 months ago
Karametra, God of Feasts
Legendary Enchantment Creature - God
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever a player casts a creature spell, that player creates a Food token.
Whenever an opponent gains life, you may pay , if you do, draw a card.
Kinda group hug, kinda a deterrent, not sure how it balances totally. I mean, your opponents would still control when they use the tokens, and the theme of making your opponents gain life is cool. Reverent Silence, Wall of Shards, Swords to Plowshares, and Nature's Claim would become even better than they already are.
Most grouphug is like that though: control with upside value.
I'd like a card which would synergizes with the morph mechanic in a novel way. Animar, Soul of Elements, Ixidron, and Whisperwood Elemental style stuff as well like Muraganda Petroglyphs and other anthems wouldn't count as novel to me.
3 months ago
if you want to have fun and cock block other life gain decks, i suggest Tainted Remedy + Wall of Shards. your mana curve does seem to be a little on the heavier side though without mana dorks. you have 15 cards that are more than 3 mana which is steep considering the fact that the faster side is only 20 cards. i assume gray merchant and bond is your win con here. assuming you get all the mana, you wouldnt be able to pull it off before turn 6. modern should typically run a turn 4 win, unless you have a way to stall with counter spells and kill cards to remove important pieces of your opponents win con. something like Leaden Myr may help with the speed of your higher cost cards. provides optional fodder too.
5 months ago
Looks like a good start. You might like these: Colfenor's Urn , Ulvenwald Observer , True Conviction , Cauldron of Souls , Wave of Reckoning , Conclave's Blessing , Birds of Paradise , Wall of Shards , Wall of Blood , Cryptolith Rite , Druids' Repository , Sprouting Phytohydra , Vigor , Lightmine Field , Pestilence
5 months ago
1/ No - You cannot pay the cost in that case and will have to sac the wall.
2/ Yes- Cumulative upkeep asks you to choose, not to target, thus an opponent with hexproof is a valid choice.
3/ Yes - you can split that payment in between multiple players. From Gatherer on Wall of Shards :
"When paying Wall of Shards’ cumulative upkeep, you may choose a different opponent for each age counter, or you can choose the same opponent multiple times."
There is no priority for any player during this action - the choice of opponents and said opponents gaining life happens during the resolution of the ability.
5 months ago
I have three questions regarding this card: Wall of Shards
1.) I have Wall of Shards and an Everlasting Torment on the battlefield. Because my opponents are unable to gain life would I be unable to pay for Wall of Shards 's cumulative upkeep cost and be forced to sacrifice it? (I know this has been asked if it works with Tainted Remedy , but is "Players can't gain life" also a replacement effect or something else?)
2.) I have Wall of Shards on the battlefield and my opponent has Aegis of the Gods on the battlefield. Wall of Shards never specifies targeting an opponent when paying for the cumulative upkeep cost. Can I make the opponent who controls Aegis of the Gods gain life?
3.) I have Wall of Shards on the battlefield and two opponents. Upon upkeep I put a second age counter on Wall of Shards and pay it's cumulative upkeep. Can I pay the cost by making both my opponents gain 1 life each? If so do both opponents gain life at the same time or must I choose priority? And if there is priority can I cast spells between each instance of life gain such as recurring and casting a single Punishing Fire from the graveyard multiple times?
6 months ago
Cool idea! You might like these: Sheltering Ancient , Wall of Shards , Happily Ever After , Clear the Land , Seed the Land , Genesis Chamber , Akroan Horse , Forgotten Ancient , Awakening , New Frontiers , Collective Voyage , Fecundity , Null Chamber , Magus of the Vineyard , Pendant of Prosperity
7 months ago
Tree of Perdition
won't work with how state based checks and the stack works. If the tree is dead you can't have it switch its toughness with a life total, similarly if it was moved to any other area of the game before the ability resolved. You can use things like
if you cast it at instant speed, I think. I know an anthem effect to make it a 1/14 beforehand would be the best bet. Or something like
The Wall of Shards + Tainted Remedy thing is definitely cute. I'll consider it but I can't see me justifying take anything out for those two cards. If I get an Exquisite Blood , I'll be putting it in my Vampire deck I'm building before this deck. I prefer to have solid things that can work without comboing off. The only really dead card in this deck is Darkest Hour and I mean dead as in, it doesn't do anything helpful outside of the combo.
7 months ago
Wall of Shards + Tainted Remedy , or Exquisite Blood + Epicure of Blood + Brainspoil to help pull off the combo. Tree of Perdition + Transmutation if you order the mechanic in proper order, can one shot your opponent as things resolve on the stack. must be played properly though.