Wall of Shards

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Coldsnap (CSP) Uncommon

Combos Browse all

Wall of Shards

Snow Creature — Wall

Defender, flying

Cumulative upkeep-An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Wall of Shards Discussion

imoutogetyou on

2 weeks ago

Suggested card replacements!

maybe cut 2 mana rocks in addition to the earlier notes I provided.

Thought Vessel --> Loxodon Warhammer

Worn Powerstone --> Gut Shot

The warhammer gives lifelink, super! Gut shot is nice cause you can fix your life total before switching 1, point for casting or 2, or 3 points if you target yourself for free.

Suture Priest --> Wall of Shards

Same drop slot and you stop opponents being able to manipulate their own life total by playing creatures.

Fireball --> Electrodominance

One more mana, and you get to cheat out Triskaidekaphobia or Axis of Mortality at instant speed.

Ill-Gotten Inheritance --> Necrologia

Too slow, and necrologia lets you draw a bunch of cards.

Marchesa's Decree --> Blood Celebrant

Again, you don't want them to fix their own life total themselves. Blood celebrant lets you fix your own and fixes mana, so good.

Syphon Mind --> Vexing Devil

I know you like the multiplayer discard, but I think vexing devil is better in this slot.

Swords to Plowshares --> Snuff Out

This is really up to you, I like the idea of trading life for creature removal but your mileage may vary.

Akroma's Vengeance --> Return to Dust

You run way too many tech enchantments that you want to be able to get back.

Chainer's Torment --> Restoration Specialist

not worth the life you put into it. Rootborn Defenses --> Unbreakable Formation

Just a strict upgrade IMO.

Lands:

Tainted Field Tainted Peak Spinerock Knoll Battlefield Forge Caves of Koilos Sulfurous Springs Mistveil Plains

cut basics? I like them because you can bring your life down, fix mana, cheat things out, and get instants back into your deck...

K4m4r0 on Nobody has the intention of building a Wall

2 weeks ago

PluralkumquatThank you for you suggestions. The only card I would consider adding is Jeskai Barricade , because it offers a good protection for Arcades an I think it is really good. The other ones are eiter too expensive mana wise or have too much power like mentioned by thcue and Mitrian. The deck is focused on getting as much defenders out as fast as possible for the best mana/toughness value. Sylvan Caryatid is not bad at first sight but it wouldn't help much with ramping and in the late game its toughness is too low for . The best thing which can happen is to oneshot an opponent and every single point of toughness is important. I use Fog Bank to shut down a lot of commanders and their abilities in my meta. Maybe I'll remove it in the future because some of those commanders were disbanded.

thcue Thank you for you comment and continuous support.

MitrianThank you for your comment and clarifications. I personally like Wall of Omens and Wall of Blossoms , because they always helped me to get back some cards in my hand after discarding abilities or after I have drawn a lot of non-defenders. If you want to get rid of them, best replacement cards would be Murmuring Phantasm and Wall of Deceit . Those are the only 2 cmc cards left with the highest toughness (well except for Wall of Shards but I don't like to be responsible for enemy advantage).

Cloudchaser.Kestrel on Arcades, the Aggressive

1 month ago

I also think of Sunscape Familiar as a must have.

Wall of Shards is surprisingly useful as a political tool.

What about Hold the Gates you already have a Gatecreeper Vine and a Maze's End could potentially fetch three gates - which isn't bad.

multimedia on Super Defense Control! Need Help Thinning Deck!

2 months ago

Hey, the 23 cards to consider cutting:

  • Built to Last
  • Cancel
  • Essence Scatter
  • Hindering Light
  • Render Silent
  • Rewind
  • Solidarity
  • Spell Rupture
  • Elixir of Immortality
  • Simic Keyrune
  • Wildfield Borderpost
  • Luminarch Ascension
  • Sight of the Scalelords
  • Estrid, the Masked
  • Teferi, Hero of Dominaria
  • Sleep
  • Azor's Elocutors
  • Colossus of Akros
  • Gwafa Hazid, Profiteer
  • Consulate Skygate
  • Gatecreeper Vine
  • Grappling Sundew
  • Guardians of Meletis

Budget cards to consider adding:

Cards to consider cutting:

  • Suspicious Bookcase
  • Gleaming Barrier
  • Plumeveil
  • Wall of Vines
  • Wall of Nets
  • Wall of Mist
  • Fortified Rampart
  • Shalai, Voice of Plenty
  • Return to the Ranks
  • Cleansing Meditation
  • Devastation Tide
  • Nevinyrral's Disk
  • Manalith
  • Blossoming Sands
  • Thornwood Falls
  • Tranquil Cove
  • Woodland Stream
  • Temple of Enlightenment

Good luck with your deck.


Chibisensei on Defenders Matter

3 months ago

mgc974 Hmm: I might cut the lifegain cards and go for blink and draw and go wide with my board with walls. I might exchange Arachnogenesis with Heroic Intervention. I don't know how i feel about Ghostly Prison and Propaganda. They're good but maybe not for my deck.

Vlasiax I do agree i needed to change the land ratio so that i can add more defenders and had some in mind like Wall of Shards, but i was looking through your deck list and may take your advice into consideration. It's currently at the tuning stage so i may make some changes in the future after playing

Homelessguy on Defenders Matter

3 months ago

Brago, King Eternal 4 card draw.

Wall of Shards essentially in a 8/8 flyer. Can a multi-person game you can spread out the life and still do more damage.

Abundance allow you to filter your draw.

Freed from the Real can make infinite Mana with Axebane Guardian.

Solitary Confinement it can mess you up but great protection when you can keep putting walls into play,Like brago.

KablamoBoom on

3 months ago

Some ideas in no particular order, and by no means should you use all of them: Fell the Mighty, Meekstone, Beast Within, Song of the Dryads, Tamiyo, Field Researcher, Garruk Wildspeaker, Vivien Reid, Primal Rage, Archetype of Imagination, Leyline of Anticipation, Throne of the God-Pharaoh, Concordant Crossroads, Enlightened Tutor, Back from the Brink, Reinforcements, Return to the Ranks, Teshar, Ancestor's Apostle, Tree of Redemption, Wall of Frost, Wall of Ice, Wall of Junk, Wall of Shards.

I'd cut Venser, the Sojourner, Mystic Remora, Sylvan Library, Natural State, Mana Leak, Preordain, Ponder, Fragmentize, Beast Whisperer, Elesh Norn, Grand Cenobite, Orator of Ojutai, Portcullis Vine, Logic Knot.

I will note, it looks like you're playing in a highly competitive meta (Ponder, Sylvan Library, Flusterstorm, Carpet of Flowers, etc). My alterations are decidedly for a slower meta, because in my experience combat victories are a function of the speed of your opponents. Regardless, I have no idea how Arcades functions in cEDH, so take all of my recommendations with a grain of salt.

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Wall of Shards occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

GWU (Bant): 0.1%