Confiscation Coup


Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Confiscation Coup


Choose target artifact or creature. You get EEEE (four energy counters), then you may pay an amount of E equal to that permanent's converted mana cost. If you do, gain control of it.

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Confiscation Coup Discussion

Legendary_penguin_of_death on Jrods-Energy

1 week ago

I think there are a few improvements that could be made. Fling seems pretty bad. Maybe add 4 Harnessed Lightning mainboard and take out both masterminds aquisition. Then u could go up one Confiscation Coup.

stensiagamekeeper on The zombie sass deck

1 month ago

By the looks of things your'e going for cards that are fun and you want to play with over a powerful or tempo based strategy which makes my job (providing feedback so I can post a deck after yours) a little tricky. Nevertheless here's some cards I think might be fun in this deck.

  1. Gonti, Lord of Luxury is fine as he's a death touch blocker that decentivizes your opponents from attacking you letting you can get to the later turns and lets you steal stuff from your opponents which is cool. Same with Gifted Aetherborn although he's a little more expensive.

  2. If you like stealing things Entrancing Melody and Kefnet's Last Word can troll your opponents and there's also Confiscation Coup which works a little better with Wildfire Eternal than melody.

  3. Ramping into your bigger spells is probably necessary if you ever want to cast them. It's hard in your colors however my suggestions would be Manalith or Cultivator's Caravan but mainly Pirate's Pillage as it lines up perfecly with a turn 4 pillage into another land turn five and a seven manna spell like Nicol Bolas, God-Pharaoh, Swarm Intelligence and God-Pharaoh's Gift.

If you want to increase the power level without breaking the budget my suggestion would be to just pick a theme. You have Wildfire Eternal, and Swarm Intelligence with 19 creatures. Also a GPG with no way to cheat it out or throw your own creatures into the graveyard. Mirage Mirror and GPG don't make sense as the creatures you're building around are legendary. I'd go all in creature re-animator, all in zombie tribal or all in spellcasting but idk obviously if your just playing casually with your friends none of this paragraph is relevant.

djnewellmit on Re-growing Pummeler

1 month ago

Thanks for the suggestions and upvote, clayperce. I will definitely consider the graveyard-hating artifacts you recommended; I have managed to avoid seeing many God-Pharaoh's Gift decks at my local LGS since the recent energy ban, and this deck tends to outrun the midrange token decks I've faced. I'm leaning more towards the Sentinel Totem if I need to alter my sideboard, possibly swap it in for Confiscation Coup which hasn't proven its usefulness.

I wouldn't have thought of Tricks of the Trade out of the Welcome Decks. The relatively high CMC might hinder it in this deck, but it gives a little more reach that might otherwise be lacking in certain circumstances. I don't think Perilous Voyage will replace Unsummon since I use it around 2/3 of the time to bounce my own creature when I don't have a Blossoming Defense, or to avoid a Settle the Wreckage. I'll see how my first real tests go tonight and track how I end up using my maindeck Unsummons to see if there is more potential I may be missing.

Frinckles on [Izzet] Enigma Of Many Faces

2 months ago

Thanks for the input Hyper. I added Shock & Lightning Strike on the sideboard because I really do like burning opponents directly and it gives you an option against Planeswalkers with the redirect rule. That said, I think Abrade still has its uses in covering artifacts and artifact creatures, while people are still running creatures that embalm and Eternalize. It's really a situational thing.

Confiscation Coup is super cool but is a bit costly if you're just handling smaller creatures from aggro decks, while at the same time may have trouble against bigger creatures with Hexproof like Carnage Tyrant that may pop up. The energy is a really awesome bonus though, and I'd like to see a deck played around them now. Haha

Riddleform was actually my original win con alongside the drakes before I got Locust Gods. They're really fun and quirky but their niche is filled by Enigma Drakes who are much more consistent. I also feel like they can run out of steam if you're forced to use a lot of spells early. They think they have a place in a deck, perhaps just not this one.

Thanks for all the awesome advice.

Hyperalgialysis on [Izzet] Enigma Of Many Faces

2 months ago

I like it! Riddleform may fit well. I think Shock instead of Magma Spray and Lightning Strike instead of Abrade since they can hit the opponent, you could run them in the sideboard if you need to exile something or trash an artifact. With the energy production Confiscation Coup might be good as a one of.

Jimmy_Chinchila on Dinos of the Perfect Curve

2 months ago

npdefeo thanks for the upvote! Im experimenting with the Elder Dinos, so far thinking Ghalta will be a solid addition as can be cast as early as T4, its safe against Harnessed Lightning and Confiscation Coup. Well see...

Rwhr2d2 on Temur Pummeler

2 months ago

The biggest problem I see with this deck is too many cards, you have 68 when you want 60. If you really want to keep it at 68 for whatever reason, it needs more lands.
Also, Blossoming Defense is much better than Dive Down in this.
Pounce is probably better off as some other removal, such as another two Abrades or some Lightning Strikes.
You should also look into getting a sideboard if you don't have one that is unlisted. You can keep a cheap one with Abrade (For God-Pharaoh's Gift), Some combination of Negates and Spell Pierces, Confiscation Coup to steal Scarab Gods and Hazorets, and some cheap removal for Ramunap Red such as Chandra's Defeat.

JerryW72 on Deck Description Not Showing Up

2 months ago

I've pasted below exactly what I've tried to put in my deck description, but it's not showing up. Did I do something wrong? I just used the accordion button and filled in the blanks like it said to.

If this is the wrong place to post this I'm sorry, but just wasn't sure what to do.

So the goal of this deck is to [[Lightning Strike|burn]] everything that comes out to the field. [[Disallow|Counter]] the Planeswalkers that I can't burn and then either [[Glorybringer]] or [[Confiscation Coup]] my way to victory.

I know this deck might seem great, I know the meta right now is fast, but I've been playing this online and it's been doing fairly well I'm just looking for feedback, critiques, and especially some sideboard help!


So a lot of flak I get is always, "The meta is too fast, you're not gonna be able to make it to end game by the time you're dead." Which is what was happening a lot. So I had to find a solution to actually reach my end game.

[[Greenbelt Rampager]] - This guy has been a life saver. With [[Attune with Aether]] I can get him out on turn 2. He doesn't fall to a lightning strike. He gives me an early game attacker which helps make my end game come a little quicker.

[[Shielded Aether Thief]] - The flash on this guy, gives me the ability to dodge an [[Earthshaker Khenra]]'s ability. Gives me an energy every time I block to fuel [[Harnessed lightning]]. Doesn't fall to a lightning strike. All of which are nice qualities.

[[Glorybringer]] - One of my win conditions. Meant to rain flying-fiesty-flames-of-fiery death upon the enemy and bring a quick end to the game!
===panel:Burning Flames of Death

[[Harnessed Lightning]] - With the energy I get from [[Aether Hub]] and [[Shielded Aether Thief]] I'm almost always able to hit for 4 or more with it.

[[Lightning Strike]] - Nice solid burn spell. Good on it's own, but when coupled with [[Primal Amulet]] it just gets better and better.

[[Magma Spray]] - Same as shock, but with cards like [[Earthshaker Khenra]] and [[Sacred Cat]], I've found it better to Exile then to just plain destroy.

[[Primal Amulet]] - Makes [[Harnessed Lightning]], and [[Lightning Strike]] both 1 drops and makes when it flips, which is extremely possible doubles spells, which is pretty awesome sauce.

===panel:Everything Else

[[Disallow]] - Counter anything that tries to stop [[Confiscation Coup]]. Counter the Planeswalkers that I can't steal or burn. Counter the [[Abrade]]'s that try to get my [[Primal Amulet]]. Counter those pesky eternalize and embalm abilities.

[[Confiscation Coup]] - Take those big critters that my opponent is so proud of!

[[Hour of Devastation]] - I only play one of these, but it makes for a really useful board wipe especially if there is a pesky Planeswalker on the field.

[[Glimmer of Genius]] - Card draw. Not just any card draw, but a scry 2 and draw 2 kinda card draw. Plus some energy to top it all off.

[[Attune with Aether]] - Mana fixing? Plus energy? To play [[Greenbelt Rampager]] on turn 2? Why of course I'd love to!
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