Harnessed Lightning

Instant

Choose target creature. You get (three energy counters), then you may pay any amount of . Harnessed Lightning does that much damage to that creature.

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Harnessed Lightning Discussion

CoeusDarksoul on Coe's Modern Burning Sensation

2 days ago

Zholto Relevant question! Harnessed Lightning's inclusion is to stock for a bigger wump is the intent, cast one for 1 damage, stock the other 2, and cast another for 5 (or similar). I was actually considering running a 4th but wasn't sure what to cut. Browbeat isn't a bad recommendation, since it gives a bit of flexibility. I'll look into it!

Zholto on Coe's Modern Burning Sensation

2 days ago

Harnessed Lightning seems out of place being the only energy card. Perhaps have Shock in its place or Browbeat for some burn or card draw?

Other than that, it looks like a decent budget build.

Jampion on Izzet in the Ice?

2 days ago

DashtheDestroyer, I'm not trying to make energy or kill off huge threats. My goal is to stall the first 3-4 turns to get Awoken Horror  Flip then keep the field clear to get damage through. So until HOU releases Harnessed Lightning stays, afterwards I will switch it for Abrade.

Jampion on Izzet in the Ice?

3 days ago

To DashtheDestroyer, Harnessed Lightning was chosen since it is one of the only good burn spells that does 3 damage. About your suggestion, I'll look into it once the set releases but for now Harnessed Lightning stays.

DashtheDestroyer on Izzet in the Ice?

3 days ago

Looks good!

The only thing that doesn't seem to sync is Harnessed Lightning

I only say this because you're only going to be able to use 3 energy each time unless you save them.

Maybe look into Abrade when HOU comes out?

Because then you have artifact control too for 2.

abby315 on Need help with Nissa Ramp

3 days ago

Sylvan Advocate is a great early blocker/attacker who scales well with land-ramp strategies and buffs Nissa ultimate.

I would consider 1-2 Ulvenwald Hydra so you can ramp and protect yourself from flyers.

Depending on how much your game plan really wants to be about nissa, the new Djeru printing that tutors for a walker might be an include. You definitely want a good amount of creatures because against slower strategies, an early Nissa spitting out permanents can run away with a game just as much as a late game blitzkreig one can.

Removal will be key. I'd go either Bant for boardwipes, as suggested above, or temur for damage-sweeps and spot removal. I'd lean towards temur, but against token strats like zombies and Abzan the new 6 mana Hour of Revelation or whatever will be awesome if you can cast it.

Run 4 Attune with Aether or Traverse the Ulvenwald, Traverse if you're white and don't want energy, attune if you're red and are running Harnessed Lightning.

Moby_Copperfield on Gruul tribal wolf storm

4 days ago

Ooh, another suggestion is to play Moonlight Hunt instead of Harnessed Lightning in the sideboard. That can cause crazy damage with a pack of wolves out!

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