clayperce Old School
Cafe y Cantina
333 E 2nd Street
Austin, TX 78701
September 20, 2017 9:08 p.m.
Hops and Heroes
1108 East Cesar Chavez Street
Austin, TX 78702
September 20, 2017 3:42 p.m.
You know, I WOULD change my name to Arrrrgy, but I'd be so worried about losing "Argy" that I wouldn't dare.
I does work with both Pirates and Dinosaurs, as you pointed out.
At this stage I think I'll be staying with Minotaurs for the upcoming season, although I'm not very impressed with Walk the Plank.
Looks as though that might be the only 2CMC removal that's going to be on offer.
August 30, 2017 11:26 a.m.
I had already known about Carnage Tyrant, but am reminded by its official spoiling to bring it up to you. I'm in love with that card, I'll be running one in the mainboard. What to cut, probably a Thragtusk for me. Interested in your thoughts.
Along the same lines, Vorapede is a card I started thinking about a little bit. It has raw power, and a ton of it, and is perfectly castable, but I'm not sure if it's better than anything we currently have. I like the card, and although it is a bit simple, sometimes simplicity is key. Vigilance trample feels really good though I'm sure.
August 28, 2017 1:55 p.m.
Hey clayperce! I'm currently getting into modern, and I built this deck:
SCORE: 9 | 28 COMMENTS | 986 VIEWS | IN 4 FOLDERS
I think the maindeck is basically where I want it, but I was hoping you could give me feedback on the sideboard (and the maindeck if you think there's a problem, the sideboard is just my priority at the moment). Thanks!
August 26, 2017 3:19 a.m.
I have explained to a few people about how Serra Angel has swapped hands over the years, but they haven't been particularly interested.
In a flavour save you COULD make a case for her being ambidextrous.
August 25, 2017 11:26 a.m.
I made a sort of budget boros deck on MtgO (for Standard) and was wondering if you played any leagues and stuff? (Btw, on MtgO I'm TheKingKiller)
I'd like to try the Standard Friendly leagues but am not certain if the deck is okay enough to enter it.In the "tournament practice" area it performs well, but I'm fairly certain the decks in the leagues are stronger... Any ideas if I should still go for it ? Or better just do the 1v1 competitive things?
In case you wonder what the deck looks like:
August 23, 2017 11:29 a.m.
Hey man could you give me tips on my deck?
Commander / EDH*
SCORE: 9 | 6 COMMENTS | 392 VIEWS | IN 1 FOLDER
August 21, 2017 10:47 p.m.
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Welcome to Modern! Please take all these comments with healthy skepticism, as I have no idea what your meta is like nor your personal playstyle. :-)
First, I know you asked about sideboard, but I wanted to mention ...
- You might consider Cathedral of War. I'm not sure what the right number is, so I'd start testing at 4x and work down from there if you can't stand it.
- Vines of Vastwood is amazing, and I rec' running 4x (instead of a split with Blossoming Defense). Also, in case you're not aware: Because of the way the card is worded, it's actually better than hexproof ... you can use it on your opponent's creatures, to prevent them from targeting their own dudes with pump spells and various abilities (like Equip, Modular, and Crew).
- Though Groundswell is great is a 2-color deck (because of the Fetchlands), I personally think it's kind of meh in a Mono-G deck. If you haven't already done so, you might try testing 2x Groundswell and 2x Giant Growth and just see which you prefer. You could also try it with an extra land or two.
On sideboard, I try to always consider the following areas:
- Extra Protection: Meta-dependent, but I try to always consider some extra Vines of Vastwood, Blossoming Defense, or Apostle's Blessing. Also, though it's not really protection, Shaper's Sanctuary is intriguing. Not sure what I think of it yet, but I'm looking forward to testing it once XLN is released and the price normalizes.
- Extra Evasion: Meta-dependent, but I try to always consider extra Trample and Unblockable (e.g., Apostle's Blessing) effects.
- Removal: 1x Dismember is great. If too pricey though, any Green fight card is solid. I like Nature's Way, personally.
- Gravehate: 2x sounds about right. I'm on Tormod's Crypt lately, because it's the only thing that's fast enough vs. Vengevine.
- Artifacthate: I'm not personally a fan of Nature's Claim in the side, but that's because there's a lot of Eldrazi Tron in my meta and they run 4x Chalice of the Void in the main ... and Chalice with X=1 will shut Infect down hard. I like Seal of Primordium but Deglamer/Unravel the Aether may be better depending on the meta.
- Extra land: If I find myself bringing in high-CMC cards from the sideboard, sometimes adding an extra land makes sense.
- Burnhate: If there's a bunch of Burn in your meta, you may want some disposable blockers and some lifegain. Spellskite (blocker + protection) and Kitchen Finks (blocker + lifegain) are amazing, but super-pricey. Maybe something like Wall of Roots, Steel Wall, or Wall of Tanglecord. I've no idea on the lifegain ... Nourish maybe? Or maybe Jaddi Offshoot (though I'm not sure it's worth it with 20 Lands).
September 20, 2017 8:46 p.m.
The deck looks great!
One thing I wanted to mention though for people who might play this deck on MTGO: Right now, Cavern of Souls and other "creature type" Lands don't work right online ... they only work for the first creature type in a type-line. For example, "Human" would work for Deadeye Plunderers but not "Pirate". HOPEFULLY they'll have this fixed before XLN release or there are going to be a lot of people frustrated about Unclaimed Territory ...
September 20, 2017 4:51 p.m.
September 20, 2017 3:19 p.m.
I get it that the deck is all-in with Gids, but you might consider finding room for Wrath of God. Also, Slaughter Pact and Intervention Pact are amazing with Gid o' the Trials' Emblem.
September 20, 2017 3:15 p.m.
Yeah, I think that was part of what confused me. I had noticed that "Immediately after I reveal the Bonfire, I can use Arbor Elf's activated ability to Untap a Forest (in order to get maximum mana for the Bonfire). But if I click the card (to cast it), I've found I can no longer use Arbor Elf's activated ability."
September 20, 2017 2:15 p.m.
You may already be aware, but just in case not: The HAZCON promos are Silver Bordered (like Un-sets and the Holiday promos). They're not tournament-legal.
September 20, 2017 12:40 p.m.
I thought the spell went on the stack and then the costs were paid (which would have allowed me to use Arbor Elf). But I get it now ... costs are paid as part of the cast. And like you say, "If the total cost includes a mana payment, the player then has a chance to activate mana abilities" ... but Arbor Elf's is not a mana ability.
September 20, 2017 12:23 p.m.
While playing on MTGO I've noticed Arbor Elf does always not work like I'd expect it to when spells are on the stack. I suspect it's a bug in MTGO, but I wanted to get a second opinion ... maybe I just need to learn some more rules :-)
Example 1: Arbor Elf is in play, and I top-deck a Bonfire of the Damned, which I want to cast for its Miracle cost. Immediately after I reveal the Bonfire, I can use Arbor Elf's activated ability to Untap a Forest (in order to get maximum mana for the Bonfire). But if I click the card (to cast it), I've found I can no longer use Arbor Elf's activated ability. Is that correct, or a MTGO bug?
Example 2: Arbor Elf and Chandra, Torch of Defiance are in play and I activate her first ability (+1: Exile the top card of your library. You may cast that card. ...) and want to cast the spell. But I've found I cannot use Arbor Elf's activated ability to Untap a Forest at any point in the process (if I want to use Arbor Elf's ability I have to do it before the +1 and just leave the mana floating). Is that correct, or a MTGO bug?
September 20, 2017 11:40 a.m.
September 17, 2017 1:45 p.m.
I TOTALLY agree with you, but it's kind of shouting into the wind ... that exact sentiment has come up on all the previous threads, but the "feature" remains ...
September 16, 2017 noon
The deck was disappeared, for sure. As the meta shifts around though, it'll be back ... even the small reduction in Death's Shadow decks of the last month or so has given the deck an opening again. And Opt and Shaper's Sanctuary will help as well.
Bottom line: Too fragile and prone to blowouts ... for now.
September 15, 2017 9:53 p.m.
Um, the images on your last two posts are not showing.
September 14, 2017 5:58 p.m.
Sorry for the double-post, but forgot to mention: You might consider swapping 2x Forests for Mountains. Late-game fetchlands are often Mountains due to Blood Moon, so you'll probably want to run a little Mountain-heavy as you save up.
September 14, 2017 7:01 a.m.
Good luck (and good skill) Friday!
September 14, 2017 6:55 a.m.
Like me, have you been wondering about all those Vampire cards with "Pay X life ..."?
Well, we finally got the payoff:
September 13, 2017 9:26 p.m.
Frankly your best bet at this point may just be some serious testing. I really like the Playtest feature here on TappedOut ... opening up a window with the brew and another with some known good deck and slugging it out. We've no idea what the meta will look like of course, but Ramunap Red and RGx Pummeler lose almost nothing in the coming rotation, so they'll be a force early for sure. You'll get a good idea of what works for your playstyle and what you want to tweak, which will be very helpful when the full spoiler is released Friday ...
September 13, 2017 8:55 p.m.
Sorry for the double-post, but I also wanted to add my $0.02 to what InfuriatedBrute said about Metallic Mimic. IMO, Mimic is AMAZING in the early game, but is a HORRIBLE top-deck (because it only affects the Creatures that come in after it). So I personally think it's best as either a 4-of (maximizing the chance it's in my opening hand) or as a 0-of (so I never get it as a top-deck).
September 13, 2017 8:05 p.m.
As I type this, your average CMC is 2.95; for that I would strongly recommend 25 mana sources ... and I'm just not sure the meta is going to allow your dorks and cost reducers to live long enough to get you there.
By the way, the table at the bottom of this article by Frank Karsten (3x Pro Tour Top 8s and Magic Hall of Famer) is why I say 25.
Good luck (and good skill)!
September 13, 2017 7:53 p.m.
I'm amazed at how rational this thread is. It's really quite a tribute to the quality of the T/O community that this is a "mature and civil exchange of ideas rather than ... an emotionally overcharged mess". Very cool!
September 13, 2017 8:30 a.m.
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Commander / EDH
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SCORE 2 | COMMENTS 2 | VIEWS 238
|Playing since||Revised Edition|
|Avg. deck rating||21.61|
|Favorite formats||Standard, Pre-release, Commander / EDH, Limited|
|Good Card Suggestions||829|
|Venues||3rd Coast Cards, Heroes and Fantasies, Madness Games and Comics, Gamelot, Sci Fi Factory, Gamerz Pair-A-Dice, San Antonio, Dragon's Lair Austin, Generation X Comics and Games|
|Last activity||48 minutes|