Creature — Elemental Cat
At end of turn, sacrifice Blistering Firecat.
Morph (Red)(Red) (You may play this face down as a 2/2 creature for (3). Turn it face up any time for its morph cost.)
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|Commander / EDH||Legal|
Latest Decks as Commander
Blistering Firecat Discussion
1 month ago
DankMagicianD thanks for the comment! I’ve never heard of Ambuscade Shaman, out of every card you mentioned I think I would for sure want to try it out. Cuts are so damn hard though. I especially love that he is 3 cmc for Aluren.
The only good use I see for Luminous Broodmoth is etb effects or if I already have a sac outlet on board, otherwise the suicide squad will just die on the next turn.
I spent a couple weeks testing Thunderkin Awakener on Xmage (online commander website), it does okay, but I think recursion / graveyard protection is covered pretty well already.
Thank you so much for the comment though, it really means a lot in helping to give the deck synergy. So many people have had a hand in building this deck with me both online and in person. Do you have any suggestions for something to remove for Ambuscade Shaman?
8 months ago
Well, I kinda also had this problem recently, where I also felt my deck was kinda off. I just asked if you wanted to keep it aggro because I like to respect the idea of the person who build the deck, unless the deck is completely disfunctional, which is not your case.
Since it's an aggro deck, you must always pressure your opponent and leave him/her on the defensive side. So, preferrably, you should use small and fast creatures. However, your concept of using suicidal bombs, like Spark Elemental , is a very good one, a lot of burn decks, if I can recall correctly, use this strategy. But first, I'll go over a bit of the problems to hopefully help you to understand what's wrong.
Akroma, Angel of Fury is an excellent card. Huge body, can't be countered and has good protection against removal in white and blue. All in all a great way to pressure your opponent... but it's too expensive. By time you can cast it, you should probably have won the game already, if you managed to survive long enough for that is what I mean.
On a similar note are Blitz Hellion and Reality Smasher . Reality Smasher is a staple card in think all Eldrazi deck since it hits hard and is difficult to deal with. But, here it seems out place, specially considering you only have 4 lands that enable you to cast it, them bein Rogue's Passage . One of the reasons it's a staple in Eldrazi decks is Eldrazi Temple which can potentially enable a Turn 3 Reality Smasher . In Blitz Hellion 's case... it's just bad. It's not fast and has no protection. The Blistering Firecat is better than the Hellion, but I'll explain that later.
Kiln Fiend is a great card for spell heavy decks, not necessarily control decks, just spell heavy, which is not the case of your deck since you have way more creatures. It also does not have trample and having only two in the deck doesn't help much.
The only thing I'll probably owe you more help is the instants and sorceries, I really don't much of what to say.
I think I'll let you read this first so I can rest a bit after writing so much, then based on what you think I'll make the suggestions.
1 year ago
1 year ago
An attacking Blistering Firecat is declared to be blocked by a Silver Myr and a Copper Myr . The attacking player gets to choose what order he deals damage to the myrs in, though in practice in this case it probably does not matter.
The attacking player can assign 1 damage to each myr, then because the Blistering Firecat has trample, he can assign up to 5 damage to the defending player. He may also instead assign more than lethal damage to each myr, though this is rarely done.
Each defending creature will also assign its 1 damage to the Blistering Firecat .
All of the damage is dealt simultaneously. All three creatures will die and the defending player will take 5 damage.
1 year ago
What happens in the combat? Who dies when, who lives, who gets damaged, and stuff?
1 year ago
It seems like this commander would do well with high power/low durability/downside cards like Phyrexian Dreadnought, Arc Runner, Ball Lightning, Blistering Firecat, Impetuous Devils, Crumbling Colossus, Blistering Barrier, Bloodmad Vampire, Cosmic Larva, Keldon Vandals, Lavacore Elemental, Loxodon Peacekeeper, Mijae Djinn, Okk, Phyrexian Soulgorger, Wall of Razors, Wall of Torches, Inferno Hellion, Iroas, God of Victory, Spark Trooper, Thunderblust, Traxos, Scourge of Kroog, Volcano Hellion, etc, etc. Cast creature -> attack in (if possible) -> sacrifice if it won't do damage/do damage then sacrifice for even more damage.
Bonus points for slapping buffs the creature before flinging, e.g.: Blazing Shoal, Reckless Charge, Fatal Frenzy, Rush of Blood, Brute Force, etc. Instant/enchantment double strike might be good for per-sacrifice combat round as well.
or really kick things up with Feldon of the Third Path and the biggest thing you can get in your graveyard.
2 years ago
Might be best to replace the Carrion Feeder with Viscera Seer if you want a free sac outlet, and it also digs for combo pieces!