The Underworld Cookbook

The Underworld Cookbook

Artifact

, Discard a card: Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

, , Sacrifice this: Return target creature card from your graveyard to your hand.

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The Underworld Cookbook Discussion

lagotripha on Need help rebuilding an old …

1 month ago

Over the last few years, modern has changed a lot, and the cards printed in MH2 have really pushed the game's power curve higher.

A lot of the budget brews I did 5 years ago are no longer viable, and even teir 1 decks need serious work-overs. There are options, but its important to look at how your local meta has changed rather than leaning too hard on generic advice.

The most important cards to get to grips with to know how the metagame has shifted;

Ragavan, Nimble Pilferer - card advantage, ramp, it goes in every deck that can afford it, until wizards finally gets around to a banning.

Solitude,Grief and the rest of the cycle made flicker effects very good.

Expressive Iteration - its card advantage that is defining R/U

Counterspell has been printed into modern.

Prismatic Ending (and recently, March of Otherworldly Light) has replaced Path to Exile as it hits all nonland cards, making enchantress/noncreature combos more vulnerable.

Dauthi Voidwalker, which is killing graveyard interactions.

Mishra's Bauble is out there pretending to be Gitaxian Probe, making every deck 4 cards smaller or more when it can be cast from the graveyard (though less now Luurus is banned).

Triomes, fetches for multiple colours, treasures etc mean that there are a lot of '4-5 colour good stuff' type lists, or two colour decks just splashing for one card.

Hammer time is no longer a meme.

Crashing Footfalls/Living end got some incredible cascade/cycling cards, so have a plan for lots of creatures early.

'Competitive' B/R is mostly just jamming voidwalker, pilferer then thoughtsieze/lightning bolt.

All of that said, there are options.Black/Red has just got a glut of tokens, that point to artifact sacrifice or similar shenanigans - I've had fun messing around with Glaze Fiend/Slaughter-Priest of Mogis. I can't say its competitive, but its not completely out of the running.

Asmoranomardicadaistinaculdacar/The Underworld Cookbook. He offers removal, life gain graveyard synergy and card advantage.

Kalain, Reclusive Painter creature buffs, tokens and ramp.

Oni-Cult Anvil makes 1/1 artifact tokens and pings.

Rakdos Headliner points to more discard strategies, but doesn't yet have enough support cards.

Brew hard, and best of luck finding something that works for your modern group.

legendofa on Sultai Lantern

3 months ago

I'm taking a look at Lantern Control right now. Is there a reason for The Underworld Cookbook other than a mana sink and incidental lifegain? Is it generally better/worse/different from Inventors' Fair as a one-of?

InfectedToe on Australian Farmhouse GMO edition

3 months ago

I've looked into this and I really like the path of +1/+1 counters. There are of course plenty of ways to get counters on your creatures in this deck (primarily Willowdusk), so capitalizing off of that with effects that bolster any creatures with counters or give them trample it pretty darn powerful.

First off, the trample givers: Bramblewood Paragon, Gnarlid Colony, Pridemalkin, and Crowned Ceratok.

And some other +1/+1 tribal engines: Mer-Ek Nightblade, Oona's Blackguard, Skyclave Shadowcat, and Tenured Inkcaster who, in particular, is very good in this deck.

And some support for the counters: Armorcraft Judge, Gladehart Cavalry, and Inspiring Call.

On a different note, giving your creatures lifelink in this deck is insane. Swing with something big to permanently double it's P/T with Willowdusk. Some good cards for that are: Alchemist's Gift, Essence Infusion, Rush of Vitality, Sorin, Imperious Bloodlord, Poet's Quill, and especially Whip of Erebos. Essence Harvest is also in the same vein.

Lastly, one nasty thing you could do would be untapping Willowdusk to use her ability twice in a turn for exponential gains. Ideally, this would be done with cards like: Magewright's Stone, Puppet Strings, Quirion Ranger, Seeker of Skybreak, and Thousand-Year Elixir.

I also want to quickly touch on the other side of Willowdusk's ability with Aetherflux Reservoir Which would let you instakill an opponent then give one of your creatures +50/+50.

As for what to remove, there are quite a few cards I feel are pretty unsynergistic here like Dragonsguard Elite and Witherbloom Pledgemage as this isn't really a spellslinger deck. I also dont see the point of reclamation effects like Deadly Brew, Retrieve, Healing Technique, Dollhouse of Horrors, The Underworld Cookbook, or You Happen on a Glade. Lastly, Roil Spout just isn't legal (probably an error lol).

Polaris on card:The Underworld Cookbook interactions

4 months ago

To give a little more detail here, this works because The Underworld Cookbook has discarding a card as a cost, rather than an effect. You pay the costs by discarding Ovalchase Daredevil and tapping The Underworld Cookbook as the Cookbook's ability goes on the stack, so Daredevil is already in your graveyard when the ability resolves and creates a Food token.

soli83 on card:The Underworld Cookbook interactions

4 months ago

Can i tap The Underworld Cookbook and discard Ovalchase Daredevil then get it right back to my hand because The Underworld Cookbook just created a Food token?

psionictemplar on Hulk Pact

4 months ago

I think you are probably right on cutting some removal. So how do these changes look.

Add: 4 Unmarked Grave 1 The Underworld Cookbook 3 Discovery / Dispersal

Remove: 3 Dismember 3 Esper Sentinel 1 Reveillark 1 Smallpox

Most all the additions are to help with getting hulk in the yard, with cookbook giving me a small amount of flexibility.

The removal decisions were based off mana considerations and the potential non-bo with an early smallpox/sentinel. Reveillark was probably the hardest pull since I do want backup combo pieces, but Body Double gives me the option to use another players graveyard as well.

I am not completely sure of these changes yet, but one thing I have been mulling over is the need for Prismatic Ending. I can't think of anything right now so dangerous outside of a Relic of Progenitus or Tormod's Crypt that I might need to remove. Not to mention that it doesn't progress my gameplan at all.

FrozenRoseFour on Grixis Academy

5 months ago

Rebullet

The issue with Asmor is that the only discard outlet in my deck is the card she searches for, so I can't cast her unless I've already got The Underworld Cookbook out. At that point, I'm not really sure what she's doing for me.

Ovalchase Daredevil would probably be worth it if it went straight to the battlefield rather than the hand, but I feel like four mana is too steep of a cost for a 4/2.

I'm not sure how Raven's Crime helps my deck plan I'm afraid. The only card that really benefits from being in the graveyard is Cauldron Familiar, and that's only because of it's synergy with Witch's Oven.

wallisface on Lobotomy

5 months ago

Wabbajacke a typical Lanturn control list would look something like this:

So, if you're wanting to keep to just blue and black, and include Circu, Dimir Lobotomist, then I would suggest a list that looks something like this (you'll note the deck can be a lot more tool-boxy than the above because Whir of Invention lets us search for whatever we want, so for example we only need 2 bridges):

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