The Underworld Cookbook

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Tokens

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

The Underworld Cookbook

Artifact

, Discard a card: Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

, , Sacrifice this: Return target creature card from your graveyard to your hand.

wallisface on Cat Oven

2 months ago

Feels like you should be finding room for Asmoranomardicadaistinaculdacar and The Underworld Cookbook here… your mana curve feels kinda high so maybe lowering that for these cards could be worth it?

wallisface on what is my purpose?

3 months ago

Some thoughts:

  • any deck running Asmo should be playing the full playset of both it and The Underworld Cookbook. I would suggest against stuff like Goblin Engineer to assemble these pieces as it’s slow and easy to disrupt. Same goes for the cat-cauldron combo, run a playset of both or none at all.

  • It definately feels like you’re doing waay too much here, and it’s going to cause your deck to function very clumsily. I would suggest ditching all of Old Gnawbone, Shimmer Dragon, Goldspan Dragon and Hellkite Tyrant (they’re all painfully expensive mana-wise, and none of them really do enough. Imo you need your payoffs to capitalise on what your deck is doing, like Sieve and Troll-King do… just run more of those), as well as Goblin Engineer (adds more moving parts to an already complicated archetype), Magda, Brazen Outlaw (again, adds more unnecessary clutter), Ignoble Hierarch (if you need more mana after the Goose, then your curve is too high. Also, your curve is too high), and Tireless Tracker (it’s not helping your gameplan in any way that’s meaningful).

  • i would also suggest ditching Chord of Calling - if you’re running mostly playsets, as you should be, this card becomes more clumsy in this deck than helpful. Something like Unearth will prove to be much more useful at keeping stuff on-board.

  • assuming you’re wanting Asmo to perform her best, you really need a playset of Ovalchase Daredevil to help profit from the discard triggers.

  • have you considered Chatterfang, Squirrel General? Might be useful seeing as you’re leaning quite heavily into green.

legendofa on Kaiso's Deck

5 months ago

I should add that colorless cards like The Underworld Cookbook are legal in any Commander deck.

Token creatures do not count toward the 100. This next note is a little more advanced, but you can create tokens that are not in your commander's color identity, as long as the source is within the color identity. As an example, Experimental Synthesizer creates a white creature token, but is legal in a deck. The way to tell if you can use a card is if it has the symbol , , , , or . If it simply says the word white, to use the Experimental Synthesizer example, it is legal with any commander that uses .

To determine how many lands of a given color to add, aim for the same balance as the card color requirements. On TappedOut, there's a pie chart by this comments section. The closer the inner circle matches up with the outer circle, the more accurate your land balance will be.

You can also go the more math-intensive route and count the number of symbols of each color in your deck and divide that by the number of land slots. So if you have, say, 80 and 40 across all the mana costs in your deck, you will want twice as many lands that produce as lands that produce .

As you expand your collection, look for lands that can produce more than one color of mana. These are available at every level, from the common Swiftwater Cliffs and Izzet Guildgate to the rare and valuable Steam Vents and Fiery Islet. These can take the place of a basic land of either color, but remember, you can only have one of each card in Commander, aside from basic lands.

Also important are other cards that can produce mana. Arcane Signet, Sol Ring, and Izzet Cluestone are all examples of these.

Nathanael97 on Wait, You Wanted To Play The Game?

5 months ago

The Underworld Cookbook is quite good against aggro decks, especially if you can get Tron online to spend the mana on Food Tokens. Also, as a prison deck, you will likely find some amount of lockpieces that aren‘t very relevant in a matchup - it‘s hard to side out too many things with a Karn Wishboard replacing your sideboard. Discarding them for some amount of value is nice.

gameflips on No Reservations

6 months ago

The Underworld Cookbook, Dockside Chef, Killer Service, and Master Chef are very flavorful and I've seen other decks incorporate one or all of these four.

MerlinsMagic on New hubs to be added

6 months ago

Suggesting a hub for “Food” decks. It’s an archetype in modern that revolves around making food tokens with The Underworld Cookbook.

lagotripha on Need help rebuilding an old …

8 months ago

Over the last few years, modern has changed a lot, and the cards printed in MH2 have really pushed the game's power curve higher.

A lot of the budget brews I did 5 years ago are no longer viable, and even teir 1 decks need serious work-overs. There are options, but its important to look at how your local meta has changed rather than leaning too hard on generic advice.

The most important cards to get to grips with to know how the metagame has shifted;

Ragavan, Nimble Pilferer - card advantage, ramp, it goes in every deck that can afford it, until wizards finally gets around to a banning.

Solitude,Grief and the rest of the cycle made flicker effects very good.

Expressive Iteration - its card advantage that is defining R/U

Counterspell has been printed into modern.

Prismatic Ending (and recently, March of Otherworldly Light) has replaced Path to Exile as it hits all nonland cards, making enchantress/noncreature combos more vulnerable.

Dauthi Voidwalker, which is killing graveyard interactions.

Mishra's Bauble is out there pretending to be Gitaxian Probe, making every deck 4 cards smaller or more when it can be cast from the graveyard (though less now Luurus is banned).

Triomes, fetches for multiple colours, treasures etc mean that there are a lot of '4-5 colour good stuff' type lists, or two colour decks just splashing for one card.

Hammer time is no longer a meme.

Crashing Footfalls/Living end got some incredible cascade/cycling cards, so have a plan for lots of creatures early.

'Competitive' B/R is mostly just jamming voidwalker, pilferer then thoughtsieze/lightning bolt.

All of that said, there are options.Black/Red has just got a glut of tokens, that point to artifact sacrifice or similar shenanigans - I've had fun messing around with Glaze Fiend/Slaughter-Priest of Mogis. I can't say its competitive, but its not completely out of the running.

Asmoranomardicadaistinaculdacar/The Underworld Cookbook. He offers removal, life gain graveyard synergy and card advantage.

Kalain, Reclusive Painter creature buffs, tokens and ramp.

Oni-Cult Anvil makes 1/1 artifact tokens and pings.

Rakdos Headliner points to more discard strategies, but doesn't yet have enough support cards.

Brew hard, and best of luck finding something that works for your modern group.

legendofa on Sultai Lantern

10 months ago

I'm taking a look at Lantern Control right now. Is there a reason for The Underworld Cookbook other than a mana sink and incidental lifegain? Is it generally better/worse/different from Inventors' Fair as a one-of?

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