Tunnel Vision

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Tunnel Vision

Sorcery

Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.

KongMing on Wizard101 | FREE Download | Play Now!

1 year ago

Great question Frostfire524. There are a couple infinite combos (and a few power combos/cards) that win you the game.

Galecaster Colossus can be enough to lock opponents (even multiple opponents) out of the game with mass bounce. If someone tries to remove it, counterspell.

Cyclonic Rift is in a similar boat, and can be retrieved from the graveyard by cards like Archaeomancer and Mystic Sanctuary. Clone Legion is another great card that can make the game one-sided.

Stormtide Leviathan is a big beater that can finish games if opponents have been swinging at each other a bit and don't have many fliers. Just yesterday I used Rite of Replication on the Stormtide the turn after casting it - six 8/8s with Islandwalk are pretty good at winning the game.

Ultimately though, the goal for the deck is to hold off the opponents until it is ready to draw/mill itself out and win. Jace, Wielder of Mysteries and Laboratory Maniac allow you to win when you deck yourself. Those are obvious, how do you get there? We have a few options.

First, the mill. This deck has a LOT of scry, but not much shuffle. That is a very intentional design decision. You want to remember what your bottom card is at all times, because the spell Tunnel Vision will let you throw all the rest of your library into your graveyard, leaving only that card on top. So you go from having 70-80 cards in library to 1.

This strategy can also target the opponent. Our spells Hinder, Spell Crumple, and Vendilion Clique all let us put cards on the bottom of an opponent's library. Now we can target them with Tunnel Vision! Much fun ensues.

Now for drawing yourself out. This is accomplished through infinite bounce triggers. The card Naru Meha, Master Wizard goes infinite with bounce spells like Ghostly Flicker, Freed from the Real, Displace, and Illusionist's Stratagem. This can let you bounce another Wizard that lets you draw cards, or use other output cards like Kindred Discovery or Sage's Row Denizen to knock out libraries. There's lot of others combos too, like being able to use Naru Meha and Ghostly Flicker with Sunscorched Desert to ping opponents to death.

lcarl3035 on Laurence Fishburne

2 years ago

You have a Spell Crumple in here, so if you add Tunnel Vision it's instantly milling out either you with Thassa's Oracle or your opponent in two turns time.

McToters on Lord Xander Taxing your Deck

2 years ago

Hey there! Happy to throw some suggestions on this.

Tunnel Vision works as mill but it can also be a nifty last chance tutor on yourself. Depends on how you look at it.

Bedlam would help you worry less about opponents blockers when you swing with Xander.

Kindred Charge could be interesting.

Relentless Assault, Combat Celebrant, are all choices that can help trigger additional combats so you can trigger Xander.

Need for Speed or Anger for haste!!!

Hahaha can you tell I'm a red player? I'll do a bit more research and comment back in a bit! Nice brew! Cheers

carpecanum on

2 years ago

Lathril, Blade of the Elves would be fun with a bigger base power

It might be fun to throw in a few creatures with Mutate to further evolve Mimeoplasm.

Fleet Swallower, Nemesis of Reason or Traumatize might help

If you already have Spell Crumple you could add Tunnel Vision for a combo win.

MangoKilla on Queen of Nightmares

2 years ago

Tinnuki I added the awful Bloodchief Ascension x Mindcrank combo and Tunnel Vision x Broken Ambitions to give her a chance against The Frozen Wastes of New Phyrexia and some of my other horrible decks. Tunnel Vision synergises with some of the other deck manipulation cards you have in here. Also I had a Bitterblossom laying around so I threw it in.

McToters on Enter Muldrotha: Reap the Grave!

3 years ago

Fantastic brew! This is a janky suggestion, but works as a swell tutor for decks that want cards in graveyards: Tunnel Vision .

Exoflo on

3 years ago

Hi NetholonTheArchmage !

I will always be surprised how qualitative your decks are. Nice commander design, uncommon game plan, ... Everything made yours deck original and attractive. But that's all for the fan boy moment.

This deck is really interesting cause your game plan is basically doing ... nothing. You ramp to get a ton of mana, then, rather that playing huge creatures, you try to slow the game while drawing your library to win. In fact, I don't get what's the winning plan. Is it only with Helix Pinnacle ?

Also, while reading the decklist, I were surprised to see you don't run Life from the Loam . With the ton of effect like Llanowar Scout , it could be very effective. I'm also surprised you don't run some counter spell cards, or the great Cyclonic Rift , but being totally reactive don't seem to be the purpose of the deck.

I would also advice you to run Laboratory Maniac or Jace, Wielder of Mysteries , which combo off with Tunnel Vision , but I know it's not the way you win a game.

In a nutshell, I really like this deck, even if it's not the kind I would play (I'm not a swamp addict). Keep on to build those incredible and well constructed deck, and long life to our MotherGoat... Ho ! Turtle I mean

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