Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Tunnel Vision Discussion
1 month ago
3 months ago
Fantastic brew! This is a janky suggestion, but works as a swell tutor for decks that want cards in graveyards: Tunnel Vision .
3 months ago
Hi NetholonTheArchmage !
I will always be surprised how qualitative your decks are. Nice commander design, uncommon game plan, ... Everything made yours deck original and attractive. But that's all for the fan boy moment.
This deck is really interesting cause your game plan is basically doing ... nothing. You ramp to get a ton of mana, then, rather that playing huge creatures, you try to slow the game while drawing your library to win. In fact, I don't get what's the winning plan. Is it only with Helix Pinnacle ?
Also, while reading the decklist, I were surprised to see you don't run Life from the Loam . With the ton of effect like Llanowar Scout , it could be very effective. I'm also surprised you don't run some counter spell cards, or the great Cyclonic Rift , but being totally reactive don't seem to be the purpose of the deck.
In a nutshell, I really like this deck, even if it's not the kind I would play (I'm not a swamp addict). Keep on to build those incredible and well constructed deck, and long life to our MotherGoat... Ho ! Turtle I mean
4 months ago
In my meta full of drakes and steal your stuff cards, Homeward Path has become a pet card of mine! As is Spore Frog and Kami of False Hope . Hot Soup is another card that people seem to remember, especially if you use it to knock someone out with commander damage! Norin the Wary , Tunnel Vision . Hidden Stockpile , Stormwild Capridor are all cards that should be cut but are fun to play around with!
6 months ago
There are two instants and a sorcery you may want to consider--they are all spells that let you put the a card on the bottom of your opponent's library. Hinder , Spin into Myth , and Spell Crumple , I love stealing wins with Tunnel Vision
6 months ago
Don't worry TheoryCrafter! The update list I refer to is yet to be published, you couldn't have known! Still, I'll look forward to you deck once it'll be posted, I feel like there's a lack of Phenax decks around and I want to use as many chances as I can get for confronting with others on this matter. I hope I'll be able to get my order through and done by the end of the month.
THCue, I've got some news. This update is not out yet, as stated earlier, but I'm thinking of cutting out the Tunnel Vision combo related cards, among with Tunnel Vision itself. This is due to a number of reasons, mainly the fact that tutors got banned from my playgroup, so the consistency of this combo dropped off completely. I have yet to decide myself onto this, but substituting the cards in those slots could allow for better overall performance of the deck in general, other than increasing the support for the mill theme in general. At the moment I'd like to wait a bit, in order to check and see if Strixhaven has something to hand out to mill players. Stay tuned, the update will come out... eventually.
6 months ago
BrassLord all great intuitions and insights!
A. colorless sources need to be few and far between in a deck whose commander requires 2x to activate, and
B. Lands that enter tapped kinda suck, I only ever wanted the Commons because they get a land back to discard--but with more different names coming in with your suggestions I don't need that as much.
Frantic Search stands out to me from your suggestions, most of my ramp sits at 2 on the curve so I want to be drawing at 3+. That one will find a home for sure.
Lastly, Tunnel Vision looks to be a very fun wincon to add to my current list. The more the merrier!
So, all that said--thank you so much for taking the time to comment! I was having a hard time getting to 100 cards on a budget (I usually throw cares like that to the wind when building on TO, but I actually kind of wanna build this deck ;) ), so I super appreciate your input.
6 months ago
I haven't seen this commander done before, seems pretty neat! In terms of single cards, I'd definitely recommend Frantic Search , Mystic Sanctuary , Drownyard Temple , Chemister's Insight , Deep Analysis . Good general looting/blue cards to go with your commander's self discard theme! Self mill could also work, in which case Fraying Sanity on yourself could have a high upside! If you're looking for a budget wincon with your deck, Tunnel Vision seems like a fun route to go! If you pair it with something like Vessel of Endless Rest or Proteus Staff (though the staff is like $4 :/) you can either mill an opponent out, or mill yourself out. At worst, Vessel of Endless Rest is a three mana mana rock that puts a wincon back in the deck. To that end, in your current build, your commander is a (sort of semi conditional) infinite mana sink that will end with you picking up your deck and winning the game with Lab man and the like. Not sure how you feel about infinite combos, but if you're looking for a budget infinite mana combo in the deck outside of Dramatic Reversal + Isochron Scepter , Peregrine Drake / Cloud of Faeries + Deadeye Navigator is tried and true. Or if you go the artifact subtheme, Pili-Pala + Grand Architect might also work!
As for budget additions, I've had a lot of success with Sculpting Steel and Mirrormade . Both of these cards are relatively cheap and scale well depending on what your opponents play. You can double down on the best artifact/enchantment on board.
Since the deck seems a little hungry for mana, you could also double down on the key effects with ramp like Thran Dynamo , Gilded Lotus and Voltaic Key . Could help you get WAY ahead with your draw X spells.
To that end Emry, Lurker of the Loch seems to work in tandem with what you want your commander to do! Deck thinning and casting rocks from the bin!
Hope that gives some ideas! The commander seems rather open ended aside from wanting to draw ALL the cards, there are definitely a lot of different routes to go! For sure a cool commander!