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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Jwar Isle Refuge
Land
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
: Gain or .
Rasaru on Zombies 2.0
9 months ago
Do you want to the deck to stay within a certain budget? How much money are you okay with spending to upgrade? $25, $50, UNLIMITED?! :)
My first thought is to fix up your mana base. You have a LOT of lands that come in tapped no matter what your board state or hand looks like. That's going to slow your game plan down quite a bit. Let's make these simple swaps to start. Then, we I have a better idea of what your budget looks like, I can recommend additional swaps.
Vivid Marsh -> Takenuma, Abandoned Mire Utility lands are excellent because you don't have to play them as lands if your mana flooded AND it doesn't come in tapped
Vivid Creek -> Otawara, Soaring City Same as above
Scoured Barrens -> Godless Shrine Same colors, just has the option of coming in untapped and satisfies your other land requirements you're playing, like Shineshadow Snarl
Dismal Backwater -> Morphic Pool Same colors, comes in untapped 90% of the time in EDH
Jwar Isle Refuge -> Drowned Catacomb Same colors and at least has the opportunity to come in tapped vs ALWAYS coming in tapped
Reliquary Tower -> Raffine's Tower Land comes in tapped, but produces all three colors and can be cycled to draw a card if you're mana flooded.
If those options are too expensive, you could easily justify just swapping them all out for basics. :)
tayzillamane on Oona
2 years ago
So I actually did an order the day before you commented and luckily for me a lot of your suggestions are in my order.
To help with draw I’ve added Gravestorm Rhystic Study Verity Circle Waste Not
To help with lands I’ve added Choked Estuary Creeping Tar Pit Jwar Isle Refuge Mistvault Bridge Salt Marsh Submerged Boneyard Sunken Hollow Swiftwater Cliffs Tainted Isle Temple of Epiphany
To help with mana rocks I’ve added Arcane Signet Corrupted Grafstone Dimir Signet Fellwar Stone Izzet Signet Thought Vessel
I’ve been really contemplating making Mirko Vosk my commander due to the lack of red but I really wanted Xander to work.
TheKamikazeBagel on You're a-boat to die (boat tribal)
3 years ago
Sarcastically says: "There's no boats in some of those lands, how dare this boat deck not have boats in its lands".
Jokes aside, I have done a non extensive search for boat inclusive lands.
PO2 Island #154/#156
ISD Island #254
AVR Island #234
SOI Island #288
XLN Island #265
XLN Island #264
Jumpstart Island #52
ISD Swamp #257
AVR Swamp #237
M19 Swamp #271
KHM Snow-Covered Island #278
SOI Highland Lake #277
THB Unknown Shores #249
XLN Unknown Shores #259
To note, while Innistrad #260 / Avacyn Restored #240 Mountains don't have boats, they do have lakes and lighthouses, and those fill out nicely with the other Adam Paquette ISD/AVR land cycle.
Non Lands:
Voralnic on Proliferate Fear
3 years ago
06/03/2021
Removed: Viridian Corrupter , Steelbane Hydra , Wanderer's Strike , Purify , Grind / Dust , Bloodletter Quill , Animation Module , Scoured Barrens , Mystifying Maze , Opulent Palace , Jwar Isle Refuge , Sandsteppe Citadel , Thornwood Falls
Added: Fynn, the Fangbearer , Skithiryx, the Blight Dragon , Ugin, the Spirit Dragon , Time Wipe , Merciless Eviction , Illusory Ambusher , Hatred , Vault of Champions , Gavony Township , Zagoth Triome , Morphic Pool , Indatha Triome , Rejuvenating Springs ,
Voralnic on Proliferate Fear
3 years ago
Removed: Viridian Corrupter , Steelbane Hydra , Wanderer's Strike , Purify , Grind / Dust , Bloodletter Quill , Animation Module , Scoured Barrens , Mystifying Maze , Opulent Palace , Jwar Isle Refuge , Sandsteppe Citadel , Thornwood Falls
Added: Fynn, the Fangbearer , Skithiryx, the Blight Dragon , Ugin, the Spirit Dragon , Time Wipe , Merciless Eviction , Illusory Ambusher , Hatred , Vault of Champions , Gavony Township , Zagoth Triome , Morphic Pool , Indatha Triome , Rejuvenating Springs ,
Peoni on Muldrotha, Sac N Snatch
4 years ago
Not too rude? So no Zur's Weirding then? :^)
I'm no Muldrotha pilot but this list seems pretty solid. I might suggest adding in more mana rocks like Arcane Signet or talismans. You could also make use of Farseek and Nature's Lore or Skyshroud Claim to fetch your shocks. I'd also recommend swapping out a few of your lands that come in tapped like Jwar Isle Refuge and Opulent Palace with stuff that can come in untapped. There are plenty of budget options like tainted lands, battle lands (this is the only one in your colors though :^( ), and of course some of the check lands are pretty affordable. There's also always ordinary basics. Nothing wrong with running more of them.
I like your deck! Hope this helps. :^)
Hoobynobber7395 on Mill hard play hard
4 years ago
also I would do some small mana fixing that is cheap like:
LittleBlueHero on Yuriko (CMC Ya L8tr)
4 years ago
Don't remove Watery Grave. The 2 life is something you always pay without a thought. It's nothing in commander. And if its in your opening hand without a one drop go ahead and play it tapped.
That said you do have a lot of lands that enter tapped. If you are going to cut though cut from ones that don't get you both colors or don't really help the gameplan.
Skyline Cascade for instance is a minor effect and only gets you blue, i'd rather have Castle Vantress here. The castle could come into play tapped but only needed one isalnd isn't much of a requirement and being able to scry is extra helpful for your deck. And Crypt of Agadeem can net you a lot of mana in some situations but since you aren't filling your graveyard on purpose like a reanimator deck chances are this won't do as much as it should sometimes, i'd play a Urborg, Tomb of Yawgmoth over this here. The tomb comes in untapped and makes sure all your lands tap for black just in case.
Also with only 5 islands and 4 swamps (6 and 5 if you change the above) the chances of you having three of either to get Witch's Cottage or Mystic Sanctuary to enter untapped and give you the benefit is unlikely. These are both better in mono colored decks or deck that are running a lot of basics. Both can easily be basics instead.
You have 13 lands that HAVE to come into play tapped. Thats way to many. if you make the above changes that brings you down to 9 that have to come in tapped... still a lot.
So, I know why you run Vesuva but I don't think you really need it in a two color deck. It would better suited in something three or more colors so it can help you fix. Our group doesn't run enough powerful lands to really want to copy anything super crazy. I would swap for Exotic Orchard. You may or may not get access to the colors you need with it but the way i see it is its an untapped dual land more often than not.
I would swap Frost Marsh for Underground River. I know that 1 damage may look scary but 9 times outta 10 you'll only need to tap it for colorless, the colored mana is there as a failsafe. And like I mentioned before 1 and 2 life is really nothing in commander. Jwar Isle Refuge could be Fetid Pools, yes it still comes in tapped but has the ability to cycle if you draw it late in the game which can be huge.
Lastly Dismal Backwater should be Polluted Delta if you can afford it. Again, don't be afraid of one life loss to fix your mana, the delta doesn't search for basics it searches for Swamps or Islands which means you can search up one of you lands that has the dual typing like Watery Grave or Sunken Hollow.
If you really don't want to spend the 25 or whatever it is though you could run run River of Tears instead.
After all that you have 6 lands that HAVE to come into play tapped. Which is only 1 more than I usually try to stick to at 5. Its not a perfect system but its worked for me.