Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Natural Affinity
Instant
Until end of turn, all lands become 2/2 creatures that are still lands.
legendofa on Would the Persist Mechanic work …
1 month ago
They would come back as lands with -1/-1 counters. Whether they're creatures or not depends on the specific effect that made them creatures.
Nature's Revolt is a static ability. As long as it's there, lands are creatures regardless of how or when they hit the battlefield.
All of the other effects only apply to the lands that are in play as the ability resolves. So if you cast Natural Affinity or activate Jolrael, Empress of Beasts, the lands that are in play as it resolves are creatures for the turn, and any lands that come into play later in the turn will not be creatures. If one of your land creatures dies with persist, it'll come back because of the persist it had when it died. But when it enters, it's treated as a newly played land with no "memory" of being affected by the animating ability.
So if whatever's animating the lands is a static ability that defines a characteristic ("Lands are 2/2 creatures."), the lands will come back as creature lands with -1/-1 counters. If it's a temporary or targeted ability ("Lands are 2/2 creatures until end of turn."), they come back as noncreature lands with -1/-1 counters.
H3y_Im_R0b on Would the Persist Mechanic work …
1 month ago
Say my opponent wipes the board after I had either Awakened a few of my lands, played Nature's Revolt , played a Natural Affinity , or activated either Waker of the Wilds or Jolrael, Empress of Beasts ability.
Would something like Cauldron of Souls or Cauldron Haze be able to return them as untapped Noncreature lands with -1/-1 counters?
Or would it not work once they hit the Graveyard?
H3y_Im_R0b on None
1 month ago
Say my opponent wipes the board after I had either Awakened a few of my lands, played Nature's Revolt , played a Natural Affinity , or activated either Waker of the Wilds or Jolrael, Empress of Beasts ability.
Would something like Cauldron of Souls or Cauldron Haze be able to return them as untapped Noncreature lands with -1/-1 counters?
Or would it not work once they hit the Graveyard?
poulak on
Molten Opals II
2 months ago
Since you like LD and are playing green, have you looked into some Natural Affinity combos?
Balaam__ on
A Means to an End
10 months ago
@Cloudy2024 in some shells it could, but not so much here. Natural Affinity is a means to an end (ba dum tiss!), we won’t get much value out of it alone. The land count is too low and there’s no means to reclaim important cards that would get milled away.
JaysinDub on
Kudero Bear Boy
1 year ago
Protection Steely Resolve Asceticism Privileged Position Shield of the Oversoul Additional +1/+1 counters Branching Evolution Bioengineered Future Conclave Mentor More Tokens (anything with populate) Growing Ranks Ayula's Influence Card Draw Shamanic Revelation Symmetry Matrix Old Stuff Meekstone Humility Hunting Grounds Natural Affinity Glare of Subdual Tutor Altar of Bone Eladamri's Call Color Hate for our playgroup Reclamation Anthem/Lord effects Anthem of Champions Interaction Generous Gift
SaberTech on Commander bracket recommendation
1 year ago
I don't know if you can program the system to detect certain combinations of cards in deck lists but Living Plane, Nature's Revolt, Natural Affinity, and Kamahl, Fist of Krosa are often played in conjunction with cards like Elesh Norn, Grand Cenobite with the intent to destroy and deny opponents lands.
Mycosynth Lattice + Sydri, Galvanic Genius, Karn, Silver Golem *oversized*, or Karn, the Great Creator are some other notable mana destruction/denial combos.


