Ambush Commander

Ambush Commander

Creature — Elf

Forests you control are 1/1 green Elf creatures that are still lands.

, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Ambush Commander Discussion

NicodaPico on Yedora, Lands are Friends

3 months ago

Combo lines; Commander + Life and Limb / Ambush Commander / Natural Affinity + any sac outlet like alter of dementia (this one is actually game winning) gives you infinite etb and death triggers plus infinite mana. Ways to finish the game after that include Walking Ballista / Goblin Cannon , Soul of the Harvest / Fecundity / Staff of Domination to draw your entire library, Season of Growth / Path of Discovery to scry your way to another wincon, Seed the Land , Genesis Chamber , Scute Swarm , Zendikar's Roil for infinite tokens, Baru, Fist of Krosa for infinitely huge trample creatures, Essence Warden / Retreat to Kazandu for infinite life then hit people with a Squall Line

Apollo_Paladin on Elvish Antics

7 months ago

Ambush Commander is another one I run that combos pretty amazingly with Elves. Makes all of your Forest plays a lot more worthwhile (also triggers your Commander there too when you play one (I use her in my elf build too!)

Apollo_Paladin on ElfLand

10 months ago

Initial Thoughts:

  • 2 mana for 1 Card Draw is not bad at all for Green, but unless you've got a way to return and/or recur Elvish Visionary in some way, it's not a massive benefit. I'm much more a fan of things like Vanquisher's Banner, Sylvan Messenger, and/or Regal Force since in each case you're dealing with more than 1 single draw (which especially if you're having reliability issues already; is just a roll of the dice).

  • I would definitely recommend factoring in 4x Priest of Titania. They're a little pricier than I normally like to purchase singles at, but it's not like they're ridiculous either (common rarity helps). There is simply no better (or cheaper dollar-wise) way to generate mana early-on in Elf Decks unless you're prepared to drop 50-100 dollars per single on something(s) ridiculous.

  • It looks like Ambush Commander could find a nice home here since you appear to use actual Lands more than my Elf build does. He'd add some additional synergy to the Elvish Pioneer/Sylvan Advocate theme you've focused on.

  • I can't seem to find a single Elf Deck that wouldn't benefit from Vitalize. It's instant speed, cheap cost, and just combos beautifully with so many different Elf Abilities.

  • I definitely feel that all 4 of your Overrun can be replaced with something better. Between both the mana cost as well as an identical (repeatable) ability on Ezuri, Renegade Leader, there's far better options here. Even something like Wirewood Pride could be a decent replacement...not only is it instant-speed to be used on either offense or defense, but its low cost means you can land early attacks in faster (I prefer to play it after blockers have already been declared and they've let some seemingly worthless 1/1 through).

  • I don't see a reason to use Druid's Deliverance here at all...not ton of Token generation going on here except from the 4x Elvish Promenade...and even then you're only paying 1 mana to Populate a 1/1 token. If you had better Tokens you could use Populate on, that'd be one thing but since it doesn't work on Non-Token creatures I think you could just as easily use Fog or something similar to save yourself a mana to cast.

Inkmoth on Yeva Draw-Grow (Budget)

11 months ago

For those who're following the thread, Uzeep's questions were answered via Discord. However, the main thing I wanted to address in his comment is his mention of tutoring Shaman of Forgotten Ways. It is NEVER in our gameplan to tutor this, so we never care about where this card is until we've established Infinite Mana and an Outlet, only then do we look for kill loops which is also when the sky's the limit.

Due to his region certain cards were unavailable, so we also brewed up some changes to rectify this. His variation will be exactly the same with the following exceptions:

Creature (6)

Enchantment (3)

Instant (2)

Jtokarsbr on Elves in Need

1 year ago

Deruvid, thank you for the feedback! You would have also liked seeing Ambush Commander, then. I'll likely keep that in my sideboard, but I only have one.

Yes, I would very much like 4x Elvish Promenade in here. Unfortunately, for budget purposes and so I and my buddies don't get careless with our families' money, I won't buy any.

I do have cards beyond Mirrodin, just not nearly as many as compared to the older sets.

gitaxian on Baru, Mono ramp

1 year ago

seshiro_of_the_orochi Thanks for the input.

However even if it is extremely good with Ambush Commander, Life and Limb or Rude Awakening both for the ramp and for the buffs. It is quite unreliable to play it before combat in general and it is hard to play it early for great ramp effect (normally 1-2 lands only). Since this deck have to be fast to beat out all the board wipes and control spells, i think there are better options. However i added it to the maybe board.

seshiro_of_the_orochi on Baru, Mono ramp

1 year ago

I've been scrolling the main page and nearly scrolled over your deck, but then I went "Wait, Baru?"

Coming here was totally worth it. Very cool list for a totally underutilized commander. I like.

A card you should try is Harvest Season. It's just obscene with Ambush Commander.

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