Why use that boring Simic titan when we could play with a giant hungry boi?

Strong synergies:

  1. Kroxa, Titan of Death's Hunger + Waste Not : This should be self-evident. If Waste Not is in your opener and you have 2 lands, keep the hand! This is also frequently our first tutor.
  2. Gate to the Afterlife : This is just generally good, since our commander tends to die a lot, but it's pretty easy to get a free God-Pharaoh's Gift out of it ;)
  3. Chainer, Nightmare Adept : If you're not quite ready to release the titan, you can always cast Kroxa once per turn for the low, low cost of RB! And when Kroxa does escape, he'll have haste to immediately double-trigger.
  4. Altar of Dementia : The ideal plan with this is to have it out before casting Kroxa, and sacrifice him in response to his own sacrifice trigger. This basically guarantees you'll always have enough cards in GY to ensure that Kroxa will never stay sealed away. I'm considering running Goblin Engineer specifically to tutor for this...
  5. Entomb : Stack your GY with the exact reanimation targets you need. Primary tutors are Doom Whisperer , Sheoldred, Whispering One , Worldgorger Dragon , and Sire Of Insanity . In some corner cases, you'll want this to be a permanent haste enabler by tutoring Anger into the graveyard.

Infinite combos:

  1. Animate Dead + Worldgorger Dragon (or Dance of the Dead or Necromancy ): Infinite mana, infinite ETBs of Kroxa, infinite life loss for all of our opponents. Be aware that this combo is VERY vulnerable to removal, and if it is disrupted we lose all of our permanents. The plan is to only execute this combo after stripping all opponents' hands via Kroxa or other means. Note that if Kroxa is on battlefield when this combo begins, you can stack the ETBs to never have to sacrifice him. Final Parting fetches both halves of this combo.
  2. Dockside Extortionist + Underworld Breach + Wheel of Fortune + any way to kill Dockside (would also work with Lion's Eye Diamond , but I don't have that kind of $$$): This allows us to filter through our deck to dig for whatever we want, and generates infinite mana in the process. I may include Mana Geyser to enable this combo in the future. This goes berserk with Waste Not (but then again, what doesn't?). This can potentially dig into Syr Konrad for the win, or just deck all opponents while we re-shuffle with Perpetual Timepiece . Having Stitcher's Supplier and a sac outlet also works in place of Wheel.
  3. Waste Not + Words of Waste : This isn't properly infinite, but it's VERY powerful regardless. If your opponents discard lands and non-creatures, you can use the mana to continue paying for Words and keep the loop going. About 70% of the time, this ends up stripping all opponents of their hands.

This deck was built in collaboration with the fantastic JqlGirl -- go check out her page! :)

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