Shred Memory

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Common

Combos Browse all

Shred Memory

Instant

Exile up to four cards from target player's graveyard

Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

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Recent Decks

Shred Memory Discussion

jbrijalba on Flinging poo 2.0

10 hours ago

Thanks for the advice. The version before this one ran unearth and the ability to fetch the cards I need with Shred Memory proved to be a game changer. I've thought about some burn and it's definitely going into my side deck. Thanks again!

Ornge on Heartless Retriever! (turn 2 win possible)

1 day ago

i've built this deck and absolutely LOVE playing with it, and I have some suggestions. first of all, I would take out the 4 Perilous Myr. it doesn't really do much, as this deck wins by mill. i would also take out the three Thought Scour. i feel there is just too big of a chance of putting something good into your graveyard. (i am supposed to be playing this on myself, right? to get Myr Retriever into my graveyard). I would also take out the Falkenrath Noble. I would also take out 2 Shred Memory. so now the things i would add. first off I would definitely put in 4x Grinding Station. it can also do the infinite mill and is fetchable with our transmuters. i would also add two more Muddle the Mixture. i would then add 2x Dizzy Spell as it can get Altar of the Brood and protect from early attackers. finally, I would add one more each of Dispel and Fabricate. but seriously, I LOVE THIS DECK

raefgall on Corrupt Council

6 days ago

Here are some ideas for the defensive options you mentioned:

Utter End and Anguished Unmaking are some good targeted removal options. Ashen Rider and Angel of Despair do the same thing on creatures.

Blind Obedience gives you another offensive and defensive option. Ghostly Prison, Sphere of Safety, and Koskun Falls work well together to tax your opponents to prevent large strikes.

For this type of deck, Exsanguinate can be another good aggressive card / finisher.

There are a couple cards that I would consider removing:

Contaminated Bond and Shadow Lance are very limited options, since they only effect one creature.

Castigate and Cry of Contrition only target a single player as well.

Carom and Shred Memory don't seem to do much. Tendrils of Corruption is an expensive, single target removal against one creature.

ArcticJohn on Toolbox Jund

1 week ago

Hi there, i also have been testing a Jund deck for pauper, have you played many matches?

As for the card choices i really liked the Evolution Charm, it has some interesting modes and i was totally unaware of the card... i may also have to start using Shred Memory for tutoring. I also think that 4 Gurmag Angler is a little too much, you want to play at least one each game, but if you end up with 2 or 3 in hand it can be bad because you may not have fodder for all of them...

Other than that i would only suggest that you have Thorn of the Black Rose in your cardpool, the monarch can get handy in card advantage.

If you like you can go and check my deck and leave some opinion or just don't do it at all :D Jund Them All

+1 and keep on junding!!

N3XT on Toolbox Jund

1 week ago

I usually like to run a Shred Memory. It's probably bad, but having at least a maindeck answer to graveyards, as well as a way to fetch some of your other silver bullets could be great.

Gets Terminate for creatures, Echoing Decay for tokens, Evolution Charm for even more modes, Putrid Leech for beats, Chainer's Edict against bogles, and more!

Going_Quantum on Oona, Who Needs Faeries Anyways

2 weeks ago

AlwaysSleepy for my deck there are a few things I have questions about.

For right now Candelabra of Tawnos, Timetwister, Underground Sea, Imperial Seal, Grim Tutor, Lion's Eye Diamond, and Transmute Artifact are out of my budget. (I am currently unemployed but will make the changes to the deck as I can).

I am currently using a few cards as pseudo tutors such as Muddle the Mixture, Shred Memory, Fabricate, Whir of Invention, and Tezzeret the Seeker .

I do think the lower cmc, storming route is faster and more consistent than what I am currently playing. Cuts that I think are quite obvious are Dig Through Time, Kozilek, Butcher of Truth, Pili-Pala, Grand Architect, and probably Tezzeret, Agent of Bolas, Gilded Drake, Clever Impersonator, Spellskite, Damnation, and Trophy Mage if I cut the Basalt Monolith + Rings of Brighthearth combo as well.

I have read your opinion on the combo as you think it is not necessary and I'm finding with 5 possible methods for infinite the deck is kind of cluttered.

I have been trying to make changes and will be putting Dark Ritual, Cabal Ritual, and Lotus Petal back in, I also really like how you have Dark Petition and I think I will definitely be adding it to my list since I don't have the other tutors. How do you also feel about Diabolic Tutor in my list since I have budget restraints?

Lands

I think I am going to cut Temple of Deceit, Fetid Pools, maybe Drowned Catacomb and 2 Swamps. I will add more islands for High Tide (or maybe not?).

I currently have a few cards coming in the mail that might help with the deck, those being Vesuva, Boseiju, Who Shelters All, and Sunken Ruins (as sunken is pretty self explanatory).

Also , I am curious what is your opinion on Mishra's Bauble? Do you think it would find a place in our decks? Or is it a bad cEDH card for deck thinning and cantrip draw?

I would absolutely love to have a chat with you on discord or some type of voice communication to talk about your deck and the playstyle too since quite honestly I was trying to avoid storm at the beginning of my career as I thought it was too intense and that I would not understand it.

lentzf on 2Powerful | Alesha Combo

2 weeks ago

How have you liked Contamination in here? I run it in Glissa, the Traitor because it makes a ton of sense there, and it doesn't shut off Alesha so I can definitely see it being solid.

Is Shred Memory more of a meta response or are you using it to tutor something out most of the time?

Is Splinter Twin nice since you can just play it from hand, or do you not tend to see it come up too often? Without any way to get it back if it hits the graveyard, I'd be worried that it can be a dead card a lot of the time.

Thalia, Heretic Cathar also seems like it's a neat piece in here. Do you not tend to play Alesha until you're close to comboing off? I feel like it would be tricky to choose which to play on curve.

fariboles on Exhume (turn 1 hasted Ulamog's Crusher) ~20$

3 weeks ago

Just love it! I only changed a few things to bring it to the peasant format (same as pauper except you can play up to 5 Uncommons) which we play a lot in France.I just removed the Shred Memory to add Reanimate. Though I wonder if Stitch Together might be better.But in pauper format as in peasant, it is a ton of fun to play this list!

Please keep on bringing good stuff like this.

Cheers from France.

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