Shred Memory

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Common

Combos Browse all

Shred Memory

Instant

Exile up to four cards from target player's graveyard

Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Shred Memory Discussion

triproberts12 on Sprite Might: Faerie Swarm

1 day ago

You could use more Faeries. Typically, you want to go for a minimum of 30 tribe members in a tribal EDH deck. You might also want Muddle the Mixture , Dimir Infiltrator , and Shred Memory to grab your Oona's Blackguard and Bitterblossom , seeing as the deck really ticks with those two cards in play. Along those lines, Notorious Throng and Knowledge Exploitation are also good. You also need more early-game ramp. Talisman of Dominance and Dimir Signet seem like givens.

As for what to cut, Cryptic Gateway doesn't make a whole lot of sense. It's a 5 mana artifact that lets you tap two creatures to play a card with a maximum CMC of 4. Likewise, I love Rite of Replication as a card, but what are you copying that's worth the mana? Followed Footsteps seems awfully mediocre, and Tree of Perdition doesn't seem to go great with a deck that's going to be slowly draining the opponents over a number of turns. You also seem to be pretty heavy on creature removal. Do you really need Cast Down, Doom Blade, Murder, Go For the Throat, Tragic Slip, and Imprisoned in the Moon with three Wraths and Control Magic?

Echemon on Sandstorm: A New Tier 1 Possibility

2 weeks ago

I really like your deck!!! Maybe try some Peat Bog Rite of Consumption Shred Memory ?

ForsakenxEDHx on Teysa, Queen of Death

3 weeks ago

Ok, I'm off work now.

Let's talk draw options. It appears you have some decent draw engines, I would mention Tymna the Weaver and Grim Haruspex as more options if needed. Tymna because you can potentially draw 2-4 cards easily with her and Haruspex as a better Midnight Reaper same stats/cost and none of the lifeloss.

Tutors

Your missing Vampiric Tutor , if within your budget I would strongly consider it for a future upgrade, also don't overlook Shred Memory and Dimir Machinations to get some of those combo pieces. I personally like Open the Armory and Steelshaper's Gift as well to give better odds of hitting Skullclamp and Nim Death-Mantle while not having to waste more versatile tutors on them.

Infinite Mana,

You appear to only be running two sinks in Twilight Drover and Death Grasp. I would suggest cutting some big mana producers or add cards like Exsanguinate , Torment of Hailfire , or Walking Ballista over both your current sinks as Death Grasp is single target and Drover is slow outside of combo. Also Torment and Exsanguate can be tutored by Shred Memory.

Win-Con's....the Blood/Bond combo seems alright but at 10 cmc I'm not a fan as I feel they are not strong enough pieces on their own and harder to tutor for. I opted for Teysa, Orzhov Scion and Darkest Hour as the primary loop as it is well established and that low cmc package allows you to drop it and win pretty quickly with little set-up vs trying to land both Blood/Bond plus lifegain to win. I'd say that's a meta call for you. The Titan loop is great I would however strongly consider Altar of Dementia as another sac outlet and Altar of the Brood as another finisher once a loop is established. Also Karmic Guide and Reveillark just outvalue Blood/Bond in that the can recur pieces outside of combo as well as combo themselves.

Individual Goodies,

Athreos, God of Passage is just insane value as with Teysa out it reads gimmie back my dude or take 6.

gravepact why have only 1 Dicate of Erebos when you can have 2.

Sifter of Skulls both ramp and token generation. Chose this over Pitiless Plunderer due to the tokens.

Nether Traitor like Reassembling Skeleton.

Afterlife Mechanic in general..get double them tokens, also great for Deathmanle shenanigans, or really anything that dies to create a token.

Cuts.......always the hard part, everything over or at 5cmc needs to be questioned. Demon of Dark Schemes is super lackluster and slow, Kokoshu paints a big target, Black Market is slow, Debtor's Knell is too mana intensive, Solemn Simulacrum is a bad fit at 4cmc. Revel in Riches is a worse win condition I feel than Approach of the Second Sun in this deck.

With this wall of text I will stop and let you reflect, can chat more once you take a look.

Admiral_swiggins on Olivia, Mobilized for War (new to commander)

3 months ago

I'll check it out! Olivia does seem to have a lot of synergy with graveyard retrieval so I'll probably add more synergy with her ability for sure.

I'm also heavily considering adding the wombo combo of: Sanguine Bond and Exquisite Blood for the quad kill possibilities. I'll take a closer look at your deck when I get off of work, definitely rethinking decent amounts of my decks structure.

Cards definitely getting thrown in no matter what are: Olivia Voldaren (who thinking about it also makes creatures vampires lol)

Cards possibly going in: Aggravated Assault, Anger, Anowon, the Ruin Sage, Crypt Ghast, Dark Ritual, Diabolic Tutor, Demonic Tutor, Drana, Kalastria Bloodchief, Nirkana Revenant, Rakdos Charm, Shred Memory, Sol Ring, Squee, Goblin Nabob, Insurrection

Gattison on Holy Chit, Earring Ghosts!

3 months ago

PooperDix: Normally Unearth would be the option, but here Raise Dead's purpose is to bring back Midnight Scavengers, which does fall outside of Unearth's conditions. I only have four of Scavengers, so once I get one, it might be the only one I see during the game. Thus Raise Dead, which can bring it back.

Shred Memory, on the other hand is an interesting proposition that I'll keep in mind. I could see adding one or two Shred Memorys and one or two Brainspoils. They could help tutor up the combo... hmm. Let me see if I have any....

And lastly... "playlets?" lol, do you mean Playtest? If you do, I have, if not, then, huh? =)

PooperDix on Holy Chit, Earring Ghosts!

3 months ago

one thing that really Pops out at me ( see what I did there?), is Raise Dead could be replaced with Unearth, i mean none of your creatures fall outside of the parameters and skips a slower jankier return. You should really do yourself a favor and look at some of those black transmute cards, in exchange for some of the drawing your doing here. I see you want to find your baddie fast, and the transmute ability works great i.e.: Shred Memory this is your build so have fun and stick to your limits, that's where you really stretch some value out of cards that might not ever see play, and I am a fan of rogue decks ( that's none meta, unexpected spice)

Raven's crime got reprinted so you should find those really easy right now, and oh yea do yourself the biggest favor and hit the playlets button on the screen that has your deck list here if you haven't tried that out yet.I will look again after you complete it. Right now I just dreamed up a doozy

ProgenitorX on Orzhov Life Gain/Loss

3 months ago

@BOXES_O_MOXES Thanks for the recommendations! Death Denied was in the deck from the start. I had not realized Shred Memory was common! I'll be sure to add that!

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Shred Memory occurrence in decks from the last year

Modern:

All decks: 0.01%

Commander / EDH:

All decks: 0.03%

Black: 0.19%

Rakdos: 0.03%

RBW (Mardu): 0.05%