Shred Memory


Not legal in any format

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Shred Memory


Exile up to four cards from target player's graveyard

Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Price & Acquistion


Shred Memory Discussion

M_Malcom on heartless paladin

6 days ago

I have one small bit of constructive criticism. I think that Altar of the Brood and Cabal Paladin create a split personality. I think a better alternative for altar would be Zulaport Cutthroat and or Blood Artist that way you will be only damaging instead of damaging and milling. Not to mention you could go with a more aristocrat approach.

Also might you consider Shred Memory as graveyard hate and transmute.

Other then those critiques take this to FNM and have some fun.

lagotripha on UWtf?

1 week ago

You considered a transmute package? cause that lets you put cards in hand when you need answers while Shared Fate is up. Muddle the Mixture and Shred Memory both have a lot of utility even without transmute.

jonmaior on Myrs Dance for Grapeshot

2 weeks ago

I used Falkenrath Noble as a wincon. I know it can't be a target for Shred Memory but you don't have to get it in one shot and it just works well with the deck. you could always switch Shred Memory with Dimir House Guard. I know it would decrease synergy but it is also pretty good as a creature in this deck and this combo might make the deck a little more consistent. I don't know if these will help but you might try them out. also, the deck I made with heartless summoning is here It wins 90% of the time it gets heartless summoning but if it doesn't get it early it probably loses. do you have any thoughts on how to increase its consistency?

lagotripha on Heartless Retrieving

3 weeks ago

I've run more than a few heartless summoning decks in my time. My retriever isn't reliable enough as a solo win condition (In my opinion. Its different in a kark-clan ironworks deck).

I highly reccomend a backup ramp/beatdown plan. Wurmcoil Engine and Thragtusk hit like trucks and do wonders when you need to stabilize. To back that up cards which encourage you to discard as a cost mean that dead combo cards don't clog up your hand Collective Brutality is nuts, but Molten-Tail Masticore and similar less popular options can be very powerful. In this plan Pentad Prism is invaluable. Sometimes you just don't draw summoning, so getting 4/5 drops turn 3 anyway is incredibly valuable. This would involve swaping out Treasured Find, glissa and weaver to make space.

If you don't feel like beatdown backup plans, how about secondary combos? Scrap Trawler and Workshop Assistant are almost cheap enough, and when you aren't comboing they're at least worth Mishra's Bauble recursions. These would sit in similar slots.

If none of these appeal, then look at maindecking Shred Memory in place of nyx weaver and posssibly Dimir Machinations in place of a glissa, with one of the altars swapped for a Grim Haruspex (which has the benifit of letting you search out bontu's or pulse.)

ghostfire86 on Kaalia, Beyond Heaven and Hell

3 weeks ago

Shred Memory has potential as a cheap tutor alternative for budget builds.

Spirits on Kaalia, Beyond Heaven and Hell

3 weeks ago

It's a hard Kaalia of the Vast life for us lords2001,

I wish there were more Grand Abolisher's in the world to protect her, but I can't think of even one other. Defense Grid is the closest, but I also rely on Instant speed removal/tutors myself.

Imperial Recruiter can tutor Grand Abolisher but with so many good multi-purpose tutors, it's not worth it, a little too narrow. I really tried Shred Memory because for CMC3 I can transmute Grand Abolisher or Lightning Greaves but found it slowed me down 1 turn. Re-thinking it now because it can pull me Animate Dead or Dark Confidant or Demonic Tutor or Dragon Tempest or Goblin Bombardment or Terminate... and 7 others. Transmute as a sorcery bugged me too. Might be a good solution if your facing a lot of Specific removal when you cast Kaalia of the Vast. I find I can usually sneak a Lightning Greaves swing through on Turn 3/4 usually uninterrupted. Always feels better when I have a Grand Abolisher though for sure.

Avacyn, Angel of Hope, Archangel Avacyn  Flip, Boros Charm, etc. all help with board wipe strategies. In my deck Kaalia, Mirror Breaker EDH I generally work on progressing the plan I have for my deck to combo, so run very little control. ghostfire86 has a vicious land destruction model some examples Crucible of Worlds, Armageddon, Ravages of War, Cataclysm, Strip Mine, Wasteland, Command Beacon, similar to your board wipe creature/artifact strategy. Land destruction is definitely more common, because it makes dealing with those big 6+ A/D/D much harder to deal with, when you have no mana.

I'm not the biggest fan of Crackling Doom, often the creature I really want to kill isn't always the creature with the highest power. But when your trying to rule the skies in a board-wipe strategy, makes prefect sense to me.

Reconnaissance sounds good in your build, because your primary strategy is Combat Damage to win vs. Combo for me and Land Destruction for ghostfire86.

Ruffigan on Shaman of the Fireball | Pauper EDH

2 months ago

Here are some suggestions I have after looking it over:

roastchicken on Gimli, Son of Gloin

2 months ago

Neth thanks. I'm surprised he's not that well known, seems awesome to me. I was sold at 'card type Zombie Dwarf'.

I've got a couple in there: Shred Memory (which can transmute to one of the reanimate effects, Imp's Mischief or Mesmeric Orb) Withered Wretch and Bojuka Bog. But I've never found you particularly care what other decks are getting from Balthor since you're usually about to win.

Or your sac effects on Fleshbag Marauder, Merciless Executioner, or Butcher of Malakir + one of the self sac things is gonna kill them again anyway.

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