Hazoret's Monument

Legality

Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet Uncommon

Combos Browse all

Hazoret's Monument

Legendary Artifact

Red creature spells you cast cost less to cast.

Whenever you cast a creature spell, you may discard a card. If you do, draw a card.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.2 Foil

Ebay

Have (1) voidruby
Want (0)

Recent Decks

Load more

Hazoret's Monument Discussion

Controlpointtorbmain on UR Focused on the Locust

1 day ago

Try Baral, Chief of ComplianceDrake Haven Open Into WonderHekma SentinelsHazoret's MonumentAdd cycling and creatures with cycling triggers so you are not destroyed early and there is board presence.

teslamon on Naya 8 Whack

3 days ago

How would you feel about Hazoret's Monument? Let's you dump useless cards to dig if you need to; also reduces the cost of the rare 2/3 drops.

djnewellmit on Lets throw a samut

2 weeks ago

I have been playing Pummeler since MTGGoldfish first published the Poisonless Infect (https://www.mtggoldfish.com/articles/budget-magic-88-36-tix-standard-poisonless-infect) decklist, so I can really appreciate what you are trying to do here.

First, I second shame2rest in adding Invigorated Rampage. I also highly recommend making room for Blossoming Defense. Samut is loaded with value, but you will seldom be able to cast her and have mana remaining to play the pump spells you want on her first turn down. Blossoming Defense is a must have to help protect her and ensure you get a chance to untap with her on the battlefield. Then you can Rampage and Fling her all you want.

I would consider cutting Onward / Victory to make room.

Second, your creature count is very low for all the pump spells you are running. It's possible the hasty creatures will help offset some of your opponents' removal, but you should probably get some other good creatures that work with your strategy. Maybe Lathnu Hellion would work nicely, since its energy will keep it around for one turn. Hit for four damage on an open battlefield on turn threen. Then on the next turn, you should have four mana for an Invigorated Rampage followed up with a Fling, combining for 8 combat damage and 8 more from the Fling. That's 20 damage between turns 3 and 4. Your low creature count is also another important factor to consider adding Blossoming Defense.

I really like your inclusion of Supernatural Stamina. That makes for some nasty tricks, especially with the Flings.

Because your creature count is so low, you are going to get less value out of your monuments. I would consider cutting those, but I can see where the reduced cost of Samut with Hazoret's Monument can be enticing. Rhonas's Monument isn't as useful as it first appears because you cannot target a Samut you are casting with the monument's trigger. If you want to keep the monuments, I may suggest cutting the Supernatural Stamina to simplify your mana base and make the deck more consistent and add some more creature threats in its place. I mentioned Hellion before. Voltaic Brawler is also a very aggressive threat that works with your colors.

For your Bloodlust Inciter, I don't really see the benefit. If you want to keep your curve, you could consider Narnam Renegade as a nasty little attacker if you give it trample. Unfortunately, the deathtouch is not active when you fling it. You could also consider swapping the Inciter's for a playset of Attune with Aether, especially if you consider adding in the Hellions as I mentioned before. Swap in one swamp so that you can more easily cast the Supernatural Stamina, and you could also add one plain if you keep Onward / Victory.

Hope any of this can be useful to you.

freakingShane on Purphoros, Forger of Goblins [[Primer]]

3 weeks ago

I've run most of these in the past and over time moved away from them. Both Mimic Vat and Indomitable Creativity are too off the beaten path for the play style I have when piloting the deck. Both are good cards for decks like this, but just not up my alley.

Dualcaster Mage was in an earlier rendition of this deck, but since my focus is more on creatures/enchantments I have taken it out.

I would love Gamble, but my tutor targets are combo pieces and I don't really have recursion in case I have to discard that piece.

Ruby Medallion was another previously included card. As for that and Hazoret's Monument, both are good cards but since my CMC is so low at this point I just don't find them super necessary.

Goblin Offensive was of course part of my original build, but throughout the development of this deck I have moved to appreciate a closer ratio between CMC and goblin and prefer that 1:1 rather than 1:4 that the cheapest Offensive I could cast.

Again, Yurip, thanks for the comments! All of which are great choices, but just not the direction I am aiming for with this build!

Yurip on Purphoros, Forger of Goblins [[Primer]]

3 weeks ago

I understand about the lens and quest for pureflame. Grenzo though has some wicked defense against top deck tutors with the exile ability.

I think that Indomitable Creativity needs a place though! especially since you dont run temp with vengeance. I really like Mimic Vat too as it adds alot of depth to the board at all points in the game.

Any thoughts on Dualcaster Mage the vat and panharmonicon help him greatly!

Gamble as tutor for panharmonicon?

Hazoret's Monument seems good too or perhaps Ruby Medallion?

Finally what about Goblin Offensive for dumping mana from mana echoes.

Thanks for your time!

MrSilk on Attacked by Titan! (Giant tribal)

3 weeks ago

Haldarious, whoops that was a brainfart on my end, thanks for catching me! I meant Soul's Fire not Crush Underfoot.

So I was heavily considering adding Hazoret's Monument, but Ruby Medallion has one less mana cost, so I'll likely go with that. Quicksilver Amulet might work as well, but I'll have to save up a little bit if I wanna buy a few of those. Thanks for the suggestions!

The7thBobba on Kalemne's Giant Clan

3 weeks ago

Dude! This is tight! I saw it and thought to myself: "man! Giants! I've got a ton of suggestions!" But I don't. You've nailed the creme of the crop.

A few things, though:

Ramp:Semblance Anvil - I cannot explain just howbadass this one is!

Oketra's Monument, and Hazoret's Monument might just do some good for ya :)

Creatures:

Balefire Liege might sweeten the deal for you, a lot :)

Apart from that... i got nothing :) good on ya. Stay frosty!

abby315 on Liliana, Death's Majesty + Razaketh ...

1 month ago

Thanks for the input!

Mj3913 I am terrible at thinking about tokens builds, especially with Cryptolith Rite, but I believe that that could be powerful. I don't know that there's a way to ramp into Lili t3 with any combination of standard cards, but I think t4 Lili into Razaketh is probably gamebreaking. I don't know how to make that consistent, though.

Delta-117 I don't have much hope for Gate, but thanks for bringing it up. Hazoret's Monument does a similar thing which is interesting...

jparker-sartori21 Yeah that's what I was thinking too! I'll have to tinker around with a list. I don't know that Reanimating a dude can be consistent enough for standard, though. I feel like the deck might have to have a solid midrange backup plan.

I threw together a list here:



Control being a misnomer since it has a good midgame like all B/W lists, but it can win with Brisela, regular beatdown, or Approach of the Second Sun which is instantly tutorable with Raza... What do you all think? This is my idea for a kind of toolbox build. I'm also going to throw together a prototype for GB midrange/value and Mardu reanimator.

Load more