Death Match

Death Match

Enchantment

Whenever a creature enters the battlefield, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn.

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Set Rarity
Onslaught (ONS) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Death Match Discussion

dingusdingo on Commanders that create an interesting ...

1 month ago

Fumiko the Lowblood . Creates an interesting dynamic on the board every time your commander is out. Lots of neat effects to pair it with, whether you go for untap restrictions like Smoke or Static Orb , or just want to cause games to end quickly with things like Furnace of Rath

Also a big fan of Horobi, Death's Wail . Pack it full of every single death black effect you can find, like Death Match Death Pits of Rath , Mindslicer Pestilence and whatever else you can find. You'll win far more games than you imagine as you create a board state so toxic no one can develop properly. You don't even need free target effects, but it helps.

Kaervek the Merciless is another general that allows some unique building imo. Stuff yourself full of board wipes like Pyroclasm Anger of the Gods Toxic Deluge Earthquake and similar to keep the board clear while you build up to 7 mana. Stuff your deck full of fatties who can survive small red sweeper effects, and punish players with the Kaervek trigger and your fatties.

For a serious competitive answer, look at Tasigur, the Golden Fang . Highly political deck with a strong color identity, and lots of different infinite combos available as your means of winning. The GY recursion allows you to play control in a format that is traditionally hard to play control in.

billy21 on TRASH

6 months ago

Vedalken Orrery

Death Match

Bitterblossom

Sensei's Divining Top

Cabal Coffers

Gaea's Cradle

Caustic Caterpillar or Seal of Primordium

just some real expensive ideas. Even though it's not great, I love the flavor of death match in this deck.

jakeelephant006 on Thor: Ragyarok

6 months ago

I don't really see the point of the +1/+1 subtheme here. I think more flicker effects could be better instead. Think cards like Conjurer's Closet , Deadeye Navigator , Displace , Essence Flux , Ghostly Flicker , Illusionist's Stratagem , Teferi's Time Twist , Voidwalk . Heck, even Identity Thief kinda fits this bill. Otherwise, just add more ETB effects. I notice there's no Coiling Oracle in here and I'm pretty shocked. Maybe some more removal would be prudent. Putrefy at the very least, more (3-5 instant speed removal spells) is probably better.

So cards I think are worth cutting are most things that have to do w/ +1/+1 counters. Winding Constrictor Skatewing Spy , Ivy Lane Denizen , Bred for the Hunt , Hardened Scales , potentially Evolution Sage . There's a few other counters cards that could be considered for cuts but have enough synergy with the rest of the deck to be fine. I'd also think about cutting down on the token subtheme as well. I don't see Verdant Force being that helpful. There's not enough cards that trigger on "whenever a creature ETB" in here for tokens to be really worth it, I think. Speaking of cards that trigger "when creature ETB" I don't really like Death Match or Season of Growth (or for that matter Hedonist's Trove ) in here. These cards don't really do enough for you or let your opponents do something bad to you, potentially. Once again, I'd look to put in more ETB effects or I'd look to add in a few instants and sorceries that do things you want to do in any deck (removal, board wipe, card draw, ramp, tutors, etc.)

Overall, this deck looks really fun. I hope to play against it someday.

Abzkaban on Abzan combos

8 months ago

Here are some ideas in Abzan colors that don't use the graveyard. I don't know how useful they would be in your deck, but here they are:

  1. Spike Feeder + Archangel of Thune / Sunbond = Infinite life and an / Spike Feeder
  2. Midnight Guard + Presence of Gond = Infinite tokens
  3. Conspiracy + Turntimber Ranger = Infinite tokens
  4. Conspiracy + Restoration Angel + Soul Warden / Essence Warden = Infinite Life
  5. Conspiracy + Restoration Angel + Cathars' Crusade = Infinite +1/+1 counters
  6. Conspiracy + Restoration Angel + Death Match = Board wipe that gets around indestructible
  7. Conspiracy + Restoration Angel + Genesis Chamber = Infinite Tokens
  8. Exquisite Blood + Sanguine Bond / Vizkopa Guildmage = Drain the board
  9. Tainted Remedy + Beacon of Immortality = Kill target opponent

Like I said, I don't know how many of these will be relevant in your deck, but they're some ideas.

Gadianten on Rules.Deck

11 months ago

Love the concept, you may consider Living Death for a board wipe because of the confusion of so many potential etbs can cause; also Perplexing Chimera is amusing for the sheer amount of annoyance it can cause by trading control of spells and you can further mess with people with things like Grip of Chaos , Death Match and Confusion in the Ranks . I would love to read some posts of how this deck does in games.

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