Martyr of Frost

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Jace vs. Chandra (DD2) Common
Coldsnap (CSP) Common

Combos Browse all

Martyr of Frost

Creature — Human Wizard

(2), Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays (X).

Price & Acquistion Set Price Alerts

DD2

CSP

Ebay

Recent Decks

Martyr of Frost Discussion

Iliac on Whoever said Edric was aggro?

6 months ago

Chasm Skulker and Craterhoof Behemoth just seem likewin-more cards. By the time they're good enough to win, you should be winning through a huge mass of card advantage.

Martyr of Frost seems pretty eh, but I guess has potential to be sweet.

Reclamation Sage is worse than Manglehorn I'd think. Enchantments that are problems include... pillow forts? Just kill someone else then get enough cards to find a removal spell.

Krosan Grip is just a bad card. Nature's Claim? Or if you're worried about the life, Natural State should hit most things.

Spellbook is just a no. Like please dear god no.

I'm just going to assume you have the best options for the unblockable 1/1s, because there are a lot out there.

Archwizard on Fried Salami

7 months ago

IronBlackZepp I tend to disagree with the statement that Siren Stormtamer is the only good counter spell creature. In fact I'd go as far to say that it's probably the worst of the counterspell creatures that this deck plays in terms of cEDH. Cursecatcher and Martyr of Frost tend to be good at stopping early shenanigans, whereas Stormtamer's ability is generally most relevant when we have our commander. I also disagree with Intuition over Fact or Fiction. FoF is played in literally every other mono-blue deck. Intuition was at one point more playable in this list because I still played Mind Over Matter. Now that it has been cut there aren't really many good Intuition piles that are worth it. Other mono blue decks tend to play Intuition because they can recur things from their yard more easily like Jace, Vryn's Prodigy  Flip or they play more cards they can combo out with. I also don't know if Manifold Insights is worth it either, especially because of it's game by game variance. In a 3 player game it becomes a lot worse and I don't believe that wizards are worth cutting for it at this point in time. I don't think that your idea of cutting down to 8 wizards is bad necessarily, but you'll have to find replacements for them that will be efficient card draw or counter magic both of which aren't exactly abundant.

SeekerofSecrets on Modern UR Tempo

7 months ago

Me and my friends are doing a $100 modern tournament, I've put together a UR delver list running delver, young pyro, stormchaser and swiftspear. With 12 cantrips (visions opt ect) and a basic control package. I'm loving how the deck has run in playtesting BUT i haven't been impressed with stormchaser or swifty.

So my options are either get more aggressive and loose the control OR change up my creature bass to better support my tempo play.

I'd stay tempo/control based so i need help with suggestions on creatures

I've looked at

Cryptic Serpent

Thermo-Alchemist

Martyr of Frost

Enigma Drake

Bedlam Reveler

are there any that i'm missing?thanks for any advice

Pieguy396 on Sky Wizards

8 months ago

@Lumix1640 Hi there! I would love to explain how the deck works!

In the early game, you want to flood the board with some cheap Wizards - Sage of Epityr to give you some card selection (Evolving Wilds is here to shuffle away unwanted cards), Martyr of Frost as a cheap counterspell, Spellstutter Sprite for the same reason, etc., and then play a bomb threat like a Master of Waves to blow your opponents away. As you'll rarely be attacking with your 1/1 early Wizards, you can use them to draw cards with Sky Hussar, too.

Xica on

10 months ago

Hello, from your post i just realized that i am not the only person who is tinkering with a deck built around Skaab Ruinator
So here is what ideas i came up with till now:

1# Build an all in deck with the best cheap mill spells, Hedron Crab, Minister of Inquiries, Shriekhorn (a few - as its sadly an artifact), Dream Twist, Contingency Plan - ad 3 playsets of "real" creatures Narcomoeba, Skaab Ruinator, Eternal Scourge - and a flex slot, that at the moment i fill with Stitchwing Skaab, but it could be Magus of the Bazaar.
The problem is that this version has obvious problems with stuff like Path to Exile, (and grave hate) despite being really fast.

2# Build a deck that abuses Gifts Ungiven with Skaab Ruinator as win condition (since this creature doesn't need slots devoted to Unburial Rites.
In such a shell Mulldrifter, Shriekmaw, Plaxmanta + Pit Keeper as a worse Snapcaster Mage would do well.
For turn one stuff like Siren Stormtamer/Martyr of Frost or stuff like Vampire Cutthroat would be ideal.

P.s.:Laboratory Maniac is a trap - for this deck.
There are alternatives that are a lot better - like Psychic Spiral + Mystic Retrieval which can work out of the graveyard, and mill the opponent out of nowhere.

the.beanpole on Bird Fish Delver

1 year ago

Sygg, River Cutthroat seems a little "cute" here. Only Copter and Delver turn it on. I'd cut it for something that provides more consistent advantage like Snapcaster Mage if that fits in your budget. There are also just other creatures that would seem to fit the theme better: Martyr of Frost, Mausoleum Wanderer (even just as a Force Spike that crews Smuggler's Copter), Augur of Bolas, Fathom Seer, Grimoire Thief, Stratus Dancer, or Wharf Infiltrator.

You could also just run Deprive. It's almost Counterspell (which is always good in mono-blue) and picking up an extra land that you can loot away with Baral on an otherwise empty hand if you need to can likely be useful.

dan98mg on Talrand and his drakes.

1 year ago

This deck is going to be put under changes in the near future, it will either become a general that is considered one of the more competitive mono blue commanders, Azami, Lady of Scrolls. Or I will be shifting this deck towards a Mass Polymorph deck.

Just placing these as lists of cards that I need/want to try out. The first one is just a list of cards that I wish to put into the deck to make it better no matter what route I take. (these will be cards that are going to be included very soon.)Sky Diamond, Whir of Invention, Snow-Covered Island, Coldsteel Heart, Buried Ruin, Chrome Mox, Dramatic reversal, Gush, Extraplanar Lens, Muddle the Mixture, Long-Term Plans, Frantic Search, Back to Basics, Merchant Scroll, Mystical Tutor.

This next list is the cards I would need to make it a Mass Polymorph deck. Mass Polymorph, Synthetic Destiny, Polymorph, Proteus Staff. Deadeye Navigator, Jin-Gitaxias, Core Augur, Blightsteel Colossus, Palinchron, Tidespout Tyrant

And lastly the last list is if i pushed it towards a Azami, Lady of Scrolls deck. /note for azami I will have to up the mana rock count by 5+ thus also including Paradox EngineMind Over Matter, Aphetto Alchemist, Cursecatcher, Jace, Vryn's Prodigy  Flip, Laboratory Maniac, Martyr of Frost, Sage of Epityr, Sea Scryer, Snapcaster Mage, Stonybrook Banneret, Trinket Mage, Vedalken AEthermage

This last list is cards that I wish to put into the deck when I clear up funds for this particular deck.Time Spiral, Scalding Tarn, Polluted Delta, Misty Rainforest, Flooded Strand, Cavern of Souls, Sensei's Divining Top, Mox Opal, Mox Diamond, Mana Vault, Mana Crypt, Grim Monolith, Mana Drain, Force of Will,

ohbother on

1 year ago

Treasure Cruise is completely awesome.

Master of Waves is great even if you don't have anything else on the battlefield. 4 power spread across two bodies is pretty neat. If you have one card out, then it's six power...

Voidmage Husher seems like it could get out of hand quickly.

Judge's Familiar/Martyr of Frost are counterspells on creatures.

Load more