Trespasser's Curse

Legality

Format Legality
Standard Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Amonkhet Common

Combos Browse all

Trespasser's Curse

Enchantment — Aura Curse

Enchant playerWhenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.

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Trespasser's Curse Discussion

Cool_Cat on BW Zombies w/ lots of zombie tokens

1 week ago

You might could take out 1 From Under the Floorboards and 1 Gisa's Bidding for 2 Trespasser's Curse only because you are going to be making an ass ton of tokens with or without them. This is just my suggestion-- I am pretty new to magic as well.

Cool_Cat on BW Zombies w/ lots of zombie tokens

1 week ago

I would see if you have some space for a Trespasser's Curse since it is a good way to punish others for bringing in tokens as well as limiting them in summoning other creatures. If you have disposable income, I would get at least 1 Liliana, the Last Hope because my friend runs a zombie deck with her, and he wrecks shop. Her emblem mixed with Anointed Procession is deadly.

Zingano on Gain life/lose life

1 week ago

When you go up against control decks then you should board out Trespasser's Curse for Kambal, Consul of Allocation

Teschi0 on Enchantment under the Sea

1 week ago

This is Anointed Procession based around other enchantments.

Basic idea is to get down some enchantments to slow the opponent, gain some life, and then run the board over with Tokens. I wanted to get the synergy to a level that all the cards are doing at least double duty. So I started looking for Enchantments that have some retainablility. Life Gain that works within the shell, removal that can gain me something as well, massive token generation or constant generation and a deck that is actually fun to play.

Enchantments that work well together:

Authority of the Consuls + Trespasser's Curse = Tapped creatures / Life gain / Life loss

Trial of Ambition + Cartouche of Solidarity = Token generation / Creature Sacrificed (Loop)

Anointed Procession + Hidden Stockpile = The engine of the deck. Sac/Scrye one to get two.

Token Generators:

Westvale Abbey (The life loss has never been an issue)

Cartouche of Solidarity (Cheap, efficient, and plays well with my removal)

Hidden Stockpile (Part of the main engine to the deck, can easily trigger revolt for itself)

Sram's Expertise (This would OP if I could drop Start / Finish with it!)

Angel of Invention (My only creature in this deck that usually draws a lot of attention)

Removal

Trial of Ambition (Is a looming threat once the opponent realizes I play Cartouches)

Start / Finish (Token generator that will trigger Revolt)

Life Gain

Shambling Vent (This is no brainer)

Authority of the Consuls (Slow roll the ramp and vehicle decks)

Trespasser's Curse (I know this is an ify main board but a second turn drop makes people think)

Fumigate (I am looking forward to Bontu's Last Reckoning in the 3 slot)

Angel of Invention (All around this is the Crowd Pleaser)

I am still wondering what would be good for a sideboard. That is why it is not listed yet. Today Aetherworks Marvel is gone from paper Standard so this week we will seen new decks rising to the top.

All opinions are my personal opinions. This deck was made with the help of my wife.

Please leave constructive criticism

Zingano on Black or white?beat it, this is a thriller

1 week ago

I think you should sideboard Trespasser's Curse as I'm seeing the rise of control decks in the current meta. Board it in only against aggro, or midrange that plays a lot of creatures.

orionwoodking on Zombie Commander Deck

1 week ago

Thanks for the advice. I agree with you, many of those cards are very good while still budget friendly, but I've never been a fan of losing too much life without much choice. Fleshbag Marauder is always fun though and I really like Obelisk of Urd! I'll definitely consider putting them in.

I have to admit I disagree with you about Planar Bridge. Being commander I don't rely on the card but if it does come out, the ability to put search for cards like Death Baron, Endless Ranks of the Dead or Coat of Arms and put them straight onto the battlefield is incredibly useful and has definitely won me a few games. I agree that Chalice of Life  Flip is out of place and I should probably take it out but it's always nice to sit there and gain a tiny bit of life here and there, and seeing your opponent's face on the odd time it combo's with Trespasser's Curse makes it worth it to me.

jparker-sartori21 on Budget Help

2 weeks ago

Westvale Abbey costs $5 but I own one and so I am going to add it. Trespasser's Curse doesn't work and the throne isn't good.

Sirrocky16 on Budget Help

2 weeks ago

Try 2 Westvale Abbey as cheap win conditions also Trespasser's Curse and Throne of the God-Pharaoh seem like good options

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