Enchantment — Aura Curse
Enchant playerWhenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.
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Trespasser's Curse Discussion
46 minutes ago
If you're playing a deck like this, I highly recommend Dowsing Dagger and Panharmonicon. Pan is worth the 4 mana because not only will it double your Hunted Phantasm trigger but the Trespasser's Curse triggers are doubled per creature. Later, you can equip your Phantasm and get a Lost Vale to cast a massive X spell (I like Torment of Hailfire or Exsanguinate as my go to fireball).
If you're worried about getting overrun, I run Leyline of Singularity as a hedge. The legendary clause will slow you down a bit, but it stops Lingering Souls tokens, multiple D-Shadows, Tarmoturds, etc. You will still gain the benefits of the Curse triggers, but they won't maintain the benefit of imposed "downside" of the hunted creatures before they legend rule themselves.
I've had some fun with the deck; still needs some work though. I hope these suggestions inspire some successful improvements. Best regards.
23 hours ago
Trespasser's Curse isn't effective against some decks.
It got my Worthy Minotaurs deck down to 11, but by that time I was hitting for 13 each go, so I didn't care.
I would replace it with a good, old fashioned, Cancel.
Nowhere near as good as Disallow, but a thousand times cheaper/easier to grab.
Fetid Pools would be an excellent add, unless you are aiming for most of your lands to enter untapped. 3 or 4 would be ideal.
It does help Drowned Catacomb to enter untapped (as it is an Island and a Swamp), and the draw it allows in the mid to late game is not to be underestimated.
You struggle against Creature-heavy decks. Returning Creatures to hand only stalls for so long. You need to include some more Win Conditions (win cons).
Oh, and your Sideboard obviously needs to be whittled down to 15 cards.
1 day ago
i suggest going for Fretwork Colony. with enough life gain you will have enough life to get him really really big. downside to him is he can't block. Blood Seeker + Polluted Bonds go hand in hand. (can substitute Blood Seeker with Trespasser's Curse if you want the life gain from it) Greed is a great card ramper with enough life. Pestilence is an excellent board wiper if you got enough life to spare. or it can finish off an opponent who is lasting out.
2 days ago
Nice! This gives me some ideas for my own discard deck. I had included Harsh Scrutiny in mine, along with Duress in order to clean out anything that wasn't land. I also like Trespasser's Curse and Torment of Scarabs for some additional arm twisting.
4 days ago
The priest is all fine and good but you have the option of having Trespasser's Curse and that card is great.
2 weeks ago
phatbuds, thanks for the suggestion. Originally I was running Authority of the Consuls and Trespasser's Curse, but I found that they didn't really affect the board enough to be included in the deck. I might put them on the sideboard though for token decks.
2 weeks ago
Not entirely sure what thee goal of your deck is. Only thing I can see is that Panharmonicon doesn't really do much for this deck build. Only card it effects is the Trespasser's Curse. I would personally cut the Panharmonicon from deck entirely and possibly put Trespasser's Curse in side if not remove it as well.
You are probably going to want to run a board wipe spells or direct control cards with this deck type. I would suggest Fumigate as it will clear the board and recover you some life.
I would avoid using Sword-Point Diplomacy as you give your opponent the chance to get rid of your key cards. Since you don't do anything directly aggressive in this deck, your opponent would have no problem paying 3 life to get rid of Torment of Hailfire if it were one of the options. My suggestion if you want to use a draw spell then use Arguel's Blood Fast or Painful Lesson.
2 weeks ago
However, probably more relevant than flyers is the fact that Crushing Canopy provides one of the few means of enchantment removal in Standard. Most importantly it answers the white denial enchantments of Ixalan's Binding and Solemnity (with an occasional Cast Out). I played a Temur Pummeler at this week's FNM and almost all of my opponents brought in Ixalan's Binding against the Pummeler. It also hits the Ixalan legendary enchantment cycle, ie- Search for Azcanta Flip, and curses like Trespasser's Curse.